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Homotopic Polygonal Line Simplification Lasse Deleuran PhD student

Homotopic Polygonal Line Simplification Lasse Deleuran PhD student. Content. Motivation Our Results Restricted simplification Unrestricted simplification Simplifying massive data. Motivation – Contour Lines. Motivation – Contour Lines. Motivation – Contour Lines.

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Homotopic Polygonal Line Simplification Lasse Deleuran PhD student

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  1. Homotopic Polygonal Line SimplificationLasse DeleuranPhD student

  2. Content • Motivation • Our Results • Restricted simplification • Unrestricted simplification • Simplifying massive data

  3. Motivation – Contour Lines

  4. Motivation – Contour Lines

  5. Motivation – Contour Lines

  6. Motivation – Contour Lines

  7. Our Results • “Improving Homotopic Shortest Paths Using Homotopic X-Shortest Paths”, M. Abam and L. Deleuran, TBS • “Computing Homotopic Line Simplification in a Plane”, M. Abam, S. Daneshpajouh, L. Deleuran, S. Ehsani and M. Ghodsi, EuroCG 2011, Submitted to CGTA 2012 • “Simplifying Massive Contour Maps”, L. Arge, L. Deleuran, T. Mølhave, M. Revsbæk, and J. Truelsen, ESA, 2012

  8. Definitions • Polygonal line:P=p1,p2, … ,pn |P| = n-1 • Homotopic poly. lines:

  9. Homotopic X-Shortest Paths • n polygonal paths of combined size m • Endpoints are the obstacles • Compute x-shortest path while maintaining homotopy

  10. Shortest Paths – Previous Work • Efrat et al. ’06: expected time O(nlogε+1n+mlogn) • Bespamyathnikh ’03: O(nlogε+1n+mlogn) • 2-part approach: 1) Compute homotopic x-shortest paths2) Compute homotopic shortest paths • Use their 2. part to achieve O(nlogε+1n+m)

  11. Restricted - Problem Definition • Given a path of size n, compute the paths with fewest points while • Only using original points • Maintaining some error constraint • Maintaining homotopy to m obstacle points • Strong vs weak homotopy:

  12. Restricted - Previous Results • Previous Results • Imai & Iri ‘88: Framework for the problem • Hausdorff: Chan & Chin ’92 O(n2) • Frechét Distance: Alt & Goday ’95 O(n3) • L1 and Uniform metric: Agarwal & Varadarajan ’00 O(n4/3+ ε ) • Our Results • Compute strongly homotopic ”links” • X-monotone path in O(mlog(nm) + nlogn log(nm) + k) • Any path in O(n(m + n)log(nm)) • Compute homotopic shortest path in O(n6m2)

  13. Simplifying a Massive Ammount of Polygons • Previous Results • Problems • Our Algorithm • Experimental Results

  14. Previous Results: Terrain vs Polygons • Simplifying terrain • Agarwal, et. al. ’98 (I/O efficient contour generation) • Agarwal, et. al. ’08 (I/O efficient map generation) • Carr, et. al. ’10 (DEM Simplification) • Garland & Heckbert ’97 (Surface Simplification) • Agarwal, et. al. ’06 (I/O efficient conditioning) • Simplifying polygons • See surveys by Mitchell ‘97, ‘98

  15. Challenges when Simplifying • Too many details • Massive data • Maintain precision • Maintain topology • Prevent intersections

  16. Challenges– Too Many Details

  17. Challenges- Massive Data • Denmark: 26B LIDAR points • 12.4B grid cells

  18. M • Challenges- Massive Data: I/O Model • RAM/internal memory size M • Unbounded disk/external memory • Transfer in blocks of size B • CPU only works on internal memory RAM CPU Disk B

  19. Massive Data - Practical Assumptions • Any polygon fits in memory (smaller than M) • Segments intersecting any vertical line is < M

  20. Challenges- Maintain Precision • Simplification algorithms typically only consider movement in the plane (x and y)

  21. Challenges- Maintain Topology • Topology: Parent / child relationships • Maintain topology through homotopy

  22. Problems – Prevent Intersections • Intersections with other polygons / self intersections

  23. Algorithm Overview • 1: Collect polygons(I/O-efficient) • 2:I/O efficient polygon visiting (I/O-efficient) • 3: Simplify polygons (internal)

  24. 1/3 - Collect Polygons

  25. 2/3 - I/O Efficient Polygon Visiting • Polygons are neighbors if no other poly. divides them • A polygon must be considered together w. neighbors

  26. 3/3 Simplify Polygons • Basic Algorithm: Douglas Peucker

  27. Problems with Douglass Peucker • Running time O(n2), but O(nlogn) in practice • No z-constraint / not constrained by other polygons • Introduces self intersections, no homotopy

  28. Simplifying – Adding Boundaries • Construct Trapezoidal decompositionO(nlogn) • Continue DP until inside of decomposition O(n2logn) • Add contraint for z

  29. Simplifying – Removing Intersections • Sweep to find intersections O(nlogn) • Continue DP on intersecting segments • Repeat => O(n2logn)

  30. Simplifying – Maintain Homotopy • Trapezoidal sequence: ABCDCFCDEDE • Contract XYX -> X • Canonical Sequence:ABCDE

  31. Simplifying – Maintain Homotopy • Check segment for homotopy: O(n) • =>O(n2logn)

  32. Practical Optimizations

  33. Optimization 1 - Conditioning the Terrain • Fill up all holes with depth of less than 0.5m • Do so for small hills too.

  34. Optimization 2 - Exploit Bounding Boxes

  35. Optimization 3 - Minimal Decompositions • Too much time will be spent constructing decompositions • Only use edges that intersect bounding box

  36. Setup • Code in C++ using TPIE and TerraSTREAM • Machine: • 8-core Intel Xenon CPU @ 3.2GHz • 12GB of RAM • disk speed: 400MB/s

  37. Results • Results for Denmark dataset (12B points): • 49 hours to simplify 4B segments on 7M contours • Z-diff: 0.5m (Border contours: 0.2m) • DP-error: 5m • 600.000 self intersections • 8.2% of the points remained after simplifying Thank You

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