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Capstone Senior Design Experience

Capstone Senior Design Experience. Renee Rogge, Ph.D. April 2, 2004. Introduction. Capstone Design Experience Traditional part of most engineering programs Final preparation for students entering industry Satisfies need for technical and ‘soft’ skills. Capstone Design Experience.

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Capstone Senior Design Experience

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  1. Capstone Senior Design Experience Renee Rogge, Ph.D. April 2, 2004

  2. Introduction • Capstone Design Experience • Traditional part of most engineering programs • Final preparation for students entering industry • Satisfies need for technical and ‘soft’ skills

  3. Capstone Design Experience • Potential models • student selected projects • faculty assigned projects • individual projects • team projects • Current trends? • Team projects with industrial involvement

  4. Proposed Capstone Experience • Team projects • Clients for projects • industry • rehabilitation centers (assistive technology) • hospitals • alumni, faculty, students • Management • Course director

  5. Design Sequence • Junior year • Spring Quarter, 2 credits (Design I) • Senior Year • Fall Quarter, 4 credits (Design II) • Winter Quarter, 4 credits (Design III) • Spring Quarter, 2 credits (Design IV)

  6. Learning Objectives for the Design Sequence Students will • select a project and form teams of 3-4 based on project selection. • clearly define the design problem. • develop design options satisfying client specifications. • formulate a test plan for the chosen design.

  7. implement their design plans (build). • test the resulting system. • produce a written final report describing their project. • give a final oral presentation and project demonstration.

  8. Design I • Lecture Series • Teaming • Product development process • Feasibility & Merit Criteria • How to achieve course deliverables • Documentation • Preview of potential projects

  9. Design I (cont’d) • “Controlled” Design Experience • Preliminary Design Review (PDR) • Critical Design Review (CDR) • Documentation • Competition?!?

  10. Design I (cont’d) • By the end of Design I, students will • form Senior Design Teams, • select projects (and gain approval), • identify technical advisors, • submit preliminary paperwork, and • attend several Critical Design Reviews of students finishing the Capstone experience (Design IV).

  11. Design II • Team meetings with management • Culminates in a Preliminary Design Review • team submits report & presents design decisions • team requests permission from technical advisors and client to order parts and move to the build and test portion of the experience.

  12. Design II • Lecture series, as needed • technical presentations • budgeting • ethics, i.e. IRB, IACUC, etc. • patents, intellectual property • Gantt charts • literature reviews • ...

  13. Design III • Continued lecture series, as needed • Biweekly meetings with management • Student activities • implement approved design • test design • document modifications and test results

  14. Design III (cont’d) • At the end of Design III, the teams will • provide evidence to management that the build phase has been completed. • document design modifications. • initiate test plans.

  15. Design IV • Students will • complete the testing phase of the project. • submit a final report. • conduct a Critical Design Review complete with demonstration. • Public presentation of the projects • mini symposium? • poster display?

  16. Organizational Issues • Faculty • One faculty member serving as management for Design I --> Design IV • Develop/revise management documentation for future offerings • Various members serving as technical advisors, i.e. subject matter experts • Clients, as desired • Attendance at PDRs and CDRs

  17. Organizational Issues (cont’d) • Projects • Carefully defined • Interdisciplinary • Good support from industry will be helpful

  18. Benefits • Students • applications, seeing it all “come together” • exposure to industry environment • teaming • job interviews

  19. Benefits • Faculty • exposure to new problems and ideas • maintain or create contacts with industry • opportunities for collaboration • ABET and assessment

  20. Role in ABET EC2000 • More than half of the Criterion 3 (a-k) outcomes involve abilities directly related to design • Criterion 4 requires design experience • Senior Design provides one vehicle for assessment of program outcomes • surveys (faculty, tech advisors, students) • grading rubrics

  21. Summary • Capstone experience is a great opportunity for faculty and students • Large cost (time, $$) • Greater reward • Closed loop assessment required every year to help the experience mature

  22. Questions?

  23. Current Research Activities

  24. A Digital Human Model for Space Suit Design and Analysis Summer 2002 & 2003 Johnson Space Center Anthropometry & Biomechanics Facility (ABF)

  25. Introduction • Current suit design and evaluation • Based on traditional anthropometric measurements • Neglects potentially important surface and volume data (useful in design) • Lacks range of motion data for suited astronauts • Human modeling

  26. Research Objective • Develop a new methodology for representing humans in a computer environment to help address the issues of suit accommodation, new suit design criteria, and suit performance.

  27. Shape Tape • Motion analysis system • Wireless • Tracks and records whole body motion • Evaluating accuracy • Can be used as input to ABF’s ERGO model

  28. 3D Whole Body Scanning • Traditional measurements • Provides surface data, with surface reconstruction mechanisms • Exports in many file formats • Segmentation capable

  29. Scanner Data

  30. Research Strategy • Incorporate 3D surface information into the ERGO model, including ‘clothing’ options • Implement kinematic capabilities • Couple kinematic capabilities with ROM data from Shapetape. Must maintain the integrity of the data

  31. Summer 2003 • Segmentation • Reconnect segments • Add kinematic capabilities to the arms without sacrificing accuracy

  32. Segmentation • Used automated landmarks • 5 Tecmath cuts • 15 Matlab segments • Modular approach

  33. Repositioning • Whole body model based on one static scan • Need the ability to pose the body in any feasible position • Computationally expensive to calculate end position for each data point • Use thin-plate spline theory

  34. Thin-Plate Spline Theory • Frequently used to analyze biological organisms • Method for interpolating surfaces over irregularly spaced data • Expresses the dependence of the physical bending energy of a thin metal plate on point constraints

  35. Thin-Plate Spline Theory • Specifies the mapping of points for a reference image to corresponding points on a target image • Based on minimum physical bending energy • Use ERGO model calculations at target points

  36. Preliminary Results

  37. Scanned Posture

  38. Right shoulder extended • Left shoulder flexed

  39. Left & right elbow flexed

  40. Right shoulder abducted • Left shoulder flexed

  41. Validation • Scanned subject in various poses • Compare data points • ~10% error for right arm • Predict 20-25% error for whole body

  42. Limitations • Error increases at more extreme postures • No soft tissue characteristics • Joints are not modeled

  43. Future Plans • Expand TPS theory • Validate all segments • Add clothing options to the model • Couple with dynamic range of motion data

  44. Other Research Activities

  45. Keck Engineering Analysis Center Funded by the W.M. Keck Foundation -- $340,000 January 2003-January 2006 FIE Paper on Assessment of Center – October 2004

  46. Stability and Balance in the Elderly

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