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Here's some bantha fodder for your notecard !. MOMENTUM IS CONSERVED!!!. For ALL Collisions/Separations: p before = p after. General Equations: Momentum = Inertia in Motion p = mv Impulse = Change In Momentum I = Δ p = ( p f - p i ) Ft = m Δ v = m( v f - v i ).

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Here's some bantha fodder for your notecard!


MOMENTUM IS CONSERVED!!!

For ALL Collisions/Separations:pbefore= pafter

General Equations:

Momentum = Inertia in Motion

p = mv

Impulse = Change In Momentum

I = Δp = (pf - pi)

Ft = mΔv = m(vf - vi)

Explosions/Separations:

(2 objects stuck together separate)

p1,2 = p1 + p2

(m1 + m2)v = m1v1 + m2v2

0 = m1v1 + m2v2

-m1v1 = m2v2

If no motion before:

The two objects have EQUAL and OPPOSITE Momentums.

The negative sign just shows direction!!!

Inelastic Collisions:

(2 objects collide and STICK together)

p1 + p2 = p1,2

m1v1 + m2v2 = (m1 + m2)v

Elastic Collisions:

(2 objects collide and BOUNCE apart)

p1 + p2 = p1' + p2'

m1v1 + m2v2 = m1v1' + m2v2'


General Equations:

Momentum = Inertia in Motion

p = mv

Impulse = Change In Momentum

I = Δp = (pf - pi)

Ft = Δmv = m(vf - vi)


For ALL Collisions/Separations:

pbefore = pafter

MOMENTUM IS CONSERVED!!!


Explosions/Separations:

(2 objects stuck together separate)

p1,2 = p1 + p2

(m1 + m2)v = m1v1 + m2v2

0 = m1v1 + m2v2

-m1v1 = m2v2

If no motion before:

The two objects

have EQUAL and OPPOSITE

Momentums.

The negative sign just shows direction!!!


Inelastic Collisions:

(2 objects collide and STICKtogether)

p1 + p2 = p1,2

m1v1 + m2v2 = (m1 + m2)v


Elastic Collisions:

(2 objects collide and BOUNCEapart)

p1 + p2 = p1' + p2'

m1v1 + m2v2 = m1v1' + m2v2'