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Chapter 7

Chapter 7. The Design of Sequential Systems. Continuing Examples ( CE ) CE7. A Mealy system with one input x and one output z such that z = 1 at a clock time iff x is currently 1 and was also 1 at the previous two clock times.

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Chapter 7

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  1. Chapter 7 The Design of Sequential Systems

  2. Continuing Examples (CE) CE7.A Mealy system with one input x and one output z such that z = 1 at a clock time iff x is currently 1 and was also 1 at the previous two clock times. CE8. A Moore system with one input x and one output z, the output of which is 1 iff three consecutive 0 inputs occurred more recently than three consecutive 1 inputs. CE9.A system with no inputs and three outputs, that represent a number from 0 to 7, such that the output cycles through the sequence 0 3 2 4 1 5 7 and repeat on consecutive clock inputs. CE10.A system with two inputs, x1and x2, and three outputs, z1, z2, and z3, that represent a number from 0 to 7, such that the output counts up if x1= 0 and down if x1 = 1, and recycles if x2 = 0 and saturates if x2 = 1. Thus, the following output sequences might be seen x1 = 0, x2 = 0: 0 1 2 3 4 5 6 7 0 1 2 3 4 5 6 7 … x1 = 0, x2 = 1: 0 1 2 3 4 5 6 7 7 7 7 7 7 7 7 7 … x1 = 1, x2 = 0: 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 … x1 = 1, x2 = 1: 7 6 5 4 3 2 1 0 0 0 0 0 0 0 0 0 … (Of course, x1, and x2 may change at some point so that the output would switch from one sequence to another.)

  3. Step 1: From a word description, determine what needs to be stored in memory, that is, what are the possible states. Step 2: If necessary, code the inputs and outputs in binary. Step 3: Derive a state table or state diagram to describe the behavior of the system. Step 4: Use state reduction techniques (see Chapter 7) to find a state table that produces the same input/output behavior, but has fewer states. Step 5: Choose a state assignment, that is, code the states in binary. Step 6: Choose a flip flop type and derive the flip flop input maps or tables. Step 7: Produce the logic equation and draw a block diagram (as in the case of combinational systems).

  4. CE7.A Mealy system with one input x and one output z such that z = 1 at a clock time iff x is currently 1 and was also 1 at the previous two clock times. Begin with state diagram or state table. States are labeled arbitrarily as A B C…. Select state assignments arbitrarily A=00, B=01, C=….. Not clear, now, which will give least combo logic for the circuit. Remember, states are the Q (output) of a FF.

  5. From diagram, create truth table, for input x If Moore machine, create output z truth table. Assignment is using table (a) First half is for x=0, then x=1

  6. Create next state and output K-maps From truth tables Use each input to make a K-map of the PS Write Boolean equation from K-maps q1* = x q2 + x q1 q2* = x q´2 + x q1 z = q1 q2

  7. q1* = x q2 + x q1 q2* = x q´2 + x q1 z = q1 q2 D is simple to illustrate So do not need D1 D2 column Decide type of FF to use Then calculate the input required To get the appropriate state change D is same as next state q* D1 = x q2 + x q1 D2 = x q´2 + x q1

  8. D1 = x q2 + x q1 D2 = x q´2 + x q1 z = q1 q2

  9. Repeat the design using JK Repeat the design truth table first 5 cols Calculate the JK inputs to make the transition From PS to NS First look only at FF1, the shaded columns What JK input is required to get from q1 to q1* Next state, q*, depends on either J or K’, but not both

  10. Complete the input table Then use each input to make a K-map of the PS J1 = xq2 K1 = x´z =q1q2 J2 = x K2 = x´ + q´1 J1 & K1 do not depend onQ1 J2 & K2 do not depend on Q2

  11. J1 & K1 do not depend onQ1 J2 & K2 do not depend on Q2 Not unique to this problem, But there is always a min solution Where this is true. There are adjacent don’t cares That combine to create the phenom By eliminating a variable.

  12. Repeat the design using SR Repeat the design truth table first 5 cols Calculate the SR inputs to make the transition From PS to NS First look only at FF1, the shaded columns What SR input is required to get from q1 to q1* SR FF input table SR FF state diagram SR FF design table Next state, q*=1, depends on S q*=0, depends on R

  13. SR FF input table Note Complete the input table Then use each input to make a K-map of the PS S1 = xq2R1 = x´z =q1q2 S2 = xq´2R2 = x´ + q´1q2

  14. Repeat the design using T Repeat the design truth table first 5 cols Calculate the T inputs to make the transition From PS to NS First look only at FF1, the shaded columns What T input is required to get from q1 to q1* T FF input table T FF state diagram T FF design table Next state, q*=toggle if T=1

  15. T FF input table Note This is most expensive in terms of gates But other problems may be less expensive Complete the input table Then use each input to make a K-map of the PS The single implicant could combine with adjacent , But is left single so have same variable in both T1 & T2 T1 = x´q1 + xq´1q2 T2 = x´q2 + xq´2 + xq´1q2 z =q1q2

  16. JK never requires more logic than SR or T T is JK with same input to both SR & JK have the same1’s. JK has more don’t cares. However, JK is most complex to design. Engineering cost often exceeds hdwe saving. Not all FF’s must be same. There can be mix of D and JK for example. Simply use the appropriate table for the FF

  17. ANOTHER APPROACH without the use of truth tables NS q1* is the tan columns And can be used to make K-map NS q2* is the gray columns And can be used to make K-map This is the NS If the FF is D, then this is also the input

