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For Grid Business Symposium Rendering Service Business Model based on Grid Technology PSPACE, inc. 2005. 9.7 1. Rendering Service as a Business Model 9 New Growth Engine Global Industy Movie/CF 3D Digital Contents Rendering Game Animation High Profile Strategic Industry

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Presentation Transcript
slide1

For Grid Business Symposium

Rendering Service Business Model

based on Grid Technology

PSPACE, inc.

2005. 9.7

slide2

1. Rendering Service as a Business Model

9 New Growth Engine

Global Industy

Movie/CF

3D Digital Contents

Rendering

Game

Animation

High Profile

Strategic Industry

  • Core of Digital Contents Production
  • Last Quality Decision Process
  • Large Scale Investment is required
  • Required by 3 of 9 New Growth Engine
  • Requires BcN
  • Easy to become Global Business
slide3

2. Rendering Environment

Rendering

Large Data and High Speed Computation is required

Large number of job tasks require High Computing Power

Use High Priced High Performance Computer

Network Technology

Clustering Technology

+

CG API

Job Management System

Transfer to Highly Competitive

PC Cluster Based

Renderfarm

slide4

3. Rendering Market Expansion

Rendering IS MONEY!!!!

Initial High Investment

Periodic System Upgrade

Need to Manage Large Systems

Lack of Renderfarm Management Tools for Efficient Use

Rendering

Outsourcing

Renderfarm

Rent

slide5

4. Target Market Trend

Game

Handmade

Cell Animation

Computer

Generated

Digital Contents

Digital

Source

Animation

Post

Product

slide6

5. Market Size (Korea)

Local Market

Trend

  • Many Productions are producing Digital Films
  • Many Digital Animations are in Production
  • Digital film market is growing by large corporate accounts
  • Many small-mid size productions are merging to larger productions
  • Technical Gap between local productions and Top notch productions are narrowing

Market Size

125

85

55

Unit: $M

From

- ETRI 50 Technical Market Research Report (2002)

slide7

6. Market Size (World Wide)

Global Market

Trend

  • Digital Animation market is already stabilized
  • Continued investment by large productions
  • Digital animation and contents expands to new territories
  • Active new technical development and tries

Market Size

Unit: $10B

From

- ETRI 50 Technical Market Research Report (2002)

slide8

7. Rendering Service

Animation Clients

Input Data (Raw Data)

Movie Clients

Secured Internet

Global Customers

using RenMan/Grid

Output Data (Rendered)

Commercial Clients

(Render Farm Network)

Game Clients

slide10

RenMan Concept

Rendering process requires many number of CPU, Memory, and Storage Sub Systems. RenMan lets multiple users simultaneously to use RenderFarm, group of servers for Rendering specific tasks, and group of workstations when the resources are available.

Transfer Output data automatically

RenMan X

RenMan

On-line

My Workstation

Transfer data automatically

Renderfarm at the Outside

Workstations In Company Workroom

slide11

RenMan Controlled Renderfarm

RenMan Controlled Renderfarm

RenMan Controlled Renderfarm

RenMan/g Concept

While RenMan manages locally networks servers and workstations, RenMan/g Manages multiple RenMan managed Systems as a single image system.

A user may submit tasks to the RenMan/g, and RenMan/g select most appropriate RenMan Systems to execute the tasks.

RenMan/g

On-line

Transfer Output data automatically

slide12

RenMan Functional Architecture

Job

Submit

Module

Auto Up loading

Module

General

FTP Client

Module

Maya

Job

Queue

Max

Job

Queue

Other

Job

Queue

Accounting

Module

Auto Down loading

Module

Preview

Module

General

FTP

Module

Scene Analyzer

Module

Scene Data Analyzer

FTA Client

Monitoring Module

Scheduler

Secure Module

Rendering Server Fail-Over

FTA (File Transfer Agent)

CONSOLE

Heart bit

Image Fail-over

On-Line Access & Monitoring Module

Monitoring

Module

Job

Runner

Module

Smart Queue System

Secure Module

Heart bit

Module

Job

Control

Module

Main Database

Secure Module

SERVER

Node Module

slide13

RenMan Queuing System Conceptual Diagram

Queuing

RenMan

Command

Resource and

Job Monitoring

Kernel

Jobs

Resource

Monitor

Batch

Server

Tasks

Rendering

Jobs

Machine

Oriented

Mini Server

Scheduler

Grid

Scheduler

Scheduling

slide14

RenMan 기능

Data Mirror Function

Scene Analyze Function

Image Fail Over Function

Multi Application Support

Auto Up Loading Function

Renderer Fail Over Function

Frame Kill / Re-queue

Auto Down Loading Function

Node Fail Over Function

Slice Render (Maya)

Preview Function

Heart Beat Function

Job Kill / Re-queue

Secure FTP

Smart Queue System

Secure Accounting

SERVER FUNCTION

JOB FUNCTION

SERVICE FUNCTION

slide15

RenMan Screen Image Shot: Login

1

Log-In

2

Main Job Window

3

Maya Auto Up Loading

4

New Maya Job

5

Monitoring

6

Job Menu

7

Frame Menu

8

FTP Menu

9

Baby Console

slide16

RenMan Screen Image Shot: Main Job Management and Monitoring

1

Log-In

2

Main Job Window

Job Information

3

Maya Auto Up Loading

Frame Information

4

New Maya Job

5

Monitoring

6

Job Menu

7

Frame Menu

8

FTP Menu

9

Baby Console

slide17

RenMan Screen Image Shot: Scene Analyzer

1

Log-In

2

Main Job Window

Scene

Information

3

Maya Auto Up Loading

4

New Maya Job

Map

Information

5

Monitoring

Effect

Information

6

Job Menu

7

Frame Menu

Transfer

Information

8

FTP Menu

9

Baby Console

slide18

RenMan Screen Image Shot: Job Submission

1

Log-In

Scene &

Output

Information

2

Main Job Window

3

Maya Auto Up Loading

Basic

Rendering

Information

4

New Maya Job

5

Monitoring

Slice Render

6

Job Menu

Advanced

Rendering

Option

7

Frame Menu

8

FTP Menu

9

Baby Console

slide19

RenMan Screen Image Shot: Monitoring

1

Log-In

2

Main Job Window

3

Maya Auto Up Loading

4

New Maya Job

5

Monitoring

6

Job Menu

7

Frame Menu

8

FTP Menu

9

Baby Console

slide20

RenMan Screen Image Shot: Job Menu

1

Log-In

2

Main Job Window

3

Maya Auto Up Loading

4

New Maya Job

5

Monitoring

6

Job Menu

7

Frame Menu

8

FTP Menu

9

Baby Console

slide21

RenMan Screen Image Shot: Frame Menu

1

Log-In

2

Main Job Window

3

Maya Auto Up Loading

4

New Maya Job

5

Monitoring

6

Job Menu

7

Frame Menu

8

FTP Menu

9

Baby Console

slide22

RenMan Screen Image Shot: File Transfer Menu

1

Log-In

2

Main Job Window

3

Maya Auto Up Loading

4

New Maya Job

5

Monitoring

6

Job Menu

7

Frame Menu

8

FTP Menu

9

Baby Console

slide23

RenMan Screen Image Shot: Job Monitor Summary Screen

1

Log-In

2

Main Job Window

3

Maya Auto Up Loading

4

New Maya Job

5

Monitoring

6

Job Menu

Auto Down Loading Status

7

Frame Menu

8

FTP Menu

9

Baby Console

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