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Lecture 13: Working with Multiple Programmers

This lecture covers the use of header files, including function prototypes, data types, and constants, as well as the concepts of call by value and call by reference in C programming. It also explains the scope rules for identifiers in different scopes.

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Lecture 13: Working with Multiple Programmers

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  1. Lecture 13: Working with Multiple Programmers

  2. Headers • Header files: Each standard library has a corresponding header. • The function prototype for all the library functions. • Definition of various data types • Definition of constants needed by the library functions • Load with #include<filename> #include<math.h> • Custom header files • Including function prototypes, definition of data types and constants. • Save as filename.h • Load with #include“filename.h” • Source file and filename.h are in the same directory. • Purposes: Reuse functions

  3. memory memory memory memory … … … … 5 a 5 a 5 5 a a … … … … x 15 x 5 … … … … Calling Functions • Call by value • Copy of argument passed to function • Changes in function do not effect original • Use when function does not need to modify argument • To avoid accidental changes #include<stdio.h> int add10(int x); int main( void ) { int a = 5; add10(a); printf(“%d\n”, a); return 0: } int add10(int x) { x += 10; return x; } when calling add10() Before calling add10() Just after return from add10() Just before return from add10()

  4. Calling Functions • Call by reference • Passes original argument • Changes in function effect original • Only used with trusted functions • In C, all calls are by value. • Possible to simulate call-by-reference in C

  5. Scope Rules • The scope of an identifier is the portion of the program in which the identifier can be referenced. • File scope • Identifier defined outside function, know in all functions from the point at which the identifier is declared until the end of the file. • Used for global variables, function definitions, function prototypes

  6. Scope Rules • Block scope • Identifier declared inside a block • Block scope begins at definition, ends at the terminating right brace ({) of the block. • Used for local variables, function parameters • Outer blocks “hidden” from inner blocks if there is a variable with the same name in the inner block

  7. Scope Rules - Example #include<stdio.h> void useGlobal( void ); void useLocal( void ); int x = 1; /* global variable */ int main( void ) { int x = 5; printf("x on entering main is %d\n", x); {/* start new scope */ int x = 7; /*local variable to new scope */ printf("x in inner scope of main is %d\n", x); }/* end new scope */ printf("x in outer scope of main is %d\n", x); useLocal(); useGlobal(); useLocal(); useGlobal(); printf("\nx on exiting main is %d\n", x); return0; } void useLocal(void) { int x = 25; printf("\n x is %d on entering useLocal\n", x); x++; printf(" x is %d on exiting useLocal\n", x); } void useGlobal(void) { printf("\n x is %d on entering useGlobal.\n", x); x *= 10; printf(" x is %d on exiting useGlobal.\n", x); }

  8. Scope Rules • Function prototype scope • Identifiers used in the parameter list of a function prototype. • Variable names are ignored by the compiler • Identifiers used in a function prototype can be reused elsewhere in the program without ambiguity. • Function scope • Can only be referenced inside a function body. • Used only for labels (start:, case:, etc.)

  9. Practice Question Q. What is the output of the following program? #include<stdio.h> void anotherGlobal( void ); void useGlobal( void ); int x = 1; /* global variable */ int main( void ) { anotherGlobal(); printf(”%d ", x); return0; } void anotherGlobal(void) { int x = 5; useGlobal(); printf(“%d ”, x); } void useGlobal(void) { x *= 10; printf(”%d ", x); } 5 10 10 10 10 5 10 5 10 10 5 1 Solution: D

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