2010 Dodgeball Tournament. All Proceeds Go to Relay For Life. Sports Marketing and Management Class Presents…. 447 N. Mulberry St. Lancaster Pa, 17603 P: 717-509-2803 F: 717-509-0334. May 12, 2010. 222 Eden Road Lancaster. PO BOX 186 Ephrata. 2050 Auction Road Manheim.
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All Proceeds Go to Relay For Life
Sports Marketing and Management Class Presents…
447 N. Mulberry St.
Lancaster Pa, 17603
May 12, 2010
PO BOX 186
2050 Auction Road
572 Centerville Road
2050 Columbia Ave
1743 Rohrerstown Rd.
2173 Embassy Dr. Lancaster
EQUIPTMENT & TEAM RULES
The Court: The basketball court will be used for tournament play.
The boundaries for dodgeball will be the same for basketball.
The Uniforms: Players must wear coordinated “uniforms” using whatever clothing they want to create them.
Players must wear sneakers-not sandals/ shoes.
The Team: Teams are made up of 8 players. Players can only play on one team. Players must be ready to play when their team is called over the loudspeaker. On-deck teams will be announced before every game and should be ready for the next one. If teammates are not present when the game begins, they will not be allowed to compete in that game and the team will play shorthanded.
LIVE: A ball that has been thrown and has not touched the floor, walls, or ceiling.
OUT PLAYER: Any player who has been hit by a live ball or whose opponent has caught their live ball.
If ball strikes or even grazes any part of a player’s body, the player is out.
If the ball hits the head of a player, the player is not out.
If a player traps the ball with his or her body and the ground, the player is out.
If a ball hits a player and then a player on the same player’s team catches it before it hits the ground, the person who threw the ball is out and the original hit player is not out. If the ball is dropped after hitting the original player, both players on the same team are out.
The object of the game is to eliminate all opposing players by getting them out by:
1. Hitting an opposing player with a LIVE ball below the shoulders.
2. Catching a LIVE ball thrown by your opponent before it touches the ground.
A player who is out must form a line along the sideline. Out players cannot re-enter the game.
THE OPENING OF PLAY
Each team will automatically start with 3 balls each placed at the foul line. Players will run to the foul line to retrieve the balls. The players must start on the baseline and wait for the whistle to be blown.
BOUNDARIES DURING PLAY
All players must remain within the boundary lines of the court. Players may leave the boundary only to retrieve a ball. Any player that crosses the half court line will be OUT.
There must be a constant flow of throwing. If one team “freezes” a ball or doesn’t throw the balls within 15 seconds, the referee blows a whistle and all players holding a ball must throw them. If a player is holding more than one ball, they only need to throw one.
TIMING AND WINNING A GAME
The first team to eliminate all opposing players will be declared the winner. A 3 minute running time limit has been established for each game. If neither team has been eliminated at the end of the 3 minutes, the team with more players left wins. In case of a tie, all players return to the court for a “sudden-death” overtime round (the 1st team to have an OUT player loses).
Teams cannot substitute players once the tournament has begun. If a player has to leave midway through the tournament, his or her team will play shorthanded. Only injured players can have a substitute.
RULE ENFORCEMENT: THE REFEREE’S DECISION IS FINAL – NO EXCEPTIONS