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Virtual Reality

Virtual reality is a kind of digital reality–a way of using technology to create environments designed for expressly human interaction. This is, of course, different than our physical environment.<br>

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Virtual Reality

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  1. VIRTUAL REALITY

  2. What is virtual reality? • The definition of ‘virtual’ is near and reality is what we experience. So the term ‘virtual reality’ basically means ‘near-reality’. • So Virtual reality (VR) means experiencing things through our computers that don't really exist.

  3. Virtual reality is essentially: • Believable • Interactive • Explorable • Immersive • Computer-generated

  4. Types of virtual reality • Fully immersive • Non-immersive • Collaborative • Web-based • Augmented reality

  5. History of virtual reality • 1838 : The stereoscope (Charles Wheatstone) • 1849 : The lenticular stereoscope (David Brewster) • 1939 : The View-Master (William Gruber) • 1929 :Link Trainer The First Flight Simulator • 1930 :Science fiction story predicted VR • 1950 :Morton Heilig’sSensorama

  6. History of virtual reality • 1960 : The first VR Head Mounted Display • 1961 : Headsight– First motion tracking HMD • 1965 : The Ultimate display by Ivan Sutherland • 1968 : Sword of Damocles • 1969 : Artificial Reality • 1987 : Virtual reality the name was born • 1991 : VirtualityGroup Arcade Machines

  7. History of virtual reality • 1992 : The Lawnmower Man • 1993 : SEGA announce new VR glasses • 1995 : Nintendo Virtual Boy • 1999 : The Matrix • 2011 : Palmer Luckey develops the Oculus Rift, an inexpensive homemade HMD, in his parents' garage. • 2014 : Facebook announces its acquisition of Oculus in a deal worth $2 billion.

  8. History of virtual reality • 2016: Oculus begins shipping its Rift headsets to customers to generally positive reviews. Meanwhile, a variety of smartphone makers (including Samsung and HTC) produce rival VR systems, VR also appears for PlayStation, and Google announces it has shipped over 5 million cardboard head-mounted displays for smartphones.

  9. History of virtual reality • 2017 : Sony reveals that it sold almost a million PlayStation VR headsets in their first four months on the market.

  10. Applications of virtual reality • Education • Medicine • Industrial design and architecture • Games and entertainment

  11. Advantages • Used in various fields • Gives detail views • Connects with people • Effective communication • Virtual reality creates a realistic world  • User have awesome experiences

  12. For videos :http://fractal.ae/augmented-and-virtual-reality/

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