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Fresnel Targets in UV space mission

Fresnel Targets in UV space mission. Light Scattering from Dust Disks in active circumstellar, interstellar, galactic. Summary. Fresnel Configurations UV Observation Targets Light Scattering Numerical Profile Simulations Simulation of Fresnel Imagery in a UV space Mission. UV Observation.

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Fresnel Targets in UV space mission

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  1. Fresnel Targets in UV space mission Light Scattering from Dust Disks in active circumstellar, interstellar, galactic

  2. Summary • Fresnel Configurations • UV Observation Targets • Light Scattering • Numerical Profile Simulations • Simulation of Fresnel Imagery in a UV space Mission

  3. UV Observation • Why scattering light objects • Young stars have dust disks rotating around, mixed with gas. • Scattered light from dust ( gas does not scatter light) • Planets and young brown dwarfs can be detected with these formation. • Interesting?

  4. UV Observation Targets • High Energy Source • Stars, Active Galaxy etc • High Energy Particles • UV radiation Source or Scattered light source • Deep Space Targets • Galactic objects • Distant Objects : 10-150 pc

  5. UV Targets with scattering mechanism observations

  6. UV Targets with scattering mechanism observations • Jets and Young Stars Sample

  7. Accretion Disk of Dust in Circumstellar, interstllar and Galactic

  8. UV Observation • UV Observation for Fresnel Imaging • High Energy Sources • UV Wavelength : 100 -300 nm( 100,130,190) • High Angular Resolution Image in UV detection • Long focal distance

  9. Fresnel Configurations • Scenarios • Array Size configuration • UV Band : Wavelength

  10. Scattering of light principle • Scattered Light • Scattering function • Henyey- Greenstein scattering function

  11. Simulation Configurations • Energy: Solar Energy • Distance: 150 • Disks Ratio: Thin Disk model • Rin = 15 AU. • Rout = 200AU • Disk Ratio : Think disk Type • Fresnel Configuration • Array size : 20 m • Wavelengths: independent [125-350 nm, 1250°-3500°] • Resolution 0.7 mas

  12. Numerical Profile • Large arrays size and High resolution and High Dynamic Range

  13. Simulation Results • Image Simulation and Fresnel image simulation of the Object • 15PC

  14. Deeper observation at 150 pc • If it is further away??

  15. Thank you for you attention Any question are welcome Enjoy this!

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