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DJRS

DJRS. WESS. Jump Mod 3: Manifest Creation & Submission . Welcome to the Naval Safety Center’s Training Course for the Jump portion of the Dive/Jump Reporting System (DJRS). . In this Module, we will show you how to: Create, generate, and submit a DJRS Jump Manifest. Topics Covered:

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DJRS

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  1. DJRS WESS Jump Mod 3: Manifest Creation & Submission

  2. Welcome to the Naval Safety Center’s Training Course for the Jump portion of the Dive/Jump Reporting System (DJRS). • In this Module, we will show you how to: • Create, generate, and submit a DJRS Jump Manifest

  3. Topics Covered: Logging On DJRS Home Page/Main Tabs Manifest Routing Creating a Manifest Generating a Manifest Submitting a Manifest Help

  4. Log On: • The Following Log On procedures are for members who have already requested and been granted access to WESS and DJRS. If you do not have a WESS/DJRS account, refer to the WESS/DJRS training Module 2- Requesting an Account.

  5. Logging On:www.safetycenter.navy.mil 1 2 3 To log on to WESS/DJRS, go to the Naval Safety Center Web Site, (1) click on the WESS icon, (2) click on the WESS Banner, and then (3) choose your digital certificate.

  6. PKI Login Click on PKI Login This screen’s address can be saved in your web browser as a shortcut to DJRS vs. navigating through the Naval Safety Center website each time.

  7. WESS Subsystems If you have multiple WESS subsystems, you will then come to this screen where you will choose which subsystem you wish to log into. Simply click on the DJRS Logo to access the system.

  8. DJRS Homepage -DJRS HOMEPAGE- Everyone’s homepage will look a little different.

  9. Basic DJRS Functions Lists all of members jumps Members jumps ops in progress Unit jump history Create jump manifests Modify/update DJRS profiles List/update quals/currencies/medical Grant/remove privileges & authority to use certain DJRS functions View/print unit cargo/personnel/individual jump logs, roles & currency Logout of DJRS

  10. DJRS (Jump) Main Tabs

  11. My Jumps Tab Provides the jumper with an accounting of yearly parachute operations by manifest as well as total parachute operations completed.

  12. To display information for a previous year, just click the drop down (1) and highlight the year you wish to view. Then click “Refresh” (2). Simply click “Print-Friendly” to view and/or print a manifest (3). 1 2 3

  13. Print Jump Logs Provides the Jumper with a printer-friendly version of the finalized and accepted jumps. This log will not contain manifests that are pending approval.

  14. Jump History Tab Provides the user with Unit’s jump/cargo airdrop history.

  15. To change the month or year, just click on the drop-down and select the desired choice (1), then click “Refresh” (2). Once again, to view and/or print a manifest, just click on “Print-Friendly” for the desired manifest. 1 2 3

  16. Parent Units have control and visibility over subordinate units. To view a subordinate unit’s jump history, simply click drop down (1), select unit, then click “Refresh” (2). 1 2

  17. View of subordinate unit’s jump History.

  18. Jumps In Progress Tab Provides users with a current status and accounting of manifests pending approval and submission into the Dive/Jump Reporting System.

  19. There are several status levels that a manifest goes though from creation to completion. First, we’ll show you the different routes that a manifest takes on it’s course from initial manifest creation to completion, rejection, or cancelation.

  20. P Jump Manifest Routing Sequence Here is the basic routing sequence for a standard jump manifest, from start to finish. Created Manifest Generated Manifest Submitted Manifest Completed Manifest Generate Submit Accept Awaiting Review & Acceptance Awaiting Generation Awaiting Submission Reviewed & Accepted A manifest is created and then generated before a jump operation. After the operation, the manifest is smoothed out and edited to reflect any changes to the manifest and then submitted to the PSO/AODO (Parachute Safety Officer/Air Ops Division Officer) for review and acceptance. Once the PSO/AODO accepts the manifest, it becomes an official record within the DJRS database.

  21. r r r P Generated manifests can be pulled back and edited by Jump Recorders. Submitted manifests can be rejected back to the Jump Recorder by PSO/AODOs for corrections. Created Manifest Generated Manifest Submitted Manifest Completed Manifest Generate Submit Accept Edit Reject Jump Recorder Jump Recorder DJRS Database PSO/AODO Awaiting Review & Acceptance Awaiting Generation Awaiting Submission Reviewed & Accepted Delete Cancel Cancel Manifests can be deleted or canceled at each phase before it is reviewed & accepted.

  22. Creating A Manifest

  23. Click on “Create Manifest”

  24. Click “OK” Just remember, by clicking “OK” you have now created a DJRS manifest. Even without performing any further steps, this manifest will now appear in your “Jumps In Progress” Tab until it is either completed or deleted.

  25. Creating A Manifest: General Information Screen

  26. At any time during the creation of a manifest, you may go back and forth between screens by selecting the “<<Previous” and “Next>>” buttons located at the bottom of the screen or you may select the desired page by clicking on the corresponding screen on the navigation window.

