1 / 45

Disjoint Sets and Advanced Tree Topics

Disjoint Sets and Advanced Tree Topics. HKOI Training 2007 14 Apr 2007 Acknowledgement: Presentation Modified from “ Minimum Spanning Trees ” by Liu Chi Man (cx), 25 Mar 2006. Prerequisites. Asymptotic complexity Set theory Elementary graph theory Priority queues (or heaps). Graphs.

marcus
Download Presentation

Disjoint Sets and Advanced Tree Topics

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Disjoint Sets and Advanced Tree Topics HKOI Training 2007 14 Apr 2007 Acknowledgement: Presentation Modified from “Minimum Spanning Trees” by Liu Chi Man (cx), 25 Mar 2006

  2. Prerequisites • Asymptotic complexity • Set theory • Elementary graph theory • Priority queues (or heaps)

  3. Graphs • A graph is a set of vertices and a set of edges • G = (V, E) • Number of vertices = |V| • Number of edges = |E| • We assume simple graph, so |E| = O(|V|2)

  4. Roadmap • What is a tree? • Disjoint sets • Minimum spanning trees • Various tree topics

  5. Trees in graph theory • In graph theory, a tree is an acyclic, connected graph • Acyclic means “without cycles”

  6. Properties of trees • |E| = |V| - 1 • |E| = (|V|) • Between any pair of vertices, there is a unique path • Adding an edge between a pair of non-adjacent vertices creates exactly one cycle • Removing an edge from the tree breaks the tree into two smaller trees

  7. Definition • The following four conditions are equivalent: • G is connected and acyclic • G is connected and |E| = |V| - 1 • G is acyclic and |E| = |V| - 1 • Between any pair of vertices in G, there exists a unique path • G is a tree if at least one of the above conditions is satisfied

  8. ancestors root parent siblings descendents children Recall the Terminology

  9. Other properties of trees • Bipartite • Planar • A tree with at least two vertices has at least two leaves (vertices of degree 1)

  10. Roadmap • What is a tree? • Disjoint sets • Minimum spanning trees • Various tree topics

  11. The Union-Find problem • N balls initially, each ball in its own bag • Label the balls 1, 2, 3, ..., N • Two kinds of operations: • Pick two bags, put all balls in these bags into a new bag (Union) • Given a ball, find the bag containing it (Find)

  12. The Union-Find problem • An example with 4 balls • Initial: {1}, {2}, {3}, {4} • Union {1}, {3} {1, 3}, {2}, {4} • Find 3. Answer: {1, 3} • Union {4}, {1,3} {1, 3, 4}, {2} • Find 2. Answer: {2} • Find 1. Answer {1, 3, 4}

  13. Disjoint sets • Disjoint-set data structures can be used to solve the union-find problem • Each bag has its own representative ball • {1, 3, 4} is represented by ball 3 (for example) • {2} is represented by ball 2

  14. Implementation 1: Naive arrays • Bag[x] := representative of the bag containing x • <O(N), O(1)> • Union takes O(N) and Find takes O(1) • Slight modifications give <O(U), O(1)> • U is the size of the union • Worst case: O(MN) for M operations

  15. Implementation 1: Naive arrays • How to union Bag[x] and Bag[y]? • Z := Bag[x] For each ball v in Z do Bag[v] := Bag[y] • Can I update the balls in Bag[y] instead? • Rule: Update the balls in the smaller bag • O(MlgN) for M union operations

  16. 6 1 3 5 4 7 2 Implementation 2: Forest • A forest is a collection of trees • Each bag is represented by a rooted tree, with the root being the representative ball Example: Two bags --- {1, 3, 5} and {2, 4, 6, 7}.

  17. Implementation 2: Forest • Find(x) • Traverse from x up to the root • Union(x, y) • Merge the two trees containing x and y

  18. 1 2 3 4 1 2 4 3 1 2 3 4 1 2 3 4 Implementation 2: Forest Initial: Union 1 3: Union 2 4: Find 4:

  19. 1 2 3 4 1 2 3 4 Implementation 2: Forest Union 1 4: Find 4:

  20. Implementation 2: Forest • How to represent the trees? • Leftmost-Child-Right-Sibling (LCRS)? • Too complicated • Parent array • Parent[x] := parent of x • If x is a tree root, set Parent[x] := x

  21. Implementation 2: Forest • The worst case is still O(MN) for M operations • What is the worst case? • Improvements • Union-by-rank • Path compression

  22. Union-by-rank • We should avoid tall trees • Root of the taller tree becomes the new root when union • So, keep track of tree heights (ranks) Bad Good

  23. Path compression • See also the solution for Symbolic Links (HKOI2005 Senior Final) • Find(x): traverse from x up to root • Compress the x-to-root path at the same time

