1 / 69

Get Your Game On! Video Games in the Library

Get Your Game On! Video Games in the Library Manga, MP3s, and MMOGS, Oh My! by Beth Gallaway © 2006 licensed for Simmons GSLIS Gaming is the medium of choice for the millennial generation “Most frequent gameplayers” > 18* 35%

lotus
Download Presentation

Get Your Game On! Video Games in the Library

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Get Your Game On!Video Games in the Library Manga, MP3s, and MMOGS, Oh My! by Beth Gallaway © 2006licensed for Simmons GSLIS

  2. Gaming is the medium of choice for the millennial generation

  3. “Most frequent gameplayers” > 18* 35% * ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

  4. Teens that play games online** 81% ** Lenhart, Amanda et al. "Teens and Technology: Youth are Leading the Transition to a Fully Wired and Mobile Nation." Family, Friends & Community. Pew Internet & American Life Project. July 2005.http://www.pewinternet.org/PPF/r/162/report_display.asp

  5. E-rated games sold in 2005* 85% * ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

  6. Women over age 18 and boys age 6-17 who play games* 28% 21% * ESA. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php

  7. Games are like books, they are just another new format

  8. Social Competitive Wired Self-aware Always On Heroic Multi-taskers Global Collaborative Risk Takers The Gamer Generation TM Characteristics * Beck, John C. & Mitchell Wade. Got Game? How the Gamer Generation is Reshaping Business Forever. Cambridge MA: Harvard Business School, 2004.

  9. Learning principles in games*** • Risk –tasking in a “safe” environment • Rewarding of practice • Use of affinity groups • Probing cycles • Situated meaning • Self-knowledge • Identity formation *** Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave McMillan, 2003

  10. Hand-eye coordination Pattern Recognition Reading & Writing Physics Math History Geography/Map Reading Social Skills Mentoring & Leadership Critical Thinking Problem Solving Creativity High self-esteem Loyalty Teamwork Calculated, Strategic Risk-taking Fun Side Effects of Video Games

  11. DDR screenshot

  12. 7 Developmental Needs of Adolescents* • positive social interaction with adults & peers • structure and clear limits • physical activity • creative expression • competence and achievement • meaningful participation in families, school, communities • opportunities for self-definition NMSA. NMSA Research Summaries. Young Adolescents Developmental Needs (1996)http://www.nmsa.org/Research/ResearchSummaries/Summary5/tabid/257/Default.aspx

  13. Gaming Reinforces New Literacies • Exposing Knowledge • Employing Information • Expressing Ideas Compellingly • Ethics on the Internet Warlick, David. ”The New Literacies.” Scholastic Administrator. Mar-Apr2005 http://www.scholastic.com/administrator/marapr05/articles.asp?article=newlit

  14. Exposing Knowledge • Find information • Understand and explain found information regardless of its format • Evaluate information • Organize information

  15. Runescape http://www.runescape.com

  16. World of Warcraft Example of information gathering in game

  17. Employing Information • Computation • Measurement • Analysis • Application

  18. Lemonade Stand http://www.lemonadegame.com

  19. Set Game http://www.setgame.com

  20. Expressing Ideas Compellingly • Mechanics matter • Creativity & efficiency highly rated • Text, images, audio, and video are used to express ideas in many digital formats

  21. Fan Fiction http://www.fanfiction.net/cat/209/

  22. Machinima Warcraft Tutorial Warcraft Movies Red Vs. Blue This Spartan Life

  23. Podcasting • Mugglecast

  24. Ethics on the Internet • Modding – recreating game content • FanFic – writing stories about characters created/owner by someone else • Machina – films/videos created through recording video game play

  25. Success Stories

  26. Success Stories • Santa Monica Public Library (CA) held a Counterstrike LAN party • Ann Arbor District Library (MI) hosts Mario Kart, Super Smash Bros, and DDR tournaments for teens, adults and children • North Hunterdon High School (NJ) hosts a student-run game night in the cafeteria • Kansas City Public Library (Central) hosts a Runescape Marathon

  27. Success Stories • East Brunswick Public Library (NJ) has been circulating games for 16 years • Austin Public Library (TX) Wired for Youth hosted a Video Game Design Camp • University of Waterloo Library uses a video game to train library staff in GovInfo Reference questions • Carencro High School (LA) hosts a Game Academy for future game designers

  28. Success Stories • Jervis Public Library (NY) incorporated games into the Teen Summer Reading Program • Flint Memorial Library (MA) had a Game Night program • Tulsa City-County Library (OK) has a Gaming Council • Charlotte & Mecklenburg County (NC) hosted a Halo Tournament for adults 18+

  29. Success Stories Best Practices: Library Success Wiki http://www.libsuccess.org

  30. Dance Dance Revolution Free Play & Tournaments • Sellers Library (PA) • Thomas Ford Memorial Library (IL) • Tipton County Public Library (IN) • Bloomington Public Library (IL) • Ann Arbor District Library (MI)

  31. DDR Screenshot

  32. Teens playing Dance Dance Revolution

  33. Teens playing Dance Dance Revolution

  34. DDR Recipe for Success • One console ($100-400) • 2-4 dance pads ($20-300) • 1 game ($25-60) • 1 LCD projector • 1 one large screen or white wall • plenty of drinks!

