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Lecture 6: Making Hardware Talk to Software

ECE 412: Microcomputer Laboratory. Lecture 6: Making Hardware Talk to Software. Review Questions. What are the major components in a Linux Execution Environment? What is preemptive multitasking?

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Lecture 6: Making Hardware Talk to Software

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  1. ECE 412: Microcomputer Laboratory Lecture 6: Making Hardware Talk to Software Lecture 6

  2. Review Questions • What are the major components in a Linux Execution Environment? • What is preemptive multitasking? • What are the major functionalities offered by the system kernel? (list a few that you can remember). Lecture 6

  3. Review Questions • What are the major components in a Linux Execution Environment? • Program, libraries, kernel subsystems. • What is preemptive multitasking? • The ability of the operating system to preempt or stop a currently scheduled task in favour of a higher priority task. • What are the major functionalities offered by the system kernel? (list a few that you can remember). • System calls offer general purpose services • Controls and mediates access to hardware • Implements and supports fundamental abstractions: • Process, file system, devices, interprocess communication • Schedules / allocates system resources: • CPU, memory, disk, devices, etc. • Enforces security and protection Lecture 6

  4. Outline • Hardware/software interface • Interrupt handling Lecture 6

  5. Hardware/Software Co-design • Many reasons why we want hardware devices to interact with software programs • Input: keyboards, mice, scanners • Output: CRT, printer • Interact with real world: contact sensor, chemical analyzer, MEMS devices • Performance: ASIC/System-on-chip designs • Many applications require more compute power, compute-per-dollar, or compute-per-watt than microprocessors can deliver • Exploit 90-10 rule of software by implementing critical parts of application in HW, non-critical as SW • Issue: embedded apps getting more complex, less likely to have one module that consumes most of the execution time. Lecture 6

  6. Hardware-Software Interfaces • What features do we want? • Some way to get data between HW and SW components • Some way for HW to notify SW of asynchronous events • Flexibility • Don’t want to have to have special HW in CPU for each device • Only load SW into memory for devices that are present • Bandwidth • Demands may vary wildly: compare keyboard to Gb Ethernet • Security: • Multiple users/processes may need to share HW Lecture 6

  7. Getting Data to/from CPU: Hardware Side I/O Device Processor I/O Device Naïve Direct connection I/O Device I/O Device I/O Device CS I/O Device Processor CS I/O Device I/O Bus Lecture 6

  8. The Software Side: Memory-Mapped I/O Operating System Address Space I/O Device Memory and Control Registers mmap() call Lecture 6

  9. Memory-Mapped I/O • Basic Idea – Make control registers and I/O device memory appear to be part of the system’s main memory • Reads and writes to that region of the memory are translated by OS/hardware into accesses of hardware device • Makes it easy to support variable numbers/types of devices – just map them onto different regions of memory • Managing new devices is now like memory allocation • Example: accessing memory on a PCMCIA card • Once card memory mapped into address space, just hand out pointers like conventional memory • Accessing I/O device registers and memory can be done by accessing data structures via the device pointers • Most device drivers are now written in C. Memory mapped I/O makes it possible without special changes to the compiler Lecture 6

  10. Memory-Mapped I/O (cont’) • Important abstraction • A given processor may have multiple busses/connections to devices • Ex: PPC in Virtex-II Pro has OCM bus to talk to BlockRAM, PLB bus to talk to other hardware, but they look the same once you call mmap() • Can interact a bit oddly with caches • References to memory-mapped addresses may not go to the right bus if the address is cached • Solution: declare any data structures that are memory-mapped I/O regions as volatile • Ex: volatile int *region; • Tells system that it can’t keep the address in the cache Lecture 6

  11. IBM CoreConnect used by Xilinx Lecture 6

  12. Three Different Buses • The PLB on-chip bus is used in highly integrated systems. It supports read and write data transfers between master and slave devices equipped with a PLB interface and connected through PLB signals. • Lower-performance peripherals are attached on the on-chip peripheral bus (OPB). A bridge is provided between the PLB and OPB to enable data transfer by PLB masters to and from OPB slaves. • The device control register (DCR) bus is used primarily for accessing status and control registers within the various PLB and OPB masters and slaves. It is meant to off-load the PLB from the lower-performance status and control read and write transfers Lecture 6

  13. Handling Asynchronous Events • Issue: External devices operate on different time signals than processor • Humans don’t have clock rates • Want: • Way to let processor handle events on external hardware that it can’t predict • Processor to be able to do other things while it’s waiting for an event • Fast response to events • Low overhead (few wasted CPU cycles when no event happens) Lecture 6

