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GPS Powered Team Building You’ll search for a cache, Inside you’ll find a team… Jo Ann Fjellman – Facilitator / Designe

GPS Powered Team Building You’ll search for a cache, Inside you’ll find a team… Jo Ann Fjellman – Facilitator / Designer Tanya Phillips – Course Designer / Technical Advisor. Purpose & Intentions.

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GPS Powered Team Building You’ll search for a cache, Inside you’ll find a team… Jo Ann Fjellman – Facilitator / Designe

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  1. GPS Powered Team Building • You’ll search for a cache, • Inside you’ll find a team… • Jo Ann Fjellman–Facilitator / Designer • Tanya Phillips – Course Designer / Technical Advisor

  2. Purpose & Intentions • Participate in an experiential educational program that effectively models an engaged, participant-centered activity utilizing GPS receivers and technology. • Stimulate a blend of 21st Century Skills, competitive fun and collaborative learning elements that include problem solving, leadership qualities, decision making and communication components that are easily transferred back to their students. • Incorporate the benefits of collaboration and gain new knowledge and insights that stimulate creative thinking. • Have FUN, generate excitement, enthusiasm and transfer sustainable innovative learning design back in to the class room.

  3. What is Geoteaming? • Hi-tech outdoor “Discovery” hunt. • Requires teamwork and skill to balance the natural tension between individual competitive drive AND team collaboration. • Team and Leadership training product designed by PLAYTIME Inc. • Created after the international sport: geocaching www.geocaching.com

  4. Stimulate Creativity and Innovation! • “Play is important, not only to give our analytical brains a break, but to knit new pathways in our brain. Play excites the brain with neurotransmitters that promote nerve development and alignment, essentially reshaping the trails between different sections of our brain.” • Stuart Brown, MD

  5. Field Session Challenge • Your team will use Garmin GPS receivers, a URL webpage and/or Pocket PC’s to help you locate 20 cache locations in Arlington Echo Center . • The cache point value varies and is based on difficulty and distance. • Every cache may be found once by each team and in any order.

  6. IFthere is a Gold Card in the container, take it! Gold = Extra Bonus Points(1) Code word = Regular Points • Write down the code word/answer on your answer sheet. • All team members must be present to take a card. • Take an Inspired team photo! • Return the cache Exactly as you found it. Physical Cache

  7. Virtual Cache • Answer the question on the URL webpage or in the Pocket PC. • Write your correct answer on the Answer Sheet. (WRONG & Illegible ANSWERS = NO POINTS!) • Take a team photograph. creative

  8. Interactive Cache • Find the physical container for the instructions. Call a Geotech if needed to complete your challenge! • Geotech’s to provide your Code Word for your Answer Sheet upon successful completion.

  9. STEM Academy Goal Region 2 • Ensure that all 20 cache locations have been successfully completed to earn the collaborative award.

  10. Earn the most points from the course to WIN the TOP TEAM award! Individual Team Goal

  11. STYL E Team Goal • Do it with style! – Be recognized as the MOST creative team and win the Best photograph(s) Award!

  12. Ground Rules • Work as a team! • Stick together and support each other. • Win AS a team not • FOR the team. • 2)Just a Few No’s! • No Running. • No Losing your teammates. • No Trashing the environment. • No Bushwhacking. • 3)Safety! • Surfaces can be SLIPPERY especially when wet!

  13. Photo verify all of your finds with ALL members of your team other than the photographer at the “cache” location. Ground Rules Be Super Creative!

  14. Ground Rules Be On Time!! Return on time or lose 50% of your total revenue earned.

  15. GPS Antenna GARMIN Venture HC Zoom In Quit / Page Zoom Out Enter / Rocker Power / Backlight Menu / Find

  16. GARMIN Venture HC • Finding a Destination in the GPS • Press Page – Main Menu • Select Find – Enter (Set-up) • Select Waypoints - Enter • Select Waypoint ECH000 • Press Enter • Waypoint: ECH000 = • Start & Finish • Select Go To - Enter

  17. GARMIN Venture HCNavigation Pages Trip Computer Map Page Altimeter Page Customize: Speed Time to Day (Game Clock) Waypoint at Destination Dist. to Destination Compass Page

  18. Waypoint Name GPS Navigation Distance (mi=miles, ft=feet) Accuracy(15 – 30 feet) “Direct” path to cache location (Set-up Options) Move to activate directional arrow! Arrow going in circles = You are in the target ZONE!

  19. Discuss in your team: What Happened?(Be prepared to report out) • What was your team’s most difficult challenge? Most successful strategy? • How did your team actually make decisions and take action? • What was the total group’s strategy for success? • What was your most memorable cache and why?

  20. GPSSchool Based Highlights Marshall Middle School Elaine Gillum

  21. What is GPS Technology? • Let’s let Tim & Mobey tell you about that! • First, let’s learn about Longitude and Latitude: • Brainpop • Now let’s learn about GPS • Brainpop

  22. How did you do??

  23. How did you do??

  24. Tell me more about GPS Technology

  25. More…. How GPS Works

  26. There are 4 types of caches: 1. Physical 2. Virtual 3. Multi 4. Initiative What’s a cache?

  27. Class Goals • *We want every cache found at least once by this class. • *As a team you are competing for the most points, but as a class EVERY cache needs to be found. • *Any class that successfully completes all the caches gets 25 extra credit points!

