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Shotgun No Huddle Spread Offense. Malzahn Style. FORMATIONS. Formations. Formations. X. Z. X. Z. F. Y. H. Y. H. Q. Q. Cat. F. 2. X. Z. X. Z. Y. H. H. Y. Q. Q. 3 Left Strong. F. F. 3 Right Strong. X. Z. Z. H. H. Y. Y. X. Q. Q. F. Trio. F. Colorado. H.

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Formations

Formations

X

Z

X

Z

F

Y

H

Y

H

Q

Q

Cat

F

2

X

Z

X

Z

Y

H

H

Y

Q

Q

3 Left Strong

F

F

3 Right Strong

X

Z

Z

H

H

Y

Y

X

Q

Q

F

Trio

F

Colorado

H

Z

X

H

X

Y

Y

Z

F

F

Q

Q

Diamond Left

Diamond Right


Formations

Formations

Y

Z

X

Y

X

Z

H

H

Q

Q

F

F

V Right

V Left

X

Z

X

Z

Y

H

Y

F

Q

H

Q

F

Stack Right

Trey

X

Z

X

LG

RG

Z

LT

RT

Y

H

F

H

Y

F

Q

Q

Stack Left

Barbie

Z

X

Z

RT

RG

X

LG

LT

F

H

Y

Y

H

Q

F

2 Nasty

Nuts

Q


Formations

Formations

X

Z

X

Z

Y

H

H

Y

Q

Q

F

F

3 Right

3 Left

X

Z

X

Z

H

Y

Y

H

Q

Q

F

F

2 Strong

Stack Left F In



F

N

$

C

C

B B

E T T E

X

Z

H

Y

Q

F

2

Vs

4-2-5 Cover One

2 0

2 0

1 5

1 5

1 0

1 0

5

5


F

$

N

C

C

B

E T T E

X

Z

H

Y

Q

F

2

Vs

4-1-6 Cover Two

2 0

2 0

1 5

1 5

1 0

1 0

D

5

5


F

B B B B

C

C

E T T E

X

Z

H

Y

Q

F

2 Nasty

Vs

4-4-3 Cover One

Goaline

2 0

2 0

1 5

1 5

1 0

1 0

5

5


F

$

N

C

B

C

E T T E

X

Z

Y

H

Q

F

3 Right

Vs

4-1-6 Cover Two

2 0

2 0

1 5

1 5

1 0

1 0

D

5

5


F

$

N

C

B

C

E T T E

X

Z

Y

H

Q

F

3 Right Strong

Vs

4-1-6 Cover Two

2 0

2 0

1 5

1 5

1 0

1 0

D

5

5


F

$

N

C

C

B

E T T E

3 Left Strong

Vs

4-1-6 Cover One

2 0

2 0

1 5

1 5

1 0

1 0

B

5

5

Z

X

H

Y

Q

F


F

$

N

C

C

B

E T T E

V Left

Vs

4-1-6 Cover One

2 0

2 0

1 5

1 5

1 0

1 0

B

5

5

Z

X

Y

H

Q

F


F

$

N

C

C

B B

E T T E

H

X

Z

Y

F

Q

Diamond Right

Vs

4-2-5 Cover Two

2 0

2 0

1 5

1 5

1 0

1 0

5

5


F

$

N

C

C

B B

E T T E

X

Z

Y

F

H

Q

Stack Right

Vs

4-2-5 Cover Two

2 0

2 0

1 5

1 5

1 0

1 0

5

5


F

N

$

C

C

B B

E T T E

X

Z

H

Y

F

Q

Cat

Vs

4-2-5 Cover One

2 0

2 0

1 5

1 5

1 0

1 0

5

5


F

$

N

C

C

B

E T T E

X

Z

F

H

Y

Q

Cat Left

Vs

4-1-6 Cover One

2 0

2 0

1 5

1 5

1 0

1 0

B

5

5



Run Game Concepts

  • Wedge

  • Counter

  • Jet

  • Power

  • Zone

  • *Player whose circle is filled in “Black” ran the ball. Player who is colored “Yellow” had a fake to them.


Run game notes
Run Game Notes

  • Fly sweep motion action (Killer)

  • Motion by back to other side (Move)

  • Option motion(over)

  • QB or RB can run any of the plays

  • Wedge-zone like, create a tube

  • Counter-build a wall, pull two


Wedge vs 4 2
WEDGE VS 4-2

B

B

Read

E

T

T

E


Wedge vs 3 3
WEDGE VS 3-3

B

B

B

Read

E

N

E


Wedge vs 5 1
WEDGE VS 5-1

B

Read

E

T

T

N

E


Qb wedge vs 3 2
QB WEDGE VS 3-2

B

B

E

N

E


PLAYSIDE TACKLE:

Overtake the DT or climb to the near LB.

PLAYSIDE GUARD:

Double team with the tackle to the playside LB. Get movement on the down lineman.