  24. The root is 3 3 3 3 5 5 1 5 1 6 1 4 6 6 The root is 3 7 2 4 4 The root is 3 7 7 2 2 Path compression • Find(4)

  25. U-by-rank + Path compression • We ignore the effect of path compression on tree heights to simplify U-by-rank • U-by-rank alone gives O(MlgN) • U-by-rank + path compression gives O(M(N)) •  : inverse Ackermann function • (N)  5 for practically large N

  26. Roadmap • What is a tree? • Disjoint sets • Minimum spanning trees • Various tree topics

  27. Minimum spanning trees • Given a connected graph G = (V, E), a spanning tree of G is a graph T such that • T is a subgraph of G • T is a tree • T contains every vertex of G • A connected graph must have at least one spanning tree (why?)

  28. Minimum spanning trees • Given a weighted connected graph G, a minimum spanning tree T* of G is a spanning tree of G with minimum total edge weight • Is it unique? • Application: Minimizing the total length of wires needed to connect up a collection of computers

  29. Minimum spanning trees • Two algorithms • Kruskal’s algorithm • Prim’s algorithm

  30. Kruskal’s algorithm • Choose edges in ascending weight greedily, while preventing cycles

  31. Kruskal’s algorithm • Algorithm • T is an empty set • Sort the edges in G by their weights • For (in ascending weight) each edge e do • If T {e} is acyclic then • Add e to T • Return T

  32. Kruskal’s algorithm • How to detect a cycle? • Depth-first search (DFS) • O(V) per check • O(VE) overall • Disjoint set • Vertices are balls, connected components are bags

  33. Kruskal’s algorithm • Algorithm (using disjoint-set) • T is an empty set • Create bags {1}, {2}, …, {V} • Sort the edges in G by their weights • For (in ascending weight) each edge e do • Suppose e connects vertices x and y • If Find(x)  Find(y) then • Add e to T, then Union(Find(x), Find(y)) • Return T

  34. Kruskal’s algorithm • The improved time complexity is O(ElgV) • The bottleneck is sorting

  35. Prim’s algorithm • In Kruskal’s algorithm, the MST-in-progress scatters around • Prim’s algorithm grows the MST from a “seed” • Prim’s algorithm iteratively chooses the lightest grow-able edge • A grow-able edge connects a grown vertex and a non-grown vertex

  36. Prim’s algorithm • Algorithm • Let seed be any vertex, and Grown := {seed} • Initially T is an empty set • Repeat |V|-1 times • Let e=(x,y) be the lightest grow-able edge • Add e to T • Add x and y to Grown • Return T

  37. Prim’s algorithm • How to find the lightest grow-able edge? • Check all (grown, non-grown) vertex pairs • Too slow • Each non-grown vertex x keeps a value nearest[x], which is the weight of the lightest edge connecting x to some grown vertex • Nearest[x] =  if no such edge

  38. Prim’s algorithm • How to use nearest? • Grow the vertex (x) with the minimum nearest-value • Which edge? Keep track on it! • Since x has just been grown, we need to update the nearest-values of all non-grown vertices • Only need to consider edges incident to x

  39. Prim’s algorithm • Try to program Prim’s algorithm • You may find that it’s very similar to Dijkstra’s algorithm for finding shortest paths! • Almost only a one-line difference

  40. Prim’s algorithm • Per round... • Finding minimum nearest-value: O(V) • Updating nearest-values: O(V) (Overall O(E)) • Overall: O(V2+E) = O(V2) time • Using a binary heap, • O(lgV) per Finding minimum • O(lgV) per Updating • Overall: O(ElgV) time

  41. MST Extensions • Second-best MST • We don’t want the best! • Online MST • See IOI2003 Path Maintenance • Minimum bottleneck spanning tree • The bottleneck of a spanning tree is the weight of its maximum weight edge • An algorithm that runs in O(V+E) exists

  42. MST Extensions (NP-Hard) • Minimum Steiner Tree • No need to connect all vertices, but at least a given subset B  V • Degree-bounded MST • Every vertex of the spanning tree must have degree not greater than a given value K

  43. Roadmap • What is a tree? • Disjoint sets • Minimum spanning trees • Various tree topics

  44. Various tree topics (List) • Center, eccentricity, radius, diameter • Lowest common ancestor (LCA) • Tree isomorphism • Canonical representation • Prüfer code • Counting spanning trees

  45. Supplementary readings • Advanced: • Disjoint set forest (Lecture slides) • Prim’s algorithm • Kruskal’s algorithm • Center and diameter • Post-advanced (so-called Beginners): • Lowest common ancestor • Maximum branching

More Related