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udl.concord/share/blc08/

Universal Design for Learning in Science, Math & Reading. http://udl.concord.org/share/blc08/. UDL activities run on Windows, Macintosh and Linux computers with Java 5 (1.5) or later installed.

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udl.concord/share/blc08/

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  1. Universal Design for Learning in Science, Math & Reading http://udl.concord.org/share/blc08/ • UDL activities run on Windows, Macintosh and Linux computers with Java 5 (1.5) or later installed. • If you are using Java 1.5 on MacOS 10.4 or later, you will almost certainly need to fix a Java Web Start bug: • http://confluence.concord.org/display/CCTR/How+to+fix+the+WebStart+bug

  2. Universal Design for Learning “Applying universal design to learning materials and activities can increase access for learners with wide disparities in their abilities to see, hear, speak, move, read, write, understand English, attend, organize, focus, engage, and remember.” -- Rose & Meyer, 2000, 2002

  3. UDL Science: Why? There are no classroom-ready STEM curriculum materials that use Universal Design for Learning. There is a particular urgency to develop UDL materials now because the 2004 Individuals with Disabilities Education Act (IDEA) included provisions for a process that will result in a voluntary National Instructional Materials Accessibility Standard (NIMAS). Exemplars are needed that demonstrate what is possible when UDL materials are designed from the start for electronic delivery.

  4. UDL Science: Goals The goal of this project is to create practical science materials designed with UDL principles for students and teachers in inclusive classrooms. The project will create sufficient materials to test the effectiveness of the approach and provide an exemplar that can inspire additional content and further development.

  5. UDL Science: Modules The project will develop four modules that each require two to three weeks of class time. Each will include a driving question that leads to investigations with focusing on different learning styles. Energy conservation and conversion will be highlighted in each module, providing a unifying theme.

  6. UDL Science: Modules

  7. UDL Science The science modules will provide a range of alternatives for the way tools are used in the classroom. • Alternative Representations • Alternative Communications • Alternative Instructional Strategies • Alternative Assessments • Additional Alternatives

  8. Alternative Representations The materials will be constructed from three kinds of objects: text boxes, graphs, and models with a range of display options: • Type of display • Font size and line width • Colors • Multiple languages: English and Spanish • Vocalization: spoken text

  9. Alternative Communications The text can be selected and read in meaningful parts (e.g., words, phrases, sentences, or paragraphs) and it can explain text using a glossary. Smart Graph, Smart Model and Drawing Tool will be able to describe important features, e.g., a graph’s maximum, minimum, and slope.

  10. UDL Science: Models and Sensors Each module will include activities that use: • Models Computer models can simulate situations that are hard to see (molecular motion) or hard to understand (complex systems). They allow students to study and manipulate phenomena that are otherwise inaccessible. • Sensors Using sensors attached to real-time Smart graphs, students can do real experiments and take vivid and compelling measurements. This encourages active engagement in science and exploration of the natural world. (Force, light, temperature, relative humidity, and voltage)

  11. Alternative Instructional Strategies The materials will be constructed various instructional strategies: • Multiple discovery questions to answer the driving question • Hands-on, probes, Flash or models (age-appropriate) • “Glossary” for highlighted tools - contextual vocabulary • Leveled “scaffolding” of questions

  12. Alternative Instructional Strategies Scaffolding Level 1: One or more examples of good responses are provided.Students are asked to add to response in their own words. Level 2: The student selects the best of several suggested multiple-choice responses. Level 3: Parts of a response are provided, but the student is asked to fill in missing content. Level 4: Clues are given for data or information that students should use. Level 5: Only context-independent scaffolding is provided.

  13. Alternative Assessments Explicit and embedded assessments: • Tracking (time/action) • Snapshots • Performance assessment ~ multiple choice items ~ open-ended responses ~ drawing responses • Electronic portfolios • Automatically graded pre-post tests

  14. Alternative Assessments

  15. Additional Alternatives Additional alternatives include: • Speed control • Wrap-up - Big ideas portfolio (screen shots) • Coaches • Visual communications • Screen control • Content options ~ language arts story ~ four science activities ~ mathematics activity

  16. Additional Alternatives

  17. UDL Science: Sites Four sites were chosen across the United States: Acton, MA, Anchorage, AK, Maryville, MO, and Fresno, CA

  18. UDL Science: Anchorage, AK Anchorage School District enrolls over 50,000 students with 46% ethnic non-Whites. Over 33% of ASD students now live in poverty, and this proportion is increasing.

  19. UDL Science: Anchorage, AK “The project will be a creative way to help us meet the academic needs of our diverse K-12 population.” Texas Gail Raymond, K-12 Science Coordinator, Anchorage School District

  20. UDL Science: Fresno, CA Fresno Unified School District has a very diverse student population of 78,000 students. More than 80% qualify for free or reduced meals.

  21. UDL Science: Fresno, CA “UDL is exciting because it represents a convergence of thinking about the best uses of technology. It is inspired by the needs of special students, but it can improve the learning of all students. By helping students who are marginalized in traditional classrooms, we will develop educational methods and materials that are flexible and powerful enough to help all students, regardless of their ability.” – Jerry D. Valadez, Ed.D., K-12 Science Coordinator, Fresno Unified School District

  22. The Concord Consortium The Concord Consortium is a nonprofit educational research and development organization based in Concord, Massachusetts. We create interactive materials that exploit the power of information technologies. Our primary goal in all our work is digital equity — improving learning opportunities for all students. 25 Love Lane Concord, MA 01742 978-405-3208 http://udl.concord.org/share/blc08/ http://udl.portal.concord.org/ Carolyn Staudt - carolyn@concord.org Sam Fentress - sfentress@concord.org Ben Greslick - bgreslick@concord.org Ed Hazzard - ehazzard@concord.org

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