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Plastics Product design

Plastics Product design. Aaltonaut Teppo Vienamo 12.9.2014. Program. Course framing Assignment   Problem solving (Maurice) Project work (Maria) Product development process (Teppo) Practicalities (Teppo) . Plastics product design.

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Plastics Product design

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  1. Plastics Product design Aaltonaut Teppo Vienamo 12.9.2014

  2. Program • Course framing • Assignment   • Problem solving (Maurice) • Project work (Maria) • Product development process (Teppo) • Practicalities (Teppo)

  3. Plastics product design • Real process, from identifying a problem to production ready design • Interdisciplinary teams • Consulting product development company • In-house product development team • Mixture • Client: Innostava Suomi

  4. Task • Design a plastics device, • Embedded electronics • Business model • Production ready design • Functioning model / models • Max. fist size

  5. Teams • About 6 students • Multidisciplinary • Engineering, Design, Electronics, Programing, Business, Materials, 3D CAD, Model making, User experience, Management, ….

  6. Teams

  7. Maurice

  8. Teppo Vienamo Maria

  9. Teppo Vienamo Teppo Vienamo Plastics product design process

  10. http://www.inqbation.com/wp-content/uploads/2012/09/traditional-waterfall-method-of-software-development.gifhttp://www.inqbation.com/wp-content/uploads/2012/09/traditional-waterfall-method-of-software-development.gif http://www.tms.org/pubs/journals/JOM/0003/fig8.gif http://4.bp.blogspot.com/-DrUmxAA-0ow/Tuel4-sLo1I/AAAAAAAAAIE/MziZ7Wnu1F8/s1600/Spiral_model.JPG http://www.marvingroup.com/tinymce/jscripts/tiny_mce/plugins/filemanager/files/images/spiral2.jpg

  11. Why process models? • Standardized procedures • Meta thinking

  12. Different processes • Evolution - Revolution

  13. Teppo Vienamo Case T-Drill • How I failed in a product development process • Steps • Tender • Concept design • Detailed design / FEM • 3D prints • Mold making • Productiong

  14. Teppo Vienamo

  15. Teppo Vienamo Gate model • Discovery Stage: A quick investigation of the project. • Scoping: Basic project parameters are determined. • Build business case: A much more detailed investigation leading to a business case, including project definition and justification, and a project plan. • Development: The actual design and development of the new product. • Testing & validation: Tests or trials in the marketplace, lab and plant to verify and validate the proposed new product, and its marketing and production. • Launch: Commercialization—beginning of full production, marketing and selling.

  16. The benefits of Stage-Gate • well organized innovation • provide competitive advantage • Accelerate product development with the product life cycle study. • Increase success chance of new products. • Helps to guide the project to the right path or objective. • Provides overview and outlook • Cross functional • Can be combined with other performance metrics - net present value. http://lowedmond.blogspot.fi/2010/06/bus-528-week-2-assignment.html

  17. Gates - Subtasks • Idea • Identify a need and generate a product idea • Tender • Make a project plan and a tender • Concepts • Preliminary business plan • Generate 2 parallel product concepts of your idea for presentation • Final Design • Production ready detailed design and finalized rapid prototype for final presentation

  18. Teppo Vienamo Idea • Identify a need or problem related to task • usability, structure, design and or fabrication. • Generate a product idea • done by writing • Deliverable • Device or problem idea • Arguments for selection • Text to learning environment • 3 min presentation

  19. Teppo Vienamo Tender • Detailed plan of needed steps • Deliverable • Teams work plan • Tasks and responsibilities division • Plan for theory studies • Alternative knowledge gathering • Labor division • Scheduling in coordination with course time table • Each members tasks for each week • One document including text and Gant schedule of timetable

  20. Teppo Vienamo Concepts • two alternative design plans • appearance and use of the product. • limitations of selected manufacturing processes and attachment methods.  • preliminary choice of materials • product graphics should be included. • The mock • Exploded view picture  • tells the structure of product and the ideas of the joints. • explaining the words.   • Document to Text and complementing images to the learning environment • Presentation at the mid-term seminar 

  21. Teppo Vienamo Final design • Gallery walk Poster presentation • Visualization of the designed object.  • Key features highlighted by images and / or text described • Example • device and intended use  • user benefits (in relation to earlier versions)  • manufacturing plan  • selling the design to a manufacturer or an investor. • References to the end user set of values or image of the world creates the atmosphere of the presentation.

  22. Teppo Vienamo Practicalities

  23. Practicalities • Teachers • Schedule • Course structure and tasks • Learning objectives • Tasks • Team work

  24. Teachers • Teppo Vienamo • Design, plastics production methods, (plastics) • Model making • Kimmo Silvonen • Electronics • Olli Rusanen • Business • Pirjo Pietikäinen • Polymers

  25. Teppo Vienamo Schedule

  26. Learning objectives • Product design process in a project • Design, engineering and business • Possibilities and limitations of embedded electronics • Business aspects • customer segments / needs, • value for customers, • service elements to physical product • business model to competitive pressure • Basic plastics materials and manufacturing processes

  27. Evaluation criteria • Project working 1/3 • Spirit and activity • Final design and preliminary documents 2/3 • Business plan and consumer perspective • Embedded electronics • Structure, materials and manufacturability • Originality of design

  28. Teppo Vienamo Evaluators • Self 15 % • Peer 35 % • Teachers 50 %

  29. Teppo Vienamo Cyllabus

  30. Teppo Vienamo • Aaltonaut Calendar • http://teamup.com/ks45742f418a547535/

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