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Interaction with Max: Creating a Spryte Object

Interaction with Max: Creating a Spryte Object. Lynne Hall Marc Hall. Before you start…. What are you creating? What object will you produce? Why that one? What will the Spryte do with it? What is the object for? Cooking, eating, wearing, communicating?. Using Max to create the object.

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Interaction with Max: Creating a Spryte Object

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  1. Interaction with Max:Creating a Spryte Object Lynne Hall Marc Hall

  2. Before you start… • What are you creating? • What object will you produce? • Why that one? • What will the Spryte do with it? • What is the object for? • Cooking, eating, wearing, communicating?

  3. Using Max to create the object • Modelling • If relatively new to Max - simple box modelling techniques • More experienced - procedural modelling techniques. • Materials • Textures drawn in Photoshop • Complex materials in Max • Rendering • Press F9 in perspective view to see what it looks like

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