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January 2010

January 2010. Law Focus 2010. Law focus 2010. Community game follows SANZAR Meetings with coaches / referees Coach driven! Game Management Document 2010. Law focus 2010. 4 main areas Tackler Maul Scrum 10m kick chase. Law focus 2010. Tackler

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January 2010

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  1. January 2010 Law Focus 2010

  2. Law focus 2010 • Community game follows SANZAR • Meetings with coaches / referees • Coach driven! • Game Management Document 2010

  3. Law focus 2010 • 4 main areas • Tackler • Maul • Scrum • 10m kick chase

  4. Law focus 2010 • Tackler • MUST release the ball & ball carrier, when he gets to his feet • NOT hold on as he gets to his feet. • Also, players who make a tackle and remain on their feet MUST release the ball and ball carrier before they attempt to win possession • Tacklers must ‘open up’ if they fail to get to their feet. • [This is a KEY CHANGE in our ‘acceptance’ of players “not releasing the ball carrier / ball as they get back to their feet – MAJOR for players to understand.]

  5. Law focus 2010 • Tackler • WHAT THIS MEANS – is that any player involved in making the tackle, and bringing the ball carrier to ground, must release the ball and the ball carrier, EVEN IF THE TACKLER IS ON HIS FEET & ON THE RIGHT SIDE!

  6. Law focus 2010 • Tackler • We need to ensure we are actually getting the TACKLER truly ‘rolling away’. When he makes a tackle, falling on the opposition side, he needs to GET OUT of that position, by rolling sideways and open up, or accept the consequence of this position!

  7. Law focus 2010 • Tackler • Keep the philosophy: “encourage the contest” – BUT players contesting MUST be “on their feet”!!! • The balance of decision-making should be ‘erring’ towards the “lack of releasing of the Ball Carrier”, versus “Ball Carrier holding on” – we need to focus on the players clearly off their feet and not releasing. • The outcome will be to lift the height of the breakdown • Redress the balance – even contest

  8. POST TACKLE / RUCK • If a tackler ends up on the “wrong side” he can only play the ball before the ruck is formed • If beaten by the ruck, he must not stay in the space or disrupt the passage of the ball

  9. POST TACKLE / RUCK • The flipside is referees still need to be aware of attacking players who seal off denying the contest • Distinguish between “clean out” past the ball (physically cleaning out a player), versus “seal off” on the ball (generally not contacting a legitimate threat). • Arriving players should approach “on balance” • Pro-active management and communication is the key – i.e reinforce you will look after the tackler but they must be on their feet • COACHES = if an arriving player can maintain his feet, you are going to highlight the “failure of a tackler” to release, rather than your player going straight off his feet

  10. POST TACKLE / RUCK • Defensive & Attacking PILLARS once ruck is formed, are CLEARLY ahead of the “last foot”. Referees and players must change behaviour on “acceptance” of marginal OFFSIDE LINE. • Get over it and force player behaviour to change. We need to clean up the “traffic” on the sides of rucks, with players ahead of the last foot. This is especially noticeable near the goal-line.

  11. MAUL • At the formation of a maul the defenders must have access to the ball carrier (mainly lineout but also kick off) • The defending team must not commence “sacking” until the ball carrier touches the ground (ie no pre gripping of ball carrier in the air) • Please remember that players who have been “caught up in the maul”, are legally entitled to be in the maul, and contest the ball carrier. Referees should not “call out” defenders, who are clearly caught up in the maul and have all rights to contest • Ball carriers must have a full arm bind • Stationary and sideways are not moving forward and referees should call “that’s once”

  12. SCRUM • Scrum resets a blight on the game • Teams coached to beat the call • Front rowers bailing out under pressure • Too many resets • Referees can’t solve all the issues • Must have player buy-in

  13. SCRUM • Referees must control the engagement • 4 calls – ALL must result in an action • The CROUCH statement requires both teams to crouch at the same time! The TOUCH must be done on command (and a real touch to the point of the shoulder!), and the PAUSE NEEDS to be a pause! Teams must not pre-empt ENGAGE call • Zero tolerance for non-compliance • Flankers unbound • Defending 9s out of the zone around the back 3

  14. Creating the space • Players advancing in front of the kicker are having an impact • Players receiving kicks are being forced to return the kick as their first option due to offside players forming a defensive wall • 10m line extends across the field • If inside the 10m, MUST retire until they are put onside by their own team • If in front of the kicker MUST STOP and not advance downfield • Referees should not overmanage – once is enough

  15. IRB DVD

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