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Drame Interactif

Drame Interactif. Nicolas Szilas LINC, Paris 8. Plan. Qu’est-ce qu’une histoire interactive? Le « paradoxe »… Le point de vue Drame Interactif Les approches Une approche! La fin du paradoxe... Le début d’une nouvelle écriture!. histoire vs récit. Définition. histoire interactive =

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Drame Interactif

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  1. Drame Interactif Nicolas Szilas LINC, Paris 8 LINC - Equipe "Technologies & Communications"

  2. Plan • Qu’est-ce qu’une histoire interactive? • Le « paradoxe »… • Le point de vue Drame Interactif • Les approches • Une approche! • La fin du paradoxe... • Le début d’une nouvelle écriture! LINC - Equipe "Technologies & Communications"

  3. histoire vs récit Définition histoire interactive = le lecteur modifie l’histoire LINC - Equipe "Technologies & Communications"

  4. Le « paradoxe » • Narration = suite d’événements arrangés par un auteur • Interaction = événements décidés par le lecteur • Qui fait quoi?? LINC - Equipe "Technologies & Communications"

  5. Le drame interactif • Drame = le récepteur perçoit directement les événements de l’histoire • Exemples: théâtre, cinéma, drame radiophonique, BD, jeu vidéo • Drame interactif: le récepteur est un personnage (sur ordinateur...) LINC - Equipe "Technologies & Communications"

  6. Les approches • Personnages intelligents • Jeux Vidéos (Creatures, B&W, Sims, etc.) • « Narrative characters » (Univ. Teesside) • Emergence... • (multi)linéarité générique • « Plot points » (CMU, Inesc) • Succession de scènes (B. Majerko, Facade) • Modèle de Propp (Darmstadt) • Simulation • Planification (Liquid Narrative, N. Sgouros) • Description structurale (U. Aalborg, IDtension) LINC - Equipe "Technologies & Communications"

  7. Exemple: Creatures LINC - Equipe "Technologies & Communications"

  8. Exemple: Creatures LINC - Equipe "Technologies & Communications"

  9. Exemple: Les Sims LINC - Equipe "Technologies & Communications"

  10. Exemple: Les Sims LINC - Equipe "Technologies & Communications"

  11. Exemple: Univ. of Teesside LINC - Equipe "Technologies & Communications"

  12. Exemple: Univ. of Teesside LINC - Equipe "Technologies & Communications"

  13. Exemple: Inesc LINC - Equipe "Technologies & Communications"

  14. Exemple: Façade LINC - Equipe "Technologies & Communications"

  15. Exemple: Façade LINC - Equipe "Technologies & Communications"

  16. Exemple: Liquid Narrative Group LINC - Equipe "Technologies & Communications"

  17. Exemple: Liquid Narrative Group Plan narratif LINC - Equipe "Technologies & Communications"

  18. Exemple: Liquid Narrative Group Plan narratif + Modélisation du suspens LINC - Equipe "Technologies & Communications"

  19. Exemple: IDtension... • L ’approche: Simuler le récit LINC - Equipe "Technologies & Communications"

  20. Analogie LINC - Equipe "Technologies & Communications"

  21. Modèle théorique Discours Intention, système de valeurs Histoire Personnages, buts, obstacles, actions,transformation, etc. Perception Cognitif,emotionnel LINC - Equipe "Technologies & Communications"

  22. Architecture Actions Narratives Actions narratives: Informer Inciter Dissuader Accepter Refuser Réaliser Condamner Féliciter • Joe vole les clefs à Marie • Joe accepte de voler les clefs... • Anne dissuade Joe de voler les clefs à Marie • Michel informe Anne queJoe veut voler les clefs à Marie • etc. LINC - Equipe "Technologies & Communications"

  23. Architecture Monde de l’histoire • Joe vole les clefs à Marie • Joe accepte de voler les clefs... • Anne dissuade Joe de voler les clefs à Marie • Michel informe Anne queJoe veut voler les clefs à Marie • etc. LogiqueNarrative LINC - Equipe "Technologies & Communications"

