Interactivity Design and Construction Paradigms. Nuno M. Guimarães email@example.com. Summary. Illustrations of a problem Visions of the world and language … A way out! Design framework. Question. In the context of the design of interactive artifacts to used and explored by people...
Nuno M. Guimarães
In the context of the design of interactive artifacts to used and explored by people...
… which principles, motivations, methods, make the design process effective ?!
(well, more or less…)
… socially constructed “truths”, contextual and situated dimensions are paramount in the design and usage of interactive artifacts...
Classification and Search in Video Archives
“…building a universal ontology for describing AV content is probably impossible since as communities evolve, their ontologies also evolve…” [Auffret99]