  14. Alternative 1: Polling • Every so often, processor checks each device to see if it has a request • Takes CPU time even if no requests pending • Tradeoff between overhead and average response time • How does software know when to let the system poll? Lecture 6

  15. Alternative 2: Interrupts • Give each device a wire (interrupt line) that it can use to signal the processor • When interrupt signaled, processor executes a routine called an interrupt handler to deal with the interrupt • No overhead when no requests pending Lecture 6

  16. So, What Happens When an Interrupt Occurs? Acts a lot like a context switch. • Interrupt controller signals processor that interrupt has occurred, passes interrupt number • Processor uses interrupt number to determine which handler to start • interrupt vector associates handlers with interrupts • Processor halts current program • Multi-cycle operations may be halted or squashed and restarted • This is a problem on architectures (like some VLIWs) that count on knowing exactly how long an instruction takes. • Current program state saved (like context switch) • Processor jumps to interrupt handler • When interrupt done, program state reloaded and program resumes • Interrupts are assigned priorities to handle simultaneous interrupts Lecture 6

  17. μP Data memory Program memory ISR 16: MOV R0, 0x8000 System bus 17: # modifies R0 18: MOV 0x8001, R0 19: RETI # ISR return ... P1 P2 Inta Main program Int 16 ... PC 100: instruction 0x8000 0x8001 100 101: instruction Interrupt-driven I/O using vectored interrupt (a carton) 1(a): P is executing its main program 1(b): P1 receives input data in a register with address 0x8000. Lecture 6

  18. μP Data memory Program memory ISR 16: MOV R0, 0x8000 System bus 17: # modifies R0 18: MOV 0x8001, R0 19: RETI # ISR return ... Inta P1 P2 Int Main program 16 ... 1 PC 100: instruction 0x8000 0x8001 100 101: instruction Interrupt-driven I/O using vectored interrupt (cont’) 2: P1 asserts Int to request servicing by the microprocessor Int Lecture 6

  19. μP Data memory Program memory ISR 16: MOV R0, 0x8000 System bus 17: # modifies R0 18: MOV 0x8001, R0 19: RETI # ISR return 1 ... Inta Inta P1 P2 Int Main program 16 ... PC 100: instruction 0x8000 0x8001 100 100 101: instruction Interrupt-driven I/O using vectored interrupt (cont’) 3: After completing instruction at 100, μP sees Int asserted, saves the PC’s value of 100, and asserts Inta Lecture 6

  20. μP Data memory Program memory ISR 16: MOV R0, 0x8000 System bus System bus 17: # modifies R0 16 18: MOV 0x8001, R0 19: RETI # ISR return ... Inta P1 P2 Int Main program 16 16 ... PC 100: instruction 0x8000 0x8001 101: instruction Interrupt-driven I/O using vectored interrupt (cont’) 4: P1 detects Inta and puts interrupt address vector 16 on the data bus 100 Lecture 6

  21. μP Data memory Program memory ISR ISR 16: MOV R0, 0x8000 System bus System bus 16: MOV R0, 0x8000 17: # modifies R0 17: # modifies R0 18: MOV 0x8001, R0 18: MOV 0x8001, R0 19: RETI # ISR return ... 19: Inta RETI # ISR return P1 P1 P2 P2 ... Int Int Main program 16 ... Main program 0 PC ... 100: instruction 0x8000 0x8000 0x8001 0x8001 100: instruction 100 101: instruction 101: instruction Interrupt-driven I/O using vectored interrupt (cont’) 5(a): PC jumps to the address on the bus (16). The ISR there reads data from 0x8000, modifies the data, and writes the resulting data to 0x8001. 5(b): After being read, P1 deasserts Int. Lecture 6

  22. μP Data memory Program memory ISR ISR 16: MOV R0, 0x8000 System bus 16: MOV R0, 0x8000 17: # modifies R0 17: # modifies R0 18: MOV 0x8001, R0 18: MOV 0x8001, R0 19: RETI # ISR return ... 19: RETI # ISR return P1 P2 Int ... Main program ... Main program PC 0x8000 0x8001 ... 100: instruction +1 100: instruction 100 100 100 101: instruction 101: instruction Interrupt-driven I/O using vectored interrupt (cont’) 6: The ISR returns, thus restoring the PC to 100+1=101, where the μP resumes Lecture 6

  23. Example: Interrupts on 80386EX • 80386 core has one interrupt line, one interrupt acknowledge line • Interrupt sequence: • Interrupt controller raises INT line • 80386 core pulses INTA line low, allowing INT to go low • 80386 core pulses INTA line low again, signaling controller to put interrupt number on data bus Lecture 6