  24. Architecture Effets narratifs Cohérence éthique Cohérence motivationelle Pertinence Complexité Caractérisation Conflit Monde de l’histoire LogiqueNarrative LINC - Equipe "Technologies & Communications"

  25. Architecture Monde de l’histoire Modèleutilisateur LogiqueNarrative Séquenceurnarratif LINC - Equipe "Technologies & Communications"

  26. Architecture Monde de l’histoire Modèleutilisateur LogiqueNarrative Séquenceurnarratif Théâtre LINC - Equipe "Technologies & Communications"

  27. Personnages attt Valeurs Tâches Buts -1 0 X Obstacle Y {-X} -1 0 {+Y} Zoom sur le monde de l’histoire ACTIONS Décider Informer Inciter Dissuader Accepter Refuser Réaliser Condamner Féliciter LINC - Equipe "Technologies & Communications"

  28. Réalisme Cognitifs Emotions Zoom sur le séquenceur • Cohérence éthique • Cohérence motivationnelle • Pertinence • Charge cognitive • Caractérisation • Conflit • Suspense, surprise, spectacle… LINC - Equipe "Technologies & Communications"

  29. -1 0 Exemple 1 attt Paul Anna Bill Mme D Joe Mr D Tâches Objectifs Eliminer témoin Loi Témoin rétracté Acheter témoin Y X Pas assez riche Voler la banque Avoir argent {-X} Non violence Aller à Bangkok -1 0 vacances {+Y} LINC - Equipe "Technologies & Communications"

  30. Simulation: conditions initiales • Joe wishes to to change Mr D. ’s testimony • Anna and Bill know that • Anna knows Joe could buy Mr D. • Bill knows Joe could kill Mr D. LINC - Equipe "Technologies & Communications"

  31. Simulation: Deux modes • Automatique • Interactif LINC - Equipe "Technologies & Communications"

  32. Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so! Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness LINC - Equipe "Technologies & Communications"

  33. Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so! Résultats en automatique (1/2) Bill tells Joe to kill Mr D. LINC - Equipe "Technologies & Communications"

  34. Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so! Résultats en automatique (1/2) Joe tells Anna he could kill Mr D. LINC - Equipe "Technologies & Communications"

  35. Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so! Résultats en automatique (1/2) Anna dissuades him to do so! Bill encourages Joe to kill Mr D. LINC - Equipe "Technologies & Communications"

  36. Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so! Résultats en automatique (1/2) He proposes him some money for changing his testimony,but Mr D. wants a lot of money, and Joe is not rich enough LINC - Equipe "Technologies & Communications"

  37. Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so! Résultats en automatique (1/2) LINC - Equipe "Technologies & Communications"

  38. Joe tells her he is trying to get money He tells Bill too about it Bill inform him that he could rob the bank Joe accepts. He tells Anna he wants to rob the bank Anna encourages him to do it He tells Bill about his intention two Bill encourages to do it He tells Sylvie about his intention Sylvie dissuades him to do so Joe robs the bank, and he is successful He pays Mr D. He obtains the withdrawal of testimony from MR D. Résultats en automatique (2/2) Joe tells Anna he wants to rob the bank Anna encourages him to do it Sylvie dissuades him to do it He obtains the withdrawal of testimony from MR D. LINC - Equipe "Technologies & Communications"

  39. Joe tells her he is trying to get money He tells Bill too about it Bill inform him that he could rob the bank Joe accepts. He tells Anna he wants to rob the bank Anna encourages him to do it He tells Bill about his intention two Bill encourages to do it He tells Sylvie about his intention Sylvie dissuades him to do so Joe robs the bank, and he is successful He pays Mr D. He obtains the withdrawal of testimony from MR D. Résultats en automatique (2/2) LINC - Equipe "Technologies & Communications"

