Interactivity Design and Construction Paradigms. Nuno M. Guimarães firstname.lastname@example.org. Summary. Illustrations of a problem Visions of the world and language … A way out! Design framework. Question. In the context of the design of interactive artifacts to used and explored by people...
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InteractivityDesign and Construction Paradigms
Nuno M. Guimarães
In the context of the design of interactive artifacts to used and explored by people...
… which principles, motivations, methods, make the design process effective ?!
(well, more or less…)
… socially constructed “truths”, contextual and situated dimensions are paramount in the design and usage of interactive artifacts...
Classification and Search in Video Archives
“…building a universal ontology for describing AV content is probably impossible since as communities evolve, their ontologies also evolve…” [Auffret99]