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Chapter 15-1 Pointers, Dynamic Data, and Reference Types

Chapter 15-1 Pointers, Dynamic Data, and Reference Types. Dale/Weems. Chapter 15 Topics. Using the Address-Of Operator & Declaring and Using Pointer Variables Using the Indirection (Dereference) Operator * The NULL Pointer Using C++ Operators new and delete

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Chapter 15-1 Pointers, Dynamic Data, and Reference Types

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  1. Chapter 15-1Pointers, Dynamic Data, and Reference Types Dale/Weems

  2. Chapter 15 Topics • Using the Address-Of Operator & • Declaring and Using Pointer Variables • Using the Indirection (Dereference) Operator * • The NULL Pointer • Using C++ Operators new and delete • Meaning of an Inaccessible Object • Meaning of a Dangling Pointer • Use of a Class Destructor • Shallow Copy vs. Deep Copy of Class Objects • Use of a Copy Constructor

  3. 6000 ‘H’ ‘e’ ‘l’ ‘l’ ‘o’ ‘\0’ str [0] [1] [2] [3] [4] [5] [6] [7] Recall that . . . char str [ 8 ]; stris thebase addressof the array. We say str is a pointer because its value is an address. It is a pointer constant because the value of str itself cannot be changed by assignment. It “points” to the memory location of a char.

  4. Addresses in Memory • When a variable is declared, enough memory to hold a value of that type is allocated for it at an unused memory location. This is the address of the variable int x; float number; char ch; 2000 2002 2006 x number ch

  5. Obtaining Memory Addresses • the address of a non-array variable can be obtained by using the address-of operator & int x; float number; char ch; cout << “Address of x is “ << &x << endl; cout << “Address of number is “ << &number << endl; cout << “Address of ch is “ << &ch << endl;

  6. What is a pointer variable? • A pointer variable is a variable whose value is the address of a location in memory • To declare a pointer variable, you specify the type of value that the pointer will point to, for example int* ptr;// ptr will hold the address of an int char* q;// q will hold the address of a char

  7. Using a Pointer Variable 2000 12 x 3000 2000 ptr int x; x = 12; int* ptr; ptr = &x; NOTE: Because ptr holds the address of x, we say that ptr “points to” x

  8. Unary operator * is the indirection (deference) operator 2000 12 x 3000 2000 ptr int x; x = 12; int* ptr; ptr = &x; cout << *ptr; NOTE: The value pointed to by ptr is denoted by *ptr

  9. Using the Dereference Operator 2000 12 5 x 3000 2000 ptr int x; x = 12; int* ptr; ptr = &x; *ptr = 5; // Changes the value // at address ptr to 5

  10. Another Example 4000 A Z ch 5000 6000 4000 4000 q p char ch; ch = ‘A’; char* q; q = &ch; *q = ‘Z’; char* p; p = q; // The rhs has value 4000 // Now p and q both point to ch

  11. Using a Pointer to Access the Elements of a String 3000 char msg[ ]=“Hello”; ‘M’ ‘a’ 3001 char* ptr; 3000 ptr = msg;// Recall that msg == // &msg[ 0 ] *ptr = ‘M’; ptr++; // Increments the address *ptr = ‘a’; // in ptr ‘H’ ‘e’ ‘l’ ‘l’ ‘o’ ‘\0’ ptr

  12. int StringLength (/* in */ const char str[] ) // Precondition: str is a null-terminated string // Postcondition: Return value == length of str // (not counting ‘\0’) { char* p; int count = 0; p = str; while (*p != ‘\0’) { count++; p++; // Increments the address p by sizeof char } return count; } 12

  13. Indexing a pointer • These two parameters are the same char str[] char* str • Indexing a pointer is allowed (whether the pointer points to an array or not) • Indexing is valid for any pointer expression

  14. floating address float double long double pointer reference C++ Data Types simple structured integral enum array struct union class char short int long bool

  15. Some C++ Pointer Operations Precedence Higher->Select member of class pointed to Unary: ++ -- ! * & new delete Increment, Decrement, NOT, Dereference, Address-of, Allocate, Deallocate Binary: + - Add Subtract < <= > >= Relational operators == != Tests for equality, inequality Lower = Assignment 15

  16. Operator new Syntax new DataType new DataType [IntExpression] If memory is available in an area called the heap (or free store) new allocates space for the requested object or array and returns a pointerto (address of) the memory allocated Otherwise, program terminates with error message The dynamically allocated object exists until the delete operator destroys it 16

  17. The NULL Pointer NULL is a pointer constant 0, defined in header file cstddef, that means that the pointer points to nothing • It is an error to dereference a pointer whose value is NULL • Such an error may cause your program to crash, or behave erratically while (ptr != NULL) { . . . // Ok to use *ptr here }

  18. 3 Kinds of Program Data • Static data: memory allocation exists throughout execution of program static long currentSeed; • Automatic data: automatically created at function entry, resides in activation frame of the function, and is destroyed when returning from function • Dynamic data: explicitly allocated and deallocated during program execution by C++ instructions written by programmer using operators new and delete

  19. Allocation of Memory STATIC ALLOCATION Static allocation is the allocation of memory space at compile time DYNAMIC ALLOCATION Dynamic allocation is the allocation of memory space at run time by using operator new

  20. Dynamically Allocated Data 2000 ptr char* ptr; ptr = new char; *ptr = ‘B’; cout << *ptr;

  21. Dynamically Allocated Data 2000 ptr char* ptr; ptr = new char; *ptr = ‘B’; cout << *ptr; NOTE: Dynamic data has no variable name

  22. Dynamically Allocated Data 2000 ptr ‘B’ char* ptr; ptr = new char; *ptr = ‘B’; cout << *ptr; NOTE: Dynamic data has no variable name

  23. Dynamically Allocated Data 2000 ptr NOTE: delete deallocates the memory pointed to by ptr char* ptr; ptr = new char; *ptr = ‘B’; cout << *ptr; delete ptr; ?

  24. Using Operator delete • Operator delete returns memory to the free store, which was previously allocated at run-time by operator new • The object or array currently pointed to by the pointer is deallocated, and the pointer is considered unassigned 24

  25. Dynamic Array Allocation char *ptr;// ptr is a pointer variable that // can hold the address of a char ptr = new char[ 5 ]; // Allocates memory for a 5-character array // dynamically at run time and stores the // base address into ptr 6000 6000 ptr

  26. Dynamic Array Allocation char *ptr; ptr = new char[ 5 ]; strcpy(ptr, “Bye”); ptr[ 1 ] = ‘u’; // A pointer can be subscripted cout << ptr[ 2]; 6000 ‘u’ 6000 ‘B’ ‘y’ ‘e’ ‘\0’ ptr

  27. Operator delete Syntax delete Pointer delete [ ] Pointer If the value of the pointer is NULL there is no effect Otherwise, the object or array currently pointed to by Pointer is deallocated, and the value of Pointer is undefined The memory is returned to the free store Square brackets are used with delete to deallocate a dynamically allocated array 27

  28. Dynamic Array Deallocation char *ptr; ptr = new char[ 5 ]; strcpy(ptr, “Bye”); ptr[ 1 ] = ‘u’; delete [] ptr; // Deallocates array pointed to by ptr // ptr itself is not deallocated // The value of ptr is undefined ? ptr

  29. The End of Chapter 15 Part 1

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