  24. Using Interrupts in Linux • OS handles interaction with interrupt hardware • Necessary to support multiple processor types • You need to worry about three things • Writing the interrupt handler • Registering the interrupt handler with the OS • Tells the OS that it should run the handler when the interrupt occurs • Interaction between the interrupt handler and user programs • Handlers need to be run in very little time • Handlers run as part of the operating system • Linux doesn’t allow them to access user data • Our general approach: User program does the work, interrupt handler just signals it when it’s time to do something Lecture 6

  25. Interrupts in Linux • Documentation on interrupts, etc. in Linux: http://www.xml.com/ldd/chapter/book/index.html • Entire Linux Device Drivers book by Rubini and Corbet is available via the web, free distribution license • Key chapters for this stuff: Chapter 5 (Blocking I/O) and Chapter 9 (Interrupts) • Copies of the book are placed in the lab Lecture 6

  26. Writing an Interrupt Handler • An interrupt handler is just a C procedure • void int_handler(int irq, void *dev_id, struct pt_regs *regs) • Must match this declaration • Limits what data you can pass in to the handler • Can’t return any value • No calling procedure to return value to • Interrupt handlers have significant limits on what they can do • Can’t directly read or write data in user space (not associated with a process) • Can’t do anything involving scheduling new threads or sleeping • Need to terminate quickly to free up interrupt hardware Lecture 6

  27. Interrupt Handlers Most interrupt handlers follow a similar format: • Read/write data to/from the device that signaled the interrupt • Ex: get character typed on a keyboard • Signal any processes that are waiting for the device to complete its operation • Signal the device that the interrupt has been handled • Often called “clearing the interrupt” Lecture 6

  28. Communicating With User Programs • Problem: interrupts can’t directly read/write data in a user program’s space FPGA PowerPC Interrupt Handler Frame Grabber Frame Displayer Interrupt Video Frame Lecture 6

  29. Two Approaches • Interrupt handler copies data from interrupting device, places it into a buffer that is mapped onto a /dev/foo entry that user program can then read • Illustrated in book • Not the approach we recommend – buffer size/overrun issues • User program handles actual reading/writing of data to/from device. • User program sleeps after each data transfer • All the interrupt handler does is to wake the user program up whenever the device is ready • In this approach, the user program, not the interrupt handler, should clear the interrupt bit on the device, to prevent the device from overwriting data before the user program has read it. Lecture 6

  30. Example: Frame Grabber/Displayer • Frame Display code: While(1) { interruptible_sleep_on(&queue); /* sleep until interrupted */ (Do PCMCIA reads to grab frame of data from XUP) (Do PCMCIA write that tells XUP that interrupt has been processed) (Do frame data munging and display) } • See chapter 5 in device driver book for details of how queue variable is declared and used Lecture 6

  31. Interrupt handler void int_handler(int irq, void *dev_id, struct pt_regs *regs) { wake_up_interruptible(&queue); /* Just wake up anything waiting for the device */ } Arguments to int_handler: • irq: the number of the interrupt that caused the handler to be run • One handler could be associated with multiple interrupts • Somewhat provided for backwards-compatibility (UNIX, etc.) • dev_id: pointer to device data structure • Current best way for one interrupt handler to handle multiple devices • regs: snapshot of the processor’s register state before the processor jumped to the interrupt handler • Rarely used, mostly for debugging Lecture 6

  32. Registering an Interrupt Handler • Once you’ve written your handler, you have to let the OS know that the handler should be associated with a specific interrupt int request_irq(unsigned int irq, void (*handler)(int, void *, struct pt_regs *), unsigned long flags, const char *dev_name, void *dev_id); Declared in <linux/sched.h>, see book for details Lecture 6

  33. Inputs to request_irq • flags: bit vector that gives details about the interrupt hander’s behavior • You’ll want to use SA_INTERRUPT, which indicates that the interrupt handler is “fast,” and can’t be interrupted by another interrupt • irq: number of the interrupt that the handler should be associated with • Needs to match the interrupt that the device will signal (duh!) • Bad things happen if two devices/handlers use the same irq and don’t expect it • Can share interrupts if the devices and handlers know about it Lecture 6

  34. Security and the Operating System • Need to control access to hardware devices • Approach: • Instructions that directly manipulate hardware resources are privileged, can only be run by the kernel • User programs make kernel calls to request that the OS access hardware, allows OS to set policies • Note: being logged in as root is not the same thing as running in kernel mode • Being root just means that the OS will almost never say “no” to your request Lecture 6

  35. Next Time • Hardware/Software Systems on the XUP Board Lecture 6

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