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About the Major (CS at TAMU)

About the Major (CS at TAMU). Main Points. Explain the rationale for the core course sequence/degree plan for majors. Establish expectations: be prepared for the rigor required in this major, especially the role of mathematics

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About the Major (CS at TAMU)

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  1. About the Major(CS at TAMU)

  2. Main Points • Explain the rationale for the core course sequence/degree plan for majors. • Establish expectations: be prepared for the rigor required in this major, especially the role of mathematics • Explain that application of computer science is inherently multidisciplinary.

  3. About the CS Department at TAMU • Know your advisors (in 325 Teague) • Departmental organizations • AWICS – Aggie Women in Computer Science • TACS – Texas A&M Computing Society • TAGD – Texas Aggie Game Developers • ACE Scholars – CSE honors program • Departmental seminars • M/W, 4:10, 124 HRBB • Watch for Distinguished Lecturers Mr. Raley Marek Dr. Jennifer Runnels Dr. Rick Furuta Dr. Vivek Sarin

  4. Be Resourceful • Degree plan, requirements, and course catalog (pre-reqs) available on web • BEWARE: not all courses are offered every semester • CSCE department resources • computer accounts, email, labs... • TAMU resources • library, SELL (software licenses for students) • Be aware of expected course offerings on web • Ask questions of... • your peers • the faculty

  5. CSCE 222 Discrete Structures for Computing CSCE 110 – Python CSCE 111 – Java CSCE 206 – C CSCE 121 Introduction to programming (C++) (or ENGR 112) CSCE 314 Programming Languages CSCE 221 - Data Structures and Algorithms CSCE 312 Computer Organization CSCE 313 Intro to Computer Systems CSCE 315 Programming Studio CSCE 411 Analysis of Algorithms “theory” “systems” gateway to upper level 400-level electives

  6. Other Classes • Seminars: 181, 481 • Upper-level electives (400) • Tracks: at least one from each • Science classes (16 cr.) • PHYS, CHEM, BIOL, or GEOS • Supporting area (12 cr.) • Could be any interest area: math, business, music.... • Must have a “computational” connection • Capstone (CSCE 482/483) • Team-based projects

  7. Plan Your College Career! • It takes 126 hours to graduate • 126/8 = 15.75 hours a semester to graduate in 4 years • How many hours are you taking? • What courses will you take? When will you take those courses? • Have a plan (it may change) or you could easily stay in college longer than you think

  8. Role of Mathematics in Computer Science • Mathematical analysis plays a vital role in many computational systems...so be prepared for it. • Current requirements: • MATH 151, 152 (calc) • MATH 304 (lin alg) • STAT 211 • MATH 251 (vector calc) OR 302 (discrete math) OR 304 (diff eqns)

  9. Combinatorics • Solving recurrence relations to estimate run-time complexity for (i=0 ; i<n ; i++) for (j=0 ; j<i ; j++) <do something> i=0: i=1: j=0 i=2: j=0, j=1 i=3: j=0, j=1, j=2 ... • Surface representations?

  10. Linear Algebra • Matrix calculations are useful for... • Transformations in Graphics • Scientific computing, e.g. finite element methods

  11. Linear Algebra • Matrix calculations are useful for... • Transformations in Graphics • Scientific computing, e.g. finite element methods

  12. Linear Algebra • Matrix calculations are useful for... • Transformations in Graphics • Scientific computing, e.g. finite element methods 15

  13. Fourier Transforms • Useful for analyzing/compressing images, sound files, speech recognition

  14. Fourier Transforms • Useful for analyzing/compressing images, sound files, speech recognition

  15. Fourier Transforms • Useful for analyzing/compressing images, sound files, speech recognition Fourier

  16. Fourier Transforms • Useful for analyzing/compressing images, sound files, speech recognition Fourier

  17. Fourier Transforms • Useful for analyzing/compressing images, sound files, speech recognition Fourier

  18. Statistics • Compare performance of algorithms using empirical experiments • Evaluate performance of system under different loads • Data analysis - finding trends, predictive models • Distributions • Binomial, Gamma, Poisson, Gaussian

  19. Calculus • Physical simulation, light transport

  20. Calculus • Physical simulation, light transport

  21. The Multidisciplinary Nature of Computer Science • Sometimes, CS may feel like a branch of mathematics (combinatorics, proofs of correctness, analysis of complexity...) • However, CS becomes important to society when it is applied to real-world problems

  22. Information Technology is pervasive • computation, simulation, connectivity • meteorology, health care, construction, mapping, oil industry, pharmaceuticals, communication, financial markets, entertainment, even the military • More fields are becoming ‘data-centric’ • digitization • amassing huge databases (petabytes) • many jobs in software industry focus on processing/analyzing this data • “Data Science” - databases, search, machine learning, statistics, pattern recognition

  23. Each application area has its own lingo • domain concepts, like anatomy/physiology... • types of data, format, sources of error • Software engineers must learn how to communicate with customers • to understand users’ needs in that field • This is why we encourage you to develop an orthogonal interest in a “supporting area” • Since users don’t understand what things are possible/impossible with computers, we have to help guide the design • if we don’t use and understand their terminology, they won’t respect us, and nothing gets done

  24. your interest is your own, but think about how it involves computation... • More application areas: • business processes, quantitative trading • music – MIDI format, synthetic music, sound synthesis, filtering • biology – genomes, metabolic pathways, protein interactions, regulatory networks • archeology – cataloging of artifacts, searching, imaging, reconstruction • automobile design – engine controllers for fuel efficiency/power, heat, emissions, manufacturing • aerospace engineering - fluid dynamics and airfoil design, air-traffic control (congestion, routing), automation and displays in cockpit

  25. Another example: Interface Design (GUIs) and Cognitive Science • in order to design good interfaces, it helps to understand how people think • how do they respond to different visual inputs? e.g. button size, color, placement • should have a “cognitive model” of what tasks they might be doing and what questions they might have • cognitive factors that impact software usage: • attention, interference between perceptual modalities • limits on short-term memory • consistency – e.g. meaning of buttons like “submit” and “cancel” • fatigue, distraction, expectation biases...

  26. Summary • The course sequence focuses on learning data structures and algorithms at the lower level (along with systems and programming) • Based on this foundation, you can take many upper-level electives. • Be prepared for the rigor required in this major. Many topics in CS require mathematics. • Computer science is inherently multidisciplinary, and it is important to learn the concepts and terminology in an application area.

  27. Mathematics and Graphics Graphics is mathematics made visible • Calculus • Linear Algebra • Differential Equations • Real Analysis • … • Data Structures • Searching • Asymptotic Analysis • Parallel Computing • … Mathematics Computer Science

  28. What are Fractals? • Recursion made visible

  29. What are Fractals? • Recursion made visible

  30. What are Fractals? • Recursion made visible

  31. What are Fractals? • Recursion made visible

  32. What are Fractals? • Recursion made visible

  33. Rendering Fractals

  34. Rendering Fractals

  35. Rendering Fractals

  36. Rendering Fractals

  37. Rendering Fractals

  38. Rendering Fractals

  39. Rendering Fractals

  40. Rendering Fractals

  41. Rendering Fractals

  42. Rendering Fractals

  43. Rendering Fractals

  44. Rendering Fractals

  45. Rendering Fractals

  46. Rendering Fractals

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