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Learning Outcomes

6. Learning Outcomes. Define input. Describe keyboard entry including types and features of keyboards. Identify different pointing devices including game controllers and styluses. Describe scanning devices including optical scanners, RFID readers and recognition devices.

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Learning Outcomes

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  1. 6

  2. Learning Outcomes Define input. Describe keyboard entry including types and features of keyboards. Identify different pointing devices including game controllers and styluses. Describe scanning devices including optical scanners, RFID readers and recognition devices. Recognize image capturing devices and audio-input devices. Define output. Identify different monitor features and types including flat-panels and e-books. Define printing features and types including inkjet and cloud printers. Recognize different audio and video devices including Bluetooth technology. Define combination input and output devices including multifunctional devices, Internet telephones, and VR headgear and gloves. Explain ergonomics and ways to minimize physical damage.

  3. Introduction Have you ever wondered how information gets into your computer or comes out in a form you can use? Input devices convert what we understand into what the system unit can process Output devices convert what the system unit has processed into a form that we can understand

  4. What is Input? • Any data or instructions used by a computer • Input devices translate data into a form that the system unit can process • Some hardware input devices include: • Keyboards • Mice • Pointing devices • Scanning devices • Image capturing devices • Audio-input devices

  5. Keyboard Entry Laptop keyboard Virtual keyboard Thumb keyboard • Keyboards • Traditional keyboards • Laptop keyboards • Virtual keyboards • Thumb keyboards

  6. Pointing Devices Mice - Optical Mechanical Wireless

  7. Pointing Devices (Cont.) • Joysticks • Dance pad • Game pads • Motion sensing device • Stylus

  8. Scanning Devices Optical scanners Flatbed scanners Document scanners Portable scanners Card Readers Magnetic card readers

  9. Scanning Devices (Cont.) Bar code readers Wand readers Platform scanners UPCs MaxiCode QR Code RFID Readers RFID tags are tiny chips embedded for tracking Character and mark recognition devices Magnetic-ink character recognition (MICR) Optical-character recognition (OCR) Optical-mark recognition (OMR) Bar code readers RFID Reader

  10. Image Capturing Devices Digital cameras Web Cam Images recorded digitally on disk or in camera’s memory Specialized digital video cameras built-in or attached to the monitor Digital Camera

  11. Audio-Input Devices • Voice recognition systems • Use a microphone, sound card, and special software • Users can operate computers and create documents using voice commands

  12. What is Output? • Processed data or information • Types of output • Text • Graphics/photos • Audio & video • Output devices • Monitors • Printers • Audio-output devices

  13. Monitors Resolution Standards • Known as screens or display screens • Output referred to as soft copy • Features • Clarity • Resolution/pixels • Dot pitch • Contrast ratios • Size • Aspect ratio

  14. Monitors (Cont.) Flat-panel monitor E-Book • Flat-panel monitors • Most widely used • Require less power to operate • Portable and thin • Most are backlit Two types: • Liquid Crystal Display (LCD,液晶显示器) • Older monitors • Light Emitting Diode (LED,发光二极管) • More advanced backlighting • E-Book • E-Book readers

  15. Monitors (Cont.) Digital whiteboard HDTV • Other monitors • Digital/interactive whiteboards • High-definition television (HDTV) • Cathode-ray tubes (CRTs)

  16. Printers • Translates information that has been processed by the system unit • Output referred to as hard copy • Features • Resolution • Color • Speed • Memory • Duplex printing

  17. Printers (Cont.) Inkjet Laser 3-D Printer • Ink-jet printers • Laser printers • Personal or shared • 3D Printers • Additive manufacturing • Other printers • Cloud printers • Thermal printers • Plotters

  18. Audio and Video Devices Headset • Translates audio information from the computer into sounds that people can understand • Speakers and headsets • Bluetooth Technology • Wireless technology • Used to connect to speakers and headsets

  19. Combination Input and Output Devices Internet telephone • Multifunctional devices (MFD) • Cost efficient but lower quality • Internet telephones • Known as Telephony and Internet Telephony • Voice-over IP (VoIP) • Phone Power • Phone.com • Skype

  20. Virtual Reality • Virtual Reality • Headgear • Gloves

  21. Ergonomics • Study of human factors related to things people use • Fit the task to the user to avoid: • Eyestrain and headache • Back and neck pain • Repetitive strain injury

  22. Ergonomics (Cont.) • Portable Computers • Not set up for Ergonomics • Laptops • Tablets • Tablet Hunch • Smartphones • Blackberry thumb

  23. A Look to the FutureAugmented Reality Displays With wearable augmented reality displays, data from your computer and the Internet will be instantly viewable Funding for development from the government has begun to assist soldiers and pilots. Google has developed a prototype, “Project Glass”, that is being tested

  24. End of Chapter 6

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