  28. To Mark A Waypoint • 1. Go to Menu Screen • 2. Hi-Light Mark • 3. Press Enter • 4. Note the name of the waypoint • 5. Hi-light OK and press Enter • 6. At the Waypoint screen, press Enter

  29. GPS in the Classroom

  30. Resources: www.groundspeak.com http://gis-world.aacounty.org www.dnr.state.mn.us/shutdown.html As of midnight, June 30, the Minnesota Department of Natural Resources will be shutdown due to a state budget impasse. http://www.easygps.com EASY GPS for PC users - FREE SOFTWARE http://www.maccaching.com/ For MAC - May work similar to Easy GPS - FREE VERSION http://www.maccaching.com/registration/ A single-user license of MacCaching is only $15 (US)! http://www.google.com/earth/download/ge/agree.html Download Google Earth for PC, Mac, or Linux

  31. Additional Resources • Find a Geocacher: • Parents, Friends, Associations, Clubs • Talk to Other Schools • Other Districts • Other States: • Other Peers

  32. Successful Participant - Centered Learning Elements • Game quality • Crazy containers • Working together • Lots of small wins • Built over time • Clear goals • Focus on collaboration • Chaperone involvement • Principal involvement • School spirit enhanced • Celebration

  33. Program Design Template • Program Goals: • STEM Curriculum and 21 Century skills • Sustainable learning components • Cooperation in the classroom • Set the tone for a successful year • Instructional Days: (How many?) • Classroom instruction - What topics? • What is a GPS Receiver? • What is GIS? • How do they work? • How are they beneficial? • Demo Field Session – (Equipment & Caches)

  34. Program Design Strategy • Game Day: (Things to consider) • Goals: Collaboration &Team Achievement • Team Size • Team Captains • Parent Chaperones • Principal Involvement • Rewards • Duration • Debrief/Mining for Learning

  35. ACTION Incorporating 21st Century Skills Doing the experience CONTINUATION REFLECTION Strategies to sustain the learning and change Exploring the lessons INTEGRATION Transfer the learning from the experience to the other situations

  36. Self Awareness & ReflectionA Learning Edge – Crafting a Debrief • WHAT Happened? • SO WHAT does it mean ? • NOW WHAT do you do differently?

  37. Discuss in your team: (Be prepared to report out) • Craft a few excellent and age appropriate debrief questions that engage thinking in one of these areas: • Communication • Creativity/Innovation • Strategy • Leadership • Problem Solving • Decision Making

  38. Course Design Considerations • Lay out: Hub & Spokes / Circle / Out & Back • Location / Approach / Safety / Unique Qualities • Type of Cache: Physical, Virtual, Multi-Stage Interactive • Type of Container: Use your Imagination • Specific Location Opportunities: Learning / Fun • Distance from Start/Finish: <1 mile to furthest cache • Distance Between Caches: 1/10th of a mile • Number of Teams: • Size of Teams: Ideal 3 - 6 • Age/ Fitness of Participants: Home Command? • Learning Element at Each Cache • Waypoint Value

  39. Course Design Core Elements: • Physical Course Components: • Containers, Virtual, Multi-Stage, Interactive • Codewords, Bonus Cards, Quiz Sheets • Technology: • GPS Receivers • Aerial Maps • Cache Clue Sheet /Passport • Cameras • Radios • Content: • STEM - Environmental - Historical - Fun

  40. Paper Clue Sheet Example WDV012 600/400 points Physical Check your oil, check your fan don’t forget your radiator man! WDV013 500 points Virtual How many Orcas can you count from where you are standing now? Arlington Echo Outdoor Educational Center Example

  41. GPS Receiver Technology Press Enter Select Avg (average) - Enter Wait 10 counts Select OK – Enter Select Default number name - Enter to open the on-screen Keypad make changes Select OK and Enter • Marking, Altering and Averaging Waypoints • Naming Protocol – Your Choice • First three letters of the course location and three • digit numbers. Example: AEC012

  42. GPS Receiver Technology • How Do We?: • Downloading and Uploading Waypoints • Making and Utilizing Tracks

  43. Making a Route (Strategic Plan)

  44. CREATIVE WARM-UP: Stretch your thinking muscles Guidelines for encouraging exploration and increasing the imaginative mindset. • Strive for quantity • Seek wild and unusual ideas • Build on others ideas • Defer judgment – no criticism • New Team Formation: STEM

  45. Design a BETTER Bathtub! Stretch your thinking ideas

  46. Make it REAL!Subject Matter Brainstorm • Go wild and wacky on ideas for using GPS receivers and Geoteaming designs to reach your curriculum and classroom goals. • Reach for 35+ ideas • Select 5+ ideas that really hold possibility • Detail out these ideas for sharing with other teams.

  47. All Group Discussion • What lessons from today’s Geoteaming experience can be transferred back to your classroom? • What are you most excited about initiating? • What additional resources or support do you think you will need?

  48. Celebration! • AWARDS • & • SLIDESHOW

  49. Thank You! • We hope you enjoyed your day and gained new insights and a few valuable lessons. • We hope to see you at future events. • Your Geoteaming Staff • Jo Ann Fjellman • Tanya Phillips www.geoteaming.com

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