CENTER:

Double team with the Guard to the backside LB. If odd front, stay on.

BACKSIDE GUARD:

Overtake the DT. If odd front, get up to LB.

BACKSIDE TACKLE:

Pass set the Defensive End.


RECEIVERS:

Playside- stalk, Backside- cutoff.

F:

Roll to the handoff and press the LOS before cutting. Hit the hole quickly. Read the A gap player to the the LB behind.

QB:

After catching the snap, mesh with F and read the defensive end. If he closes on F, pull the ball and get upfield.


2 strong killer h 20 wedge vs 4 2 5 cover two
2 StrongKiller H 20 WedgeVs4-2-5 Cover Two

F

$

N

B B

C

C

E T T E

X

Z

H

Y

Q

F


3 right strong killer y 20 wedge vs 4 1 6 cover two
3 Right StrongKiller Y 20 WedgeVs4-1-6 Cover Two

F

$

B B N

C

C

E T T E

X

Z

Y

H

Q

F


3 right strong 20 wedge vs 4 2 5 cover two
3 Right Strong20 WedgeVs4-2-5 Cover Two

F

$

B B N

C

C

E T T E

X

Z

Y

H

Q

F


2 21 wedge vs 4 2 5 cover two
2 21 WedgeVs4-2-5 Cover Two

F

$

B B

C

C

N

E T T E

X

Z

H

Y

Q

F


Diamond right 10 wedge vs 4 2 5 cover two
Diamond Right 10 WedgeVs4-2-5 Cover Two

F

$

C

B B

C

N

E N T E

X

H

Z

Y

F

Q


Counter vs 4 2
COUNTER VS 4-2

B

B

Read

E

T

T

E


Counter vs 3 3
COUNTER VS 3-3

B

B

B

Read

E

N

E


Counter vs 5 1
COUNTER VS 5-1

B

Read

E

T

N

T

E


RECEIVERS:

Playside- stalk, Backside- cutoff.

F:

Counter step, flash hands and step back thru for the handoff. Follow the pulling tackle and read his block.

QB:

After catching the snap, reach and mesh with F, while reading the BSDE.


PLAYSIDE TACKLE:

Double team with the guard to the BSLB.

PLAYSIDE GUARD:

Double team with the tackle to the backside LB. Get movement on the down lineman.

CENTER:

Pull and kick the DE. If 3-3 front, stay on.

BACKSIDE GUARD:

Base block the DT. If 3-3 front, pull and kick the DE.

BACKSIDE TACKLE:

Pull and lead up the hole.


3 right strong 23 counter read vs 4 2 5 cover one
3 Right Strong23 Counter ReadVs4-2-5 Cover One

F

C

C

B B

$

N

Read

E T T E

X

Z

Y

H

Center kicks out EMOL

BST pulls through hole.

QB reads DE to decide if they keep.

Q

B


2 nasty killer h 18 jet sweep vs 4 4 3 cover one

F

B B B B

C

C

E T T E

X

Z

H

Y

Q

F

2 NastyKiller H 18 Jet SweepVs4-4-3 Cover One


Cat left killer z 39 jet vs 4 2 5 cover two
Cat LeftKiller Z 39 Jet Vs4-2-5 Cover Two

F

$

B B

Read

N

C

C

E T T E

Y

X

Z

F

H

Q


Cat left killer y 39 jet vs 4 2 5 cover two
Cat LeftKiller Y 39 JetVs4-2-5 Cover Two

F

$

B B

Read

N

C

C

E T T E

Z

X

Y

F

H

Q


2 26 power vs 4 2 5 cover one
2 26 Powervs4-2-5 Cover One

F

C

B B

C

N

$

E T T E

X

Z

H

Y

  • B back tacks one step and cuts

  • back.

  • BSG pulled on the play.

  • Playside blocks down.

  • F reads G’s block and bounced it outside.

Q

F


2 26 power vs 3 3 5 cover two
2 26 Powervs3-3-5 Cover Two

$

F

C

B B B

C

N

D

T N E

X

Z

H

Y

Q

F


2 strong 24 zone read vs 4 2 5 cover two
2 Strong24 Zone ReadVs4-2-5 Cover Two

F

$

N

B B

C

C

Read

E T T E

X

Z

H

Y

Q

F



Passing Game Symbols

  • If the player is colored “Blue” it was an incomplete pass to that intended receiver.

  • If the player is colored “Green” it was a completed pass to that receiver.


