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Creative by Design Using Engineering Design and Art to Nurture Creativity in STEM. Larry G. Richards Susan K. Donohue Christine G. Schnittka (Auburn University) 9 June 2012. What We’ll Do Today. Getting our “creative” on What is creativity? How do you see intelligence? Talent?

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Presentation Transcript
slide1

Creative by Design

Using Engineering Design and Art to Nurture Creativity in STEM

Larry G. Richards

Susan K. Donohue

Christine G. Schnittka (Auburn University)

9 June 2012

slide2

What We’ll Do Today

  • Getting our “creative” on
  • What is creativity?
  • How do you see intelligence? Talent?
    • Carol Dweck’s Mindset
  • Engineering design process models
  • STEAM to success!
  • Closing discussion
slide3

Warm Up!

  • You may have done the exercise “What can I do with this brick?”
  • Let’s turn it around: What CAN’T you do with this brick?

www.wickes.co.uk

slide4

Creativity

  • Divergent
    • Considered by most to be “creative thinking”
    • Think broadly
    • Develop many alternatives
  • Convergent
    • Narrow a broad set of alternatives to a feasible set of solutions
  • And, for scientific creativity, logical thinking
  • Used interchangeably with “innovation” and “problem solving”
  • Roles of curiosity and expertise
slide5

Carol Dweck’s Mindset

After Dweck, 1986, p. 1041

slide6

Engineering Design Process Models

1. Identify the need or problem

2. Research the need or problem

8. Redesign

7. Communicate the solution(s)

3. Develop possible solutions

4. Select the best possible solution(s)

6. Test and evaluate

5. Construct prototype(s)

Massachusetts Science and Technology/Engineering Curriculum Framework, October 2006, page 84

slide7

Engineering Design Process Models

Identify Problem

Brainstorm

Develop the Better Ideas

Iterate

(as needed)

Build

Test

Courtesy R. Reid Bailey

slide8

STEAM to Success!

Kaleidoscope

Hoos’ EYE ETK

Kinetic

Sculpture

Scribblebot

HoverHoos and

Under Pressure ETKs

Come Sail Away and

Against the Wind ETKs

Beautifulcoolwallpapers.wordpress.com, DickBlick.com, and minusspace.com

slide9

What Can I Do in My Classroom?

  • Encourage discovery learning
    • Keep a cache of “found items”
    • Have students brainstorm repurposing them
  • Encourage mastery learning
    • Create a penalty-free failure zone
      • We learn from what we can’t do as well as what we can do!
  • Promote design-build-test
  • Use both top-downand bottom-up approaches
  • Conduct both structured and unstructured creativity activities and exercises
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