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Citizen participation model

Citizen participation model. Jeong Joo Ahn & Jusil Lee. Model Framework. Procedural injustice. Participation. Attitude. f (B, C, A). Purpose. To explore participation pattern of citizens experiencing procedural injustice of decision-making processes

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Citizen participation model

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  1. Citizen participation model Jeong Joo Ahn & Jusil Lee

  2. Model Framework Procedural injustice Participation Attitude f (B, C, A)

  3. Purpose • To explore participation pattern of citizens experiencing procedural injustice of decision-making processes • To demonstrate the mechanism that changes citizens’ attitude to citizen-participation for solving policy issues

  4. Entities (1) - Turtles • As turtles, 100 citizens participate in decision-making processes of policy issues • State variables of citizens • Location • Political resource • Attitude to citizen-participation

  5. Entities (2) – Patches • As patches, there are 16 types of policy-issue patches and no-participation patches • State variables of policy issues • Expected benefit • Participation cost - ex. time to solve a policy issue • Participation barrier

  6. Policy issue High LH HH C LL HL Low Low B High

  7. Process overview • Participation • Attitude change • Monopolized issues

  8. Participation • Participants Probability of Participation (P) = f (B, C, A) = 1/1+e-(B – C + A) P >= 50% : Participation P < 50% : No-participation • No-participants Peer pressure* > 90% (*the extent that citizens in the peer group are participating in policy issues)

  9. Attitude Change • The experience of procedural injustice will change citizens’ attitude to participation negatively or positively • Procedural injustice • The extent that political-resources of a powerful group comprise of total political-resources of all participants involved in the same issue Procedural injustice > 30% : Negative Procedural injustice <= 30% : Positive

  10. Monopolized issues • If at least 70% of participants involved in the policy issue experience procedural injustice of decision-making, it is assumed that the issue is monopolized.

  11. Design concepts (1) • Adaptive behavior • To make a decision about whether to participate in a political issue based on a deterministic function of B, C, and A • To change attitude to participation based on the experience of procedural injustice during participation • Sensing • Benefit and Cost of each political issue • Participation status and Political resources of other citizens

  12. Design concepts (2) • Interaction • A flow of political resource among citizens who participate in the same issue • Emergence • The number of participants • The change in citizens’ attitude to participation

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