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Séminaire de Master: Tangible User Interfaces (TUI). Denis Lalanne University of Fribourg. Tangible User Interfaces. Bachelor students: Mathias Mueller; Herve Chiquet; Mehdi Radgohar. To do: Attend the seminar; Present their Bachelor projects and intermediate status.

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Séminaire de Master: Tangible User Interfaces (TUI)

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S minaire de master tangible user interfaces tui

Séminaire de Master:Tangible User Interfaces (TUI)

Denis Lalanne

University of Fribourg


Tangible user interfaces

Tangible User Interfaces

  • Bachelor students:

    • Mathias Mueller;

    • Herve Chiquet;

    • Mehdi Radgohar.

  • To do:

    • Attend the seminar;

    • Present their Bachelor projects and intermediate status.

  • Master students:

    • Dominique Guinard;

    • Baris Ulucinar;

    • Philipp Locher;

    • Reto Koenig;

    • Pedro DealMeida;

    • Cédric Chevillat.

  • To do:

    • Attend the seminar;

    • Select one of the presented theme;

    • Read the related articles;

    • Present a summary of the readings;

    • Write a 4-6 pages report on the readings


Tangible user interfaces1

Tangible User Interfaces

  • Giving physical form to digital information


8000 bc clay accounting tokens mesopotamia

~8000 BC: Clay Accounting Tokens(Mesopotamia)


3000 bc today board games mesopotamia

~3000 BC .. Today: Board games (Mesopotamia)


1200 ad today abacus china

1200 AD.. today: Abacus (China)


Tangibles@fribourg memodules multimodal tangible interfaces for daily life information management

[email protected]:MeModules = multimodal tangible interfaces for daily life information management

Action

Materialization

Associative

Memory

device

association

Action

Materialization

Physical

reminder

association

device

MTangible

association

Electronic send

+


Tuis themes to study

TUIs: Themes to study

  • Tangibles, souvenirs and memories

  • Medias and Tangibles

  • Story telling and Tangibles

  • Tangible visualizations

  • Creativity, art and Tangibles

  • Classifications of Tangible User Interfaces


Tangibles souvenirs and memories

Tangibles, souvenirs and memories


Tangibles and medias

Tangibles and medias


Tangibles and story telling

Tangibles and story telling

Dolltalk

TellTale

Pogo

RoseBud


Tangible visualisation

Tangible visualisation


Tangibles creativity and art

Tangibles, creativity and art


Tangibles classification

Tangibles classification


Tuis references

TUIs: References

  • Tangibles, souvenirs and memories:

    • Hoven, E. van den (2004). Graspable Cues for Everyday Recollecting, PhD Thesis, Depart-ment of Industrial Design, Eindhoven University of Technology, The Netherlands, ISBN 90-386-1958-8.

    • Hoven, E. van den and Eggen, B. (2003). Digital Photo Browsing with Souvenirs, Proceedings of the Interact2003, 1000-1004. The accompanying video is available on CD together with the book-format proceedings and can be retrieved from: http://homelab.htc.nl.philips.com/movies/index.html (Philips In-ternal only).

    • Ljungstrand, P., Redström, J. and Holmquist, L. E. (2000). WebStickers: Using Physical Tokens to Access, Manage and Share Bookmarks to the Web, Proceedings of Designing Augmented Reality Environments, DARE’00.

    • N. Villar, K. Van Laerhoven, H.-W. Gellersen. "A Physical Notice Board with Digital Logic and Display" In Adjunct Proceedings of the European Symposium on Ambient Intelligence 2004; ACM ISBN: 1-58113-992-6. pp. 207-217.

  • Tangibles and medias:

    • Jun Rekimoto, Brygg Ullmer, and Haro Oba, DataTiles: A Modular Platform for Mixed Physical and Graphical Interactions, CHI2001, 2001.

    • Ullmer, B., Ishii, H. and Glas, D. (1998). MediaBlocks: Physical Containers, Transports, and Controls for Online Media, Proceedings of SIGGRAPH’98, 379-386.