QUICK GAME

Stop

Square

Choice

Bow

Bubble

Short


Cat stop

F

N

$

C

C

B B

E T T E

X

Z

H

Y

F

Q

2 0

2 0

CAT STOP

1 5

1 5

1 0

1 0

5

5


Cat f move stop

F

N

$

C

C

B B

E T T E

X

Z

H

Y

F

Q

2 0

2 0

CAT F MOVE STOP

1 5

1 5

1 0

1 0

5

5

Y


2 slots stop wide post

2 0

2 0

2 SLOTS STOPWIDE POST

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


2 slots post wide stop

2 0

2 0

2 SLOTS POSTWIDE STOP

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


2 square

2 0

2 0

2SQUARE

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


3 left stop

2 0

2 0

3 LEFT STOP

1 5

1 5

F

1 0

1 0

$

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


3 left stop z hitch go

2 0

2 0

3 LEFT STOPZ HITCH & GO

1 5

1 5

F

1 0

1 0

$

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


3 left stop z go

2 0

2 0

3 LEFT STOP Z GO

1 5

1 5

F

1 0

1 0

$

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


V left curl h go

F

$

N

C

C

B

E T T E

2 0

2 0

V LEFT CURL H GO

1 5

1 5

1 0

1 0

B

5

5

Z

X

Y

H

Q

F


2 choice

2 0

2 0

2 CHOICE

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


2 bow

$

F

N

C

C

B B

E T T E

X

Z

H

Y

Q

F

2 0

2 0

2 BOW

1 5

1 5

1 0

1 0

5

5


3 right flip y bubble

2 0

2 0

3 RIGHT FLIP Y BUBBLE

1 5

1 5

F

$

1 0

1 0

N

D

C

B

C

5

5

E T T E

X

Z

Y

H

Q

F


Diamond right f bubble z go

F

$

N

C

C

B B

E T T E

H

X

Z

Y

F

Q

2 0

2 0

DIAMOND RIGHT F BUBBLE Z GO

1 5

1 5

1 0

1 0

5

5


Diamond right f bubble pump go

F

$

N

C

C

B B

E T T E

H

X

Z

Y

F

Q

2 0

2 0

DIAMOND RIGHT F BUBBLE PUMP & GO

1 5

1 5

1 0

1 0

5

5


2 strong slots bubble

$

F

N

C

C

B B

E T T E

X

Z

H

Y

Q

F

2 0

2 0

2 STRONGSLOTS BUBBLE

1 5

1 5

1 0

1 0

5

5


2 short

2 0

2 0

2 SHORT

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F



3 right scissors

F

$

N

C

B

C

E T T E

X

Z

Y

H

Q

F

2 0

2 0

3 RIGHT SCISSORS

1 5

1 5

1 0

1 0

D

5

5


3 right flip curl h wheel

2 0

2 0

3 RIGHT FLIP CURL H WHEEL

1 5

1 5

F

$

1 0

1 0

N

D

C

B

C

5

5

E T T E

X

Z

Y

H

Q

F


3 right flip slants y wheel

2 0

2 0

3 RIGHT FLIPSLANTS Y WHEEL

1 5

1 5

F

$

1 0

1 0

N

D

C

B

C

5

5

E T T E

X

Z

Y

H

Q

F


2 curl h flat

2 0

2 0

2 CURL H FLAT

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


2 slants go

2 0

2 0

2 SLANTS GO

1 5

1 5

F

1 0

1 0

N

$

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


Dropback

Game

Slide

Smash

Drive

Follow

Fade

Mesh


3 right slide z go

F

$

N

C

B B

C

E T T E

X

Z

Y

H

Q

F

2 0

2 0

3 RIGHT SLIDE Z GO

1 5

1 5

1 0

1 0

5

5


3 right slide

F

$

N

C

B B

C

E T T E

X

Z

Y

H

Q

F

2 0

2 0

3 RIGHT SLIDE

1 5

1 5

1 0

1 0

5

5


2 smash

2 0

2 0

2 SMASH

1 5

1 5

1 0

F

1 0

$

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


Cat smash

F

N

$

C

C

B B

E T T E

X

Z

H

Y

F

Q

2 0

2 0

CAT SMASH

1 5

1 5

1 0

1 0

5

5


Stack left f left x drive

2 0

2 0

STACK LEFT F LEFTX DRIVE

1 5

1 5

F

$

1 0

1 0

N

C

C

B B

5

5

E T T E

X

Z

Y

H

Q

F


2 z follow slots wheel

2 0

2 0

2 Z FOLLOWSLOTS WHEEL

1 5

1 5

F

$

1 0

1 0

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


Cat hitch fade f dig

F

N

$

C

C

B B

E T T E

X

Z

H

Y

F

Q

2 0

2 0

CAT HITCH FADEF DIG

1 5

1 5

1 0

1 0

5

5


Stack right y fade f post

F

$

N

C

C

B B

E T T E

X

Z

Y

F

H

Q

2 0

2 0

STACK RIGHT Y FADEF POST

1 5

1 5

1 0

1 0

5

5


2 z follow slots wheel1

2 0

2 0

2 Z FOLLOWSLOTS WHEEL

1 5

1 5

F

$

1 0

1 0

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


2 fade

2 0

2 0

2 FADE

1 5

1 5

F

$

1 0

1 0

N

C

C

B B

5

5

E T T E

X

Z

H

Y

Q

F


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