Mesh coarsening
1 / 40

Mesh Coarsening - PowerPoint PPT Presentation

  • Uploaded on

Mesh Coarsening. zhenyu shu 2007.5.12. Mesh Coarsening. Large meshes are commonly used in numerous application area Modern range scanning devices are used High resolution mesh model need more time and more space to handle

I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
Download Presentation

PowerPoint Slideshow about ' Mesh Coarsening' - medge-moore

An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.

- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
Mesh coarsening

Mesh Coarsening

zhenyu shu


Mesh coarsening1
Mesh Coarsening

  • Large meshes are commonly used in numerous application area

  • Modern range scanning devices are used

  • High resolution mesh model need more time and more space to handle

  • Large meshes need simplification to improve speed and reduce memory storage

Mesh coarsening2
Mesh Coarsening

  • Size, quality and speed

  • Mesh optimization

  • Many simplification methods now


  • Garland M, Heckbert P. Surface simplification using quadric error metrics. In: Proceedings of the Computer Graphics, Annual Conference Series. Los Angeles: ACM Press, 1997. 209~216


  • Quadric Error Metric method

  • Using Pair Contraction to simplify the mesh

  • Minimize Quadric function when contracting

  • Define Quadric


  • Define Quadric of each vertex

Pair selection
Pair Selection

  • Condition

    • is an edge or

    • , where t is a threshold

  • When performing ,

  • Choose position of minimizing

  • If A is not invertible, choose among two endpoints and midpoint of two endpoints

Algorithm summary
Algorithm Summary

  • Compute the Q matrices for all the initial vertices.

  • Select all valid pairs.

  • Compute the optimal contraction target for each valid pair

  • Place all the pairs in a heap keyed on cost with the minimumcost pair at the top.

  • Iteratively remove the pair of least cost from the heap, contract this pair, and update the costs of all valid pairs involving v1.


  • Efficiency, local, extremely fast

  • Quality, maintain high fidelity to the original mesh

  • Generality, can join unconnected regions of original mesh together


Original model An approximation

with 69451 triangles with 1000 triangles

Topology manipulation
Topology manipulation

  • Hattangady N V. A fast, topology manipulation algorithm for compaction of mesh/faceted models[J]. Computer-Aided Design. 1998, 30(10): 835-843.

Edge smoothing
Edge smoothing

  • let N be the average of all Ci

Data structure of mesh model
Data Structure of mesh model

  • A type of

    data structure to

    present mesh

    model for



  • Surazhsky V, Gotsman C. Explicit surface remeshing[C]. Aachen, Germany: Eurographics Association, 2003

  • Improve mesh quality by a series of local modification of the mesh geometry and connectivity

Vertex relocation
Vertex Relocation

  • with neighbors

  • Find new location of to satisfy some constraints, e.g. improving the angles of the triangles incident on

Vertex relocation1
Vertex Relocation

  • Map these vertices into a plane, is mapped to the origin, satisfy

  • The angles of all triangles at are proportional to the corresponding angles and sum to

Vertex relocation2
Vertex Relocation

  • Let new position of be the average of

    to improve the angles of the adjacent faces

  • Bring new position of back to the original surface by maintain same barycentric coordinate


  • (c) is original mesh, (b) is new mesh, (d) is 2D mesh which defines a parameterization of (c)

  • Use the same barycentric coordinates in (a) and (d)

Area based remeshing
Area-based Remeshing

  • Area equalization is done iteratively by relocating every vertex such that the areas of the triangles incident on the vertex are as equal as possible

  • Extending method above to relocating vertices such that the ratios between the areas are as close as possible to some specified values

Area based remeshing1
Area-based Remeshing

  • Here is the area of triangle , is the area of polygon

Curvature sensitive remeshing
Curvature sensitive remeshing

  • More curved region contain small triangles and a dense vertex sampling, while almost flat regions have large triangles

  • Define density function as

    here K and H are approximated discrete Gaussian and mean curvatures

    Meyer M, Desbrun M, Schroder P, et al. Discrete differential geometry operator for triangulated 2-manifolds [A]. In: Proceedings of Visual Mathematics'02, Berlin, 2002. 35~57


  • Valette S, Chassery J M. Approximated Centroidal Voronoi Diagrams for Uniform Polygonal Mesh Coarsening[J]. Computer Graphics Forum. 2004, 23(3): 381-389

Voronoi diagram
Voronoi Diagram

  • Given an open set of Rm, and n different points zi; i=0,...,n-1, the Voronoi Diagram can be defined as n different regions Visuch that:

    where d is a function of distance.

Centroidal voronoi diagram
Centroidal Voronoi Diagram

  • A Centroidal Voronoi Diagram is a Voronoi Diagram where each Voronoi site zi is also the mass centroid of its Voronoi Region:

    here is a density function of

Centroidal voronoi diagram1
Centroidal Voronoi Diagram

  • Centroidal Voronoi Diagrams minimize the Energy given as:

  • On mesh, Energy above becomes to

Construct cvd
Construct CVD

  • Here

  • Construct CVD based on global minimization of the Energy term E2

Algorithm summary1
Algorithm Summary

  • Randomly choose n different cells in mesh and these cells form n regions

  • Cluster all cells in mesh by extending these regions and choosing correct cells’ owner to minimize the energy term E2

  • Now calculate each center of these regions and replace each region with it’s center

  • Triangulate and get new mesh

Pros and cons
Pros and Cons

  • Pros

    • High quality of result

    • Optimization of original mesh

  • Cons

    • Slow

    • Global