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Spy Mission ™

Spy Mission ™. By: Jamie Vaughan. Your mission: To be a spy. Duhhhh. Didn’t you know?. Welcome to Spy Mission. This is a game like my RPG game I had made earlier this year. I was very lazy, so I just laid back and decided to work on this just before school starts. Yay.

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Spy Mission ™

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  1. Spy Mission™ By: Jamie Vaughan

  2. Your mission: To be a spy. Duhhhh. Didn’t you know?

  3. Welcome to Spy Mission. This is a game like my RPG game I had made earlier this year. I was very lazy, so I just laid back and decided to work on this just before school starts. Yay.

  4. There are four different Spies you can take control of. Each one has specific statistics and biographies that makes each one very completely more than a spy. It makes them a Super Spy.

  5. White Black Pinky Brain

  6. Spy Name: White Spy Class: Bomb Trappist Nemesis: Black Origin: NES Biography: White is a Nintendo Entertainment System hero. He is one of the two spies duking it out to win the plane which is his (or Black’s) ticket out of the base they both were sent by their employer (who is he anyways?) to destroy the Military Base’s Super Computer. There is more than one Military Base that he has destroyed, and each time he was decieved more and more by Black. To this day, since Black is chasing him, he hides in MAD magazine where even he is not safe from Black. Decline Accept

  7. Spy Name: Black Spy Class: Electric Trappist Nemesis: White Origin: NES Biography: Black is a Nintendo Entertainment System villian. He is one of the two spies duking it out to win the plane which is his (or White’s) ticket out of the base they both were sent by his employer (who is he anyways?) to destroy the Military Base’s Super Computer. There is more than one Military Base that he has destroyed, and each time he had decieved White more and more. To this day, since he is chasing White, he hunts in MAD Magazine to find and hopefully kill White again… Decline Accept

  8. Spy Name: Brain Spy Class: Strategist Nemesis: Pinky Origin: Animaniacs Biography: Brain is a mouse that is in control of a robotic body for his spy missions. Basically, he was originally planning to take over the world with his supreme intelligence, but now he is planning to take over the world with his supreme intelligence being a spy. His old assistant, Pinky, has become very angry at Brain because of tauntings that were actually somewhat ludicrous because they were his special insights. Decline Accept

  9. Spy Name: Pinky Spy Class: Animal Charmist Nemesis: Brain Origin: Animaniacs Biography: Hi, I’m Pinky *not* HAHAAHAA.. Sorrey, I was just laughing at my joke. You know, it would be nice if you could help me plot against Brain because the only thing I can do is tame wild animals! *NOT* HAHAHAAA… Sorrey again. Anyways, with your brains and my, uhh… what is that word? Oh yeah, Charm! With your brains and my Charm we can save the world! I’m not really a spy, that’s why I’m talking to you. *not* HAHAHAAA… Decline Accept

  10. Sorry, but this game is only going to have one spy for now, since this is up before I finish it.

  11. Oh no. Black left you unconscious after he caught you in his invisible trap. He’s now escaped. As you are unconscious, you dream him doing that to you. When you wake up, you find yourself slumped on a wall near the exit of the military base, and Black stole your plane. Well, better start by getting up.

  12. When you get up, you take note of your surroundings. You are at the end of a 3 yard hall. You notice a small painting on the left of the doorway, which seems to be a fake “Mona Lisa”. You are facing away from the door.

  13. You are outside the Military base. There is no way out of here besides a plane, because the forest is so thick that only a worm could probably get through. As you look around, you see a 3 second grenade the Black accidentally left. Luckily it still has the pin in it. Get Grenade

  14. You get the mini-grenade.

  15. You are outside the Military base. There is no way out of here besides a plane, because the forest is so thick that only a worm could probably get through. There is nothing else here to do.

  16. Before you even move a few feet, an automated Vindicator Autogun comes out of a compartment in the wall and blows you to pieces. OUCH.

  17. When you get up, you take note of your surroundings. You are at the end of a 3 yard hall. You notice a small painting on the left of the doorway, which seems to be a fake “Mona Lisa”. You are facing away from the door.

  18. Instructions: Get out of the military base or defeat your opponent. Click on buttons to navigate and complete actions.

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