  • Tangibles and story telling:

    • Glos, J. and Cassell, J. (1997a). Rosebud: Technological Toys for Storytelling, Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI’97), New York, USA: ACM Press, 359-360.

    • Glos, J. W., and Cassell, J. (1997b). Rosebud: A Place for Interaction Between Memory, Story, and Self, Proceedings of the 2nd International Conference on Cognitive Technology (CT’97), 88.

    • F. Decortis, A. Rizzo, L. Daele, L. Polazzi, B. Saudelli. Nouveaux instruments actifs et activités narratives: Pogo: vers un espace de création située. RIHM Revue d'Interaction Homme Machine. Volume 2 - N° 2. 2002.

  • Tangible visualizations:

    • Beckman, C. and Dey, A. K. (2003). SiteView: Tangibly Programming Active Environments with Predictive Visualization, Adjunct Proceedings of UbiComp 2003, 167-168.

    • Streitz, N., Geissler, J., Holmer, T., Konomi, S., Müller-Tomfelde, C., Reischl, W., Rexroth, P., Seitz, P. and Steinmetz, R. (1999). i-LAND: An interactive Landscape for Creativity and Innovation, Proceedings of the ACM Conference of Human Factors in Computing Systems (CHI’99), 120-127.

  • Tangibles, creativity and art:

    • Streitz, N., Geissler, J., Holmer, T., Konomi, S., Müller-Tomfelde, C., Reischl, W., Rexroth, P., Seitz, P. and Steinmetz, R. (1999). i-LAND: An interactive Landscape for Creativity and Innovation, Proceedings of the ACM Conference of Human Factors in Computing Systems (CHI’99), 120-127.

  • Classifications of Tangible User Interfaces:

    • Hoven, E. van den, and Eggen, B. (2004). Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects, Markopoulos et al. (Eds), proceedings of EUSAI 2004, LNCS 3295, Nov 8-10, Eindhoven, The Netherlands, pp. 230-242.

    • Ullmer, B. & Ishii, H.(2000). Emerging frameworks for tangible user interfaces, IBM Systems Journal, 39(3-4), 915-931.

    • Ullmer, B. and Ishii, H. (2001). Emerging Frameworks for Tangible User Interfaces. In J. M. Carroll (Ed.), Human Computer Interaction in the New Millenium, Addison-Wesley, 579-601.

    • Fitzmaurice, G. W., Ishii, H. and Buxton, W. (1995). Bricks: Laying the foundations for Graspable User Interfaces, Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI’95), New York, pp. 442-449.


Links

Links

  • MIT Media Lab Tangible Media Group: http://tangible.media.mit.edu/

  • Future Apllication Lab: http://www.viktoria.se/fal/

  • TangInt wiki: http://wiki.cct.lsu.edu/tangint/space/start

  • Tangible Visualization Group: http://tangibleviz.cct.lsu.edu/

  • Interaction Design Institute Ivrea: http://www.interaction-ivrea.it/


Preliminary agenda

Preliminary Agenda

  • Friday 2nd December 8.30am – 1pm:

    • RFID workshop to attend: http://diuf.unifr.ch/softeng/rfid/

  • Friday 9th December 2 pm

    • Introduction to Tangible User Interfaces (Denis Lalanne)

    • RFID Technology (Bruno Dumas)

    • Phidgets and the programming framework (Florian Evequoz)

  • Friday December 23th 2 pm

    • « How to make a good scientific presentation » (Rolf Ingold)

  • Friday January 20th 2 pm

    • Bachelor intermediary presentations

  • Friday january 27th 2 pm

    • The digital desk – (Pierre Wellner) - IDIAP

    • The noise sensitive table and co. (Jean-Baptiste Haué) - EPFL

  • Friday February 3rd 2pm

    • Master students seminar presentations

  • Friday 24th March 2pm

    • Master students seminar presentations


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