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Forensic Science Lab Activity

Bloodstains Part 2. Forensic Science Lab Activity. Bloodstains. Passive. Projected. Transfer. Transfer Bloodstain Patterns. A transfer bloodstain is created when a wet, bloody surface comes in contact with another surface.

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Forensic Science Lab Activity

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  1. Bloodstains Part 2 Forensic Science Lab Activity

  2. Bloodstains Passive Projected Transfer

  3. Transfer Bloodstain Patterns • A transfer bloodstain is created when a wet, bloody surface comes in contact with another surface. • Occasionally, a recognizable image of the original surface may be observed in the pattern, such as a hand or shoe pattern. • Subdivided into Contact bleeding, Swipe or Smear, Wipe, and Smudge.

  4. Bloodstain Patterns Dripped Spilled patterns created by same volume of blood, from same source to target distance Projected

  5. Projected Bloodstain Patterns • Projected bloodstains are created when a blood source is subjected to an action greater than the force of gravity.  • The size, shape, and number of resulting stains will depend on the amount of force utilized to strike the blood source.

  6. Projected Bloodstain Patterns • Arterial Spurt / Gush - Bloodstain pattern from blood spurt under pressure from a cut artery. • Cast-off Stains - Blood released or thrown from a blood-soaked object in motion. • Impact Spatter - Blood stain patterns created when a blood source receives a blow or force resulting in the random dispersion of smaller drops of blood. Arterial Cast-Off

  7. Projected Bloodstain Patterns  Impact • Low Velocity - Gravitational pull up to5 feet/sec.Relatively large stains4 mm and greater. • Medium Velocity - Force of 5 to 25 feet/sec.Stain size1 to 4 mm. • High Velocity - Force of 100 feet/sec. andgreater. Stain size1 mm and smaller (Mist like appearance). Low Medium High

  8. Projected Bloodstain Patterns • DIRECTIONALITY OF BLOODSTAINS • When a droplet of blood strikes a surface perpendicular (90 degrees) the resulting bloodstain will be circular.   • Blood that strikes  a  surface at an angle  less than  90 degrees will be elongated or have a tear drop shape. • Directionality is usually obvious as the pointed end of the bloodstain ( tail ) will always point in the direction of travel.

  9. IMPACT ANGLE DETERMINATION • ANGLE of IMPACTis the acute angle formed between the direction of the blood drop and the plane of the surface it strikes By utilizing trigonometric functions its possible to determine the impact angle for any given blood droplet.

  10. Projected Bloodstain Patterns • SIN θ = Width  (a) 1.5cm               Length (c) 3.0cm What would the formula be?

  11. Projected Bloodstain Patterns • POINT OF CONVERGENCE AND ORIGIN DETERMINATION 2 Dimensional Analysis

  12. Projected Bloodstain Patterns • POINT OF CONVERGENCE AND ORIGIN DETERMINATION 3 Dimensional Analysis

  13. Projected Bloodstain Patterns • POINT OF CONVERGENCE AND ORIGIN DETERMINATION

  14. Cast-off Pattern (1/2)

  15. Cast off Pattern (2/2) ? Sequence

  16. Three overhead swings with hatchet

  17. Cast-off & medium velocity spatter

  18. Cast-off & medium velocity spatter 2

  19. Cast-off Pattern ? Object

  20. Cast-off Patternfrom Hand

  21. Cast-off pattern from bloodied hand swung in front of target 6” ruler

  22. . . . . . . . . . . . . . . . . . Drip Pattern • Free-falling drops dripping into wet blood • Large irregular central stain • Small round & oval satellite stains . . . .

  23. Drip 1: Blood dripping into itself from height of 1 m (8 drops)

  24. Blood dripping into itself from height of 1 m (8 drops) Drip 2

  25. Dripping onto steps

  26. Splash Pattern • Volume > 1 ml • Subjected to LV impact • Thrown • Tipped • Large central irregular area surrounded by elongated peripheral spatter pattern

  27. Splash 1 5 ml blood squirted from a syringe from a height of 1 m

  28. 5 mL blood squirted from a syringe from a height of 1 m Splash 2 43

  29. 5 mL blood squirted from a syringe from a height of 1 m Splash 3

  30. Splash onto vertical surface 10 ml blood thrown 1 m onto a vertical target surface 6” ruler

  31. Stamping in blood 1 Area seen in close-up in next slide

  32. Stamping in blood Close-up of heel area

  33. Blood pool (10 drops) before stamping Stamp 1

  34. Blood pool (10 drops) after stamping Stamp 2

  35. Arterial Spurt Pattern • Blood exiting body under arterial pressure • Large stains with downward flow on vertical surfaces • wave-form of pulsatile flow may be apparent

  36. Small arterial spurt spatter broken pottery

  37. Neck incisions (scene)

  38. Wipe Patterns • Object moves through a wet bloodstain • Feathered edge suggests direction

  39. Transfer Patterns • Wet, bloodied object contacts a secondary surface • Transfer from: • hand, fingers • shoes, weapon • hair • Transfer to: • walls, ceilings • clothing, bedding • Produces mirror-image of bloodied object

  40. Transfer from hair (hair-swipe) 1

  41. Transfer from hair (hair-swipe) 2

  42. Projected Bloodstains • Patterns that occur when a force is applied to the source of the blood • Includes low, medium, or high impact spatters, cast-off, arterial spurting, expiratory blood blown out of the nose, mouth, or wound. • Transfer or Contact Bloodstains • These patterns are created when a wet, bloody object comes in contact with a target surface; may be used to identify an object or body part. • A wipe pattern is created from an object moving through a bloodstain, while a swipe pattern is created from an object leaving a bloodstain. Blood Spatter Movie Review Types of Bloodstain Patterns • Passive Bloodstains • Patterns created from the force of gravity • Drop, series of drops, flow patterns, blood pools, etc. Images from http://www.bloodspatter.com/BPATutorial.htm

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