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Engineers as Educators Workshop. Presenter Name Location Date. Contact Information. Insert Presenter Name and Contact information Lisa Bacon Program Manager, STEM K-12 Outreach LisaB@aiaa.org. Tonight’s Goal. Why We Hope You’re Here. To encourage students to pursue STEM careers

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Presenter Name Location Date

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  1. Engineers as Educators Workshop Presenter Name Location Date

  2. Contact Information Insert Presenter Name and Contact information Lisa Bacon Program Manager, STEM K-12 Outreach LisaB@aiaa.org

  3. Tonight’s Goal

  4. Why We Hope You’re Here • To encourage students to pursue STEM careers • To learn techniques and activities to use with K-12 students • To share what you’ve learned with your others in your region and section • To make learning engaging!

  5. Scavenger Hunt • See how many names you can collect from the other participants in the room. • Each participant may only be used once. • Keep track of the numbers you’ve found! • See how many you can find in 10 minutes. • Can you fill in all of the spaces?

  6. Find Someone Who…

  7. A Unique Opportunity Share your passion for STEM with future scientists, technologists, engineers and mathematicians!

  8. Today’s Student … • Is a visual and kinesthetic learner • Is hyper-connected to the real world via social media • Expects technology in their classroom • Places a high value on interactivity and active learning • Depends on transferable skills

  9. ``What you need to invent, is an imagination and a pile of junk.'' -Thomas Edison

  10. Individual Challenge Use the materials provided to design a straw rocket that travels further than all others. You must be ready to test your straw rocket in 15 minutes.

  11. The Requirements • All Straw Rockets Must: • Have a straw fuselage with an opening at the bottom for launch • Contain at least 2 fins • Have a 2.268g clay nose

  12. The Engineering Process

  13. SCAMPER How have Oreo cookies changed? Why?

  14. Redesign Use the Engineering Process to redesign your straw rocket. You will need to demonstrate your new design in a fly-off in 10 minutes.

  15. Debriefing ? What did we learn? What concepts can we teach from this? ?

  16. Debriefing • Hands-On Activity: Straw Rockets • Grade Range: 2-9 • Possible Concepts Taught: • Generating Hypothesis • Engineering Design Process • Data Collection/ Graphing/ Analysis • Center of Gravity • Force and Motion • Acceleration • Trajectory

  17. Elementary School (K-5) • Want to understand “why?” • Require concrete examples of concepts • Enjoy pictures ,videos, models, props • Recommendations: • Hands-on activities • Movement activities (younger students) • PowerPoint presentations (older students)

  18. Middle School (6-8) • Want to understand “how?” • Enjoy concrete examples of concepts • Connect academics to real-world • Enjoy pictures ,videos, models, props • Recommendations: • Hands-on activities • PowerPoint presentations with visual media • Connections between topics and real-world

  19. High School (9-12) • Want to understand “why not?” • Connect academics to real-world • Enjoy being spoken to rather than spoken above • Recommendations: • Hands-On Activities • PowerPoint presentations with visual media • Connections between topics and real-world • More specific content – extend into college-level

  20. Team Challenge Use the materials provided to design a parachute that stays aloft longer than all others. You must be ready to test your parachute in 30 minutes. (You will not have an opportunity to redesign your parachute.)

  21. The Requirements • All Parachutes Must: • Use no more than ½ sheet of tissue paper • Carry the designated parachute weight (4 Starburst candies) • All parachutes May: • Use the provided gore pattern

  22. Debriefing ? What did we learn? What concepts can we teach from this? ?

  23. Debriefing • Hands-On Activity: Parachutes • Grade Range: 6-12 • Possible Concepts Taught: • Engineering Design Process • Constructing and Experiment • Data Collection/ Graphing/ Analysis • Velocity/ Acceleration • Aerodynamic Drag • Forces of Flight

  24. When You’re in the Classroom • Communicate with the teacher prior to your visit • Ask about student needs • Share lesson with the teacher and ask for help with supplies • Create a lesson that is engaging and appropriate for students • Make connections between your job and the student’s world • “An open mind is a creative mind”

  25. Resources http://AIAASTEMeducation.org • AIAA’s web site has many activities that can used that are • Simple • Low Cost • Can be done in a short amount of time • Can be related to the mentor’s real world experience • Can be tied to the classroom lessons already being taught

  26. Wordle Review

  27. Graduation Congratulations, you have completed your workshop and are ready to work with students. You will now become part of the AIAA Mentor Database

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