C S 3 5 4 0. at UVU. Dr. Brian Durney. Computing and Networking Sciences. Why Game Programming?. It’s fun! . (Most of the time) It’s also a whole lot of work: game design software design and implementation art, music, sound, writing testing. Nine Billion Dollars.
C S 3 5 4 0
Dr. Brian Durney
Computing and Networking Sciences
(Most of the time)
It’s also a whole lot of work:
Computer games are a big industry.
"More money is spent on games than on movies."
Yes, real research:
No, they’re not talking about chess.
Human-level AI’s Killer Application:
Interactive Computer Games
John E. Laird and Michael van Lent
University of Michigan
Look at a commercial game in terms of the game design principles we discuss in class.
Write a program to control a bot.
We will also look at this game in terms of graphics and game design.
How can the server efficiently tell when one bot hits another?
How can the display keep the beam from going through obstacles?
Artificial Intelligence in Interactive Digital Entertainment
Organization for Making and Exploring Game Applications
Help build a computer game experience like no other: a game that puts you and your friends on a starship bridge with a 50-inch main view screen, 6 computer stations, and props, fighting an enemy crew that's just waiting to blow you away in real-time space combat.