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Order of Balor

Order of Balor. Presents. Nathan pfau natepfau@yahoo.com Zack Heckman zheckman89@gmail.com Zach hedman zax345@yahoo.com James yount yount13@gmail.com. Game Synopsis.

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Order of Balor

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  1. Order of Balor Presents Nathan pfaunatepfau@yahoo.com Zack Heckman zheckman89@gmail.com Zach hedmanzax345@yahoo.com James yount yount13@gmail.com

  2. Game Synopsis • Simon was traveling the forest when he came across a demon ritual. When he awoke he had magical powers. Simon must now defeat the demon Balor, or die. Wheel of Misfortune • Add a feature • We added traps to the game. • Localization • We had to make our game available in German. • Dress Code • We had to wear collared shirts to all the remaining classes.

  3. Responsibilities • Nathan Pfau • Tile Editor/Engine/Levels • Gameplay, Menus • Zack Heckman • Animation Editor/Engine • Artwork • Zach Hedman • Particle Editor/Engine/Spells • Boss AI • James Yount • Enemy AI

  4. Game Progress Milestone 2 Milestone 1 Milestone 3 Milestone 4

  5. Tips • You do not program as fast as you think you do. • Talk to your group everyday about your game. • Fix bugs as soon as possible. • Know your teammate’s code. • Have Fun!

  6. What went right • We had good group communication. • We all built successful engines the first or second time around. • We were able to make most of our artwork ourselves. • We had fun.

  7. What went wrong • Easily distracted • Time restraints came quickly. • Installer didn’t work correctly the first few times. • Spells had a mind of their own. • Accidently deleting files.

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