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Immersive Visualization at Calit2

Immersive Visualization at Calit2. J ü rgen P. Schulze, Ph.D. California Institute for Telecommunication and Information Technology (Calit2) University of California San Diego PRAGMA 14 – March 12, 2008. Concept by Tom DeFanti, Greg Dawe Computers: 15 Dell XPS PCs with Quad Core Intel CPUs

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Immersive Visualization at Calit2

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  1. Immersive Visualization at Calit2 Jürgen P. Schulze, Ph.D. California Institute for Telecommunicationand Information Technology (Calit2) University of California San Diego PRAGMA 14 – March 12, 2008

  2. Concept by Tom DeFanti, Greg Dawe Computers: 15 Dell XPS PCs with Quad Core Intel CPUs OS: CentOS Linux Graphics cards:2 Nvidia Quadro 5600 per node Projectors: 30 JVC HD2k (1920x1080 pixels), 30 megapixels per eye Stereo: passive with circular polarization filters 15 screens, ~8 x 4 feet each Optical tracking system by ART Visualization software:COVISE, OpenSceneGraph Programming Language: C++ The StarCAVE

  3. StarCAVE

  4. Varrier – Autostereoscopic Display Dan Sandin, Greg Dawe, Tom Peterka, Tom DeFanti, Jason Leigh, Jinghua Ge, Javier Girado, Bob Kooima, Todd Margolis, Lance Long, Alan Verlo, Maxine Brown, Jurgen Schulze, Qian Liu, Ian Kaufman, Bryan Glogowski

  5. Varrier Concept

  6. ATLAS in Silico • Project Lead: Ruth West, UCSD NCMIR • Team: Todd Margolis, Iman Mostafavi, JP Lewis, Joachim Gossmann, Ben Hackbarth, Alex Horn, Sam Fernald, Jürgen Schulze, Weizhong Li, Trevor Henthorn, Toshiro Yamada, Rajvikram Singh, Javier I. Girardo, Tommy Chheng, Tom Cassey, Jeffrey Lien • On display at SIGGRAPH 2007 in San Diego • Project description from homepage:"ATLAS in Silico is a new media artwork that reflects upon humanity's long-standing quest for an understanding of the nature, origins, and unity of life. It explores new ways of representing nature in the era of metagenomics."

  7. ATLAS - Data • Sorcerer II Global Ocean Survey (2003-2006) • Sampled microbial biodiversity of the oceans • Data hosted by CAMERA project

  8. ATLAS - Graphics • 50,000 particles • Every particle has spatial signature • Patterns develop automatically • Shape grammar generates unique geometry from particle features

  9. ATLAS – Computer Vision • Marker-less motion tracking for user interaction • 2 cameras: • one behind the user • one above the user • Head tracking from ART

  10. ATLAS - Audio • 10.1 channels • Implemented in Pure Data (pd)

  11. More Information • IVL Wiki:http://ivl.calit2.net/wiki/ • ATLAS Homepage:http://www.atlasinsilico.net/ • Contact:jschulze@ucsd.eduhttp://www.calit.net/~jschulze/

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