  40. Premier coup: Anna tells Joe he could try to buy Mr D., the witness Résultats en interactif • Joe tells Bill he could buy Mr D. • Joe tells Sylvie he could buy Mr D. • Joe tells Mr D. he wishes to change Mr D.’s testimony • Joe tells Mrs D. he wishes to change Mr D.’s testimony • Joe accepts to buy Mr D. • Joe refuses to buy Mr D. LINC - Equipe "Technologies & Communications"

  41. Deuxième coup: Bill tells Joe to kill Mr D. Résultats en interactif • Joe tells Anna he wants to buy Mr D. • Joe tells Bill he wants to buy Mr D. • Joe tells Sylvie he wants to buy Mr D. • Joe tells Mr D. he wants to buy Mr D. • Joe tells Mrs D. he wants to buy Mr D. • Joe tells Anna he could kill Mr D. • Joe tells Sylvie he could kill Mr D. • Joe tells Mr D. he wishes to change Mr D.’s testimony • Joe tells Mrs D. he wishes to change Mr D.’s testimony • Joe accepts to kill Mr D. • Joe refuses to kill Mr D. LINC - Equipe "Technologies & Communications"

  42. enfermé:~AVOIR(acteur,crochet); 0 pas_assez_nombreux:nbre amis enfermés<2 nbre amis non enfermés <1 non_violence -0,5 -1 Commandantneutralisé Exemple 2 émeute LINC - Equipe "Technologies & Communications"

  43. demander voler échanger poignarder reaction_victime pas_de_couteau: ~AVOIR(acteur,couteau); refus_pas_amis:affinité(acteur,possesseur)<0.8 mauvais_orateur:competence(acteur,parler)<0.6 0 0 non_violence honnetete -0,5 -0,5 -1 -1 refus_echange:affinité( acteur,possesseur)<0.5 Exemple 2 Posséder S {+AVOIR(acteur, chose_convoitee)} LINC - Equipe "Technologies & Communications"

  44. Discours Intention, système de valeurs Histoire Personnages, buts, obstacles, actions,transformation Perception Cognitif,emotionnel -1 0 attt Paul Anna Bill Mme D Joe Mr D Tâches Objectifs Eliminer témoin Loi Témoin rétracté Acheter témoin Y X Pas assez riche Voler la banque Avoir argent {-X} Non violence Aller à Bangkok -1 0 vacances {+Y} Le « paradoxe » • Narration = suite d’événements arrangés par un auteur • Interaction = événements décidés par le lecteur LINC - Equipe "Technologies & Communications"

  45. Paramètres Surface text Ecrire avec IDtension Monde de l’histoire Modèleutilisateur LogiqueNarrative Séquenceurnarratif Théâtre LINC - Equipe "Technologies & Communications"

  46. Retour d’expérience • Abstraction • Spatial vs temporel • Eclatement entre la structure et la forme • Raisonnement à partir de fragments d’histoires Monde del’histroire Modèleutilisateur Logique Narrative Séquenceur narratif Théâtre LINC - Equipe "Technologies & Communications"

  47. papier crayon ordinateur Linéarisation / délinéarisation Representation abstraite de l’histoire Fragments d’histoire Expérience Interactive LINC - Equipe "Technologies & Communications"

  48. Conclusion • L’histoire interactive est possible • … mais challenge technique: • Agents (très) intelligents • Modélisation complète du récit • Problèmes d’interface • Challenge d’écriture LINC - Equipe "Technologies & Communications"

  49. Pour en savoir plus... www.idtension.com LINC - Equipe "Technologies & Communications"

  50. Liens • Général: www.interactivestory.net/links.html • Jeu: thesims.ea.com/ blackandwhite.ea.com/ • Drame interactif gaips.inesc.pt/teatrix/ www.quvu.net/interactivestory.net/ (Façade) www.zgdv.de/zgdv/departments/z5/index_html_en liquidnarrative.csc.ncsu.edu/ www.idtension.com LINC - Equipe "Technologies & Communications"

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