  27. Choose Controlling Unit – (Note: Your command will show up as the default unit unless changed. Choose Operation Type: One selection must be made per box. While creating a manifest, DJRS will automatically tailor itself to your selections. For example: If the Cargo option is not selected, the Cargo input screen (#5) is skipped. If it is a Cargo only drop, the Unit Jumper, Straphanger, and Mission Planner screens will be skipped.

  28. Type in date or select date from drop down calendar. Enter the TOT in Military time.

  29. Fill in Drop Zone & Drop Zone Elevation. Fill in Drop Altitude.

  30. Fill in Aircraft. Fill in Number of Lifts (1-12) List Primary & Reserve Parachute.

  31. Default Counts: Here is where you populate DJRS with the final details on the type of jump operation you plan on executing. Whether you’re jumping combat equipment or slick, a night, water or tandem jump or if you will be using oxygen or video. Once again, DJRS tailors itself with the information you provide. The number of default count options are directly linked to the number of lifts and the parachute system being jumped.

  32. When performing Free-Fall Operations, You will be prompted to enter the Primary and Reserve Chute as a complete system. When selecting a Static-Line Parachute, an additional box will drop down for you to choose a Reserve Chute. If multiple parachute systems are being jumped (i.e. MMPS & Non-standard) it is the discretion of the controlling unit as to which selection is utilized.

  33. If there are 4 planned lifts, then all default count options will be 0 to 4. Night , Oxygen, Water, Video, TORDS, & Tandem are all optional and can be any number of the planned lifts. However, each lift must be designated either a “Slick”, or a combat “Equip”ed jump. Whatever number Slick or Equip jump you select first, the second will auto-populate to account for the total number of planned lifts. For example: when you designate two out of four lifts as slick, two equipped jumps are automatically populated for you.

  34. Notice that if performing a Static-Line jump, the Oxygen, Tandem, and TORDS options are automatically skipped.

  35. 1 2 If you have any remarks you would like to add, just type them in the space provided. After you have filled in all the General Information, click “Next>>” or “2. Key Personnel” to advance to the next screen.

  36. KEY PERSONNEL (1) Select personnel for each position. Your unit will always be the default selection. If a desired member belongs to an alternate unit, click the drop-down (2) and choose the correct unit. Click “Refresh List” (3) to select from the provided list of qualified personnel in that unit. 1 2 3

  37. JAI only appears when cargo is involved. After you have filled in all Key Personnel, click “Next>>” or “3.Unit Jumpers” to advance to the next screen. Once again, you can hit the “<< Previous” button to return to the previous screen.

  38. UNIT JUMPERS Place a checkmark in the box of each Jumper who will be participating in the jump. There will be additional opportunities to add last minute jumpers later. After selecting all participating jumpers, proceed to the next screen by clicking (>>Next) at the bottom of the screen, or (4.Straphagers) in the navigation box.

  39. STRAPHANGERS This screen allows you to add jumpers from other units. Simply fill in info to locate an individual (i.e. name, DJRS ID, DOB, Unit) and then click “Search”.

  40. When you locate the desired jumper/s, click on the DJRS ID to add them to the manifest. If you are unable to locate a member after several search attempts, it is likely that they are not in the system, and a DJRS profile will have to be created for the jumper. Contact the DJRS administrators at the Naval Safety Center to have a profile created for the straphanger.

  41. The selected straphangers will appear here, where they will be added to the manifest with the other jumpers unless you click “Remove” to delete the straphanger. Click “Next” when all straphangers have been added. If the op contains cargo, you will be routed to the Cargo Entry screen. If your op is personnel only, then you will go straight to the Mission Planner screen.

  42. Cargo Lift # Select Platform Type Number of Chutes Total Rigged Weight of Cargo Pass # Select Platform Size Select Chute Type Enter Any Remarks

  43. If you filled in any remarks on the general info screen, they may appear here. If they are not pertinent to the cargo being dropped, simply erase the undesired remarks. Erasing or changing the remarks here will not in anyway effect the remarks from the first screen. After filling in cargo data, click “Add Cargo”.

  44. Once cargo is added, it is displayed here along with the option to edit or remove it. To add additional cargo for subsequent lifts/passes, just follow the same procedure as performed for the first item of cargo. Note: Always remember to click “Add Cargo” after filling in a new cargo entry.

  45. After all cargo has been added to the manifest, proceed to Mission Planner.

  46. Generating a Manifest DJRS gives you the option to generate manifests in two separate formats. The first format is similar to the format generally used by Naval Special Warfare. It lists jumpers, the number of jumps performed and provides a space for remarks. The second format is the format generally preferred by the Army and Marine Corps. It groups jumpers by lift and stick order, allowing space for number of jumps performed and remarks.

  47. 1st Format 2nd Format

  48. To generate the manifest in the 1st format, simply click “Continue to Generate”. Mission Planner This screen allows you to generate the manifest in the 2nd format. Here you can organize jumpers into individual sticks for each planned lift. To generate the manifest in the 2nd format simply put each jumper into lift/stick position and then click “Next” at the bottom of the screen.

  49. Simply highlight a jumper. Continue until all jumpers have been assigned to a stick. Then click on the desired stick.

  50. To move a jumper up or down in the stick, highlight the jumper and click h or i. To erase a jumper, highlight jumper then click “X”. Clicking the double X’s resets the entire stick.

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