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The Art of Computer Science

The Art of Computer Science. Information Technology. Introduction. Computer Science Incredibly expressive — allowing for an infinite number of combinations of words, images, and ideas Produces a functional and useful product that can entertain and inform the masses

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The Art of Computer Science

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  1. The Art of Computer Science Information Technology

  2. Introduction • Computer Science • Incredibly expressive — allowing for an infinite number of combinations of words, images, and ideas • Produces a functional and useful product that can entertain and inform the masses • The art of blending human ideas and digital tools to increase problem solving power

  3. Problems to solutions • Examples: • Maybe there is too much information produced by a study for one human to be able to sort through it all in a lifetime. • Perhaps an elderly person finds it hard to physically connect with long-distance relatives. • There might even be an organization that needs to find the best route to get the most miles out of its airplanes using the least amount of fuel possible.

  4. Piece by piece • Once an issue has been identified, it may seem too overwhelming to tackle. That’s why computer scientists learn to look at individual pieces, instead of just the big picture. Chopping a task up into manageable pieces is a great way to make progress through a series of little successes. • Simulation—Pretending to be (a stand-in for) the real thing

  5. definitions • Interface: The way something allows you to connect with it • Computer Scientist: A person who is skilled at modifying problems for digital solutions

  6. Responsibility • Technology vs. Physical Movement • 20/20/20 rule • Technology vs. Environment • What can we do in our classroom? • Technology vs. Philanthropy • Paying it forward

  7. More definitions • Automate: To make something happen automatically (without help from people) • Data—Information, including: facts, samples, names and numbers • Environment—The world we live in • Open Source—Software that is created for free use by everyone • Programming—Writing instructions for a digital tool

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