  35. DDR / Guitar Hero @ the Library was … • “Awesome cuz everyone gets along with each other, there’s no waiting in line or nething (sic). Plus guitar hero is a wicked rad game.” • “It was fun because im (sic) learning to play guitar” • “I loved ddr I just started playing and when I started playing I really stunk…then I played for 7 hours then im (sic). really good I love ddr now!!!

  36. DDR / Guitar Hero @ the Library was … • “I liked this because there’s too few of the DDR community around. This is a good opportunity to meet people with like interests.” • “I had a really awesome time. I saw a lot of my friends I haven’t seen a few weeks and months. It was entertaing (sic) because DDr is a really big game now. It’s a lot of fun too!” • “Ddr+gutiart hero= fun”

  37. WHAT IF I AM NOT READY TO DO A GAMING PROGRAM?

  38. 7 THINGS YOU CAN DO TOMORROW to make your library welcoming to gamers • Use games to do readers advisory • Be a strategy guide • Embrace your inner technogeek • Be flexible • Plan change • Immerse yourself in pop culture … especially video game culture • Try some games!

  39. 1. READER’S ADVISORY INSTEAD OF: • What authors do you like to read? • What are the last 3 books you read and enjoyed? • What did you like about them? ASK: • What movies do you like? • What TV shows do you watch? • What games do you play?

  40. Roleplaying/MMORPG Games • GAMES: • Everquest • Runescape • World of Warcraft • Dark Age of Camelot • Ultima • SUGGEST: • epic fantasy • historical • war • Authurian legend • fractured fairy tales

  41. Historical Simulation Games • GAMES: • Civilization • Caesar • Age of Empires • Oregon Trail • America’s Army? • SUGGEST: • biographies • historical fiction • mythology

  42. Sports Games • GAMES: • Madden Football • NBA Street • Need for Speed • Tiger Woods • Golf • WWF • SUGGEST: • sports • adventure • biographies

  43. Strategy & Puzzle Games • GAMES: • Myst • Tetris • Bejeweled • Where in the World is Carmen San Diego? • SUGGEST: • mystery • thrillers • travel • puzzle books

  44. First Person Shooters (FPS) • GAMES: • Doom • Quake • Halo • SUGGEST: • military fiction • horror • apocalyptic fiction • science fiction

  45. Simulations • GAMES: • The Sims • The Urbz • SUGGEST: • sociology • dysfunction • relationships • romance • architecture

  46. Japanese/Manga tie-in • GAMES: • Katamari Damacy • Final Fantasy • Dragonball Z • Pokemon • SUGGEST: • manga • Japanese culture • graphic novels • drawing books • anime films

  47. Superhero Games • GAMES: • Spider-Man • Fantastic Four • City of Heros • SUGGEST: • comic books • graphic novels • biographies • mythology

  48. 10 YOUNG ADULT NOVELS WITH GAMING PLOTS • Bloor, Edward. Crusader. • Card, Orson Scott. Ender’s Game. • Horowitz, Anthony. Eagle Strike. • Lubar, David. Wizards of the Game. • Skurzynski, Gloria. The Virtual War. • Tangherlini, Arne. Leo@fergusrules.com. • Vande Velde, Vivian. Heir Apparent. • Vande Velde, Vivian. User Unfriendly. • Werlin, Nancy. Locked Inside. • Wieler, Diana. Ran Van series.

  49. NONFICTION • Compton, Shanna. Gamers: • DeMaria, Russel & Johnny L. Wilson. High Score! • Weiss, D. B. Lucky Wander Boy.  • Official Prima Strategy Guides. Prima. • AD&D Player’s Handbook. • Moursund, Beth. Magic: The Gathering: Official Strategy Guide.

  50. GAMING MAGAZINES • Computer Gaming World • Dragon • Electronic Gaming Monthly • Game Informer • Game Pro • Nintendo Power • Official X-Box • PC Gamer • Play • Playstation & PS2 • Tips & Tricks

More Related