  18. Use the NS q1 K-map w/ the JK FF design table Look at PS=q1 & x=0 columns First 2 rows q1 goes PS=0 to NS=0 So J=0 K=x Last 2 rows q1 goes PS=1 to NS=0 So J=x K=1 Look at PS=q1 & x=1 columns First row q1 goes 0 to 0 So JK = 0x Second row q1 goes 0 to 1 So JK = 1x Last rows q1 goes 1 to 1 So JK = x0

  19. Use the NS q2 K-map w/ the JK FF design table Caution q1 input is used w/ both columns of NS q1* To obtain the inputs of the first FF q2 input is used w/ both columns of NS q2* To obtain the inputs of the second FF

  20. QUICK METHOD Quick method applies only to JK Does not apply to D or T Takes advantage of J1K1 does not depend on q1 Definition of FF q* = Jq’ + K’q For q=0 q* = J1 + K’0 = J For q=1 q* = J0 + K’1 = K’ For part of NS q* map with q1 = 0 gives input J map (tan) For part of NS q* map with q1 = 1 gives input K’ map (gray) Reduced K-map from 3 to two 2 variable k-maps eliminated q1 Get the same results J1 = xq2 K1’ = x or K1 = x’

  21. Compute second FF by quick method Definition of FF q* = Jq’ + K’q For q=0 q* = J1 + K’0 = J For q=1 q* = J0 + K’1 = K’ For part of NS q* map with q2= 0 gives input J map (tan) For part of NS q* map with q2= 1 gives input K’ map (gray) J2 = x K2 = x’ + q1*

  22. State table given State assignment selected Example 7.4 Moore machine Output depends on input From these create the truth table w/ col for state name For D FF D input is same as q* Create K-map for each FF input Minimize K-map to get Boolean equation Create the truth table plus columns for JK input z =x´ + q1q2 D1 = x´ + q´1 + q´2 D2 = xq´2 + xq´2 J1= 1 K1 = xq2 J2 = x´K2 = x´

  23. COUNTER DESIGN Base 16 Counter How many states? 16 How many FF? 4 Make truth table showing sequence Left side PS, right side NS

  24. Implement with flip/flop Not going thourh all ste3sp – just showing results DA = xAC´ + xBC DB = x´A + x´B + x´C DC = x´A + x´B + x´C´ + AC´ z = A + BC D input = q* JD =KD =CBA JC =KC =BA JB =KB =A JA =KA = 1

  25. COUNTER DESIGN Up / Down Counter 0-7 In = 0 = up In = 1 = down How many states? 8 How many FF? 3 Make truth table showing sequence Left side PS, right side NS JA =KA = 1 JB =KB =x´A +xA´ JC =KC =x´BA +xB´A´

  26. COUNTER DESIGN 0, 3, 2, 4, 1, 5, 7, and repeat 6 is DC How many states? 8 How many FF? 3 Make truth table showing sequence Left side PS, right side NS What is the difference? in all the counters or Detecting a sequence? Just the PS / NS stable

  27. Implement with D FF Create transition table for FF inputs Make K-map of the inputs Write Boolean equation from K-map D1 = q´2q3 + q2q´3 D2 = q´1q´2q´3 + q´1q2q3 + q1q´2q3 D3 = q´2

  28. Look at result of starting in state 110 (6) q1 = 1, q2 = 1, and q3 = 0 D1 = q´2q3 + q2q´3 = 00 + 11 = 1 D2 = q´1q´2q´3 + q´1q2q3 + q1q´2q3 = 001 + 011 + 100 = 0 D3 = q´2 = 0 This is the state diagram, including what happens if get in state 110

  29. CE6. A system with one input x and one output z such that z = 1 iff x has been 1 for at least three consecutive clock times. This is our same old friend, a Moore machine Out not dependent on in

  30. Store in memory the number of consecutive 1’s Remember memory = FF state A none, that is, the last input was 0 B one C two D three or more Build state diagram and state table from this memory

  31. CE7. A system with one input x and one output z such that z = 1 at a clock time iff x is currently 1 and was also 1 at the previous two clock times. CE7#. A Mealy system with one input x and one output z such that z = 1 iff x has been 1 for three consecutive clock times. Two ways of stating problem. This is our same old friend, as a Mealy machine – out dependent on in

  32. Because Z depends on in, can save a state (Memory location) with Mealy Store in memory the number of consecutive 1’s. A none, the last input was 0 B one C two or more

  33. Convert the memory table to a state diagram

  34. Compare the timing diagrams Moore – 4 state Mealy – 3 state Glitch in Mealy No redundant term or state Out = 1 briefly because out occurs at C w/ input of 1, But input goes to 0 during C state. Not good.

  35. Design a Mealy system with one input x and one output z such that z = 1 iff x has been 1 for exactly three consecutive clock times. A sample input/output trace for such a system is x 0 1 1 1 1 1 1 1 0 1 1 0 1 1 1 0 1 z 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 ↑ ↑ Arrows indicate output to be made based on NS Look at memory storage states A none, that is, the last input was 0 B one 1 in a row C two 1’s in a row D three 1’s in a row E too many (more than 3) 1’s in a row

  36. Design a Moore system with one input, x, and one output z such that z = 1 iff x has been 1 for exactly three consecutive clock times. Trace x 0 1 1 1 1 1 1 1 0 1 1 0 1 1 1 0 1 z 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 Moore output does not change until after next clock

  37. CE8. Design a Moore system whose output is 1 iff three consecutive 0 inputs occurred more recently than three consecutive 1 inputs. Ex 7.14 A sample input/output trace for such a system is x 1 1 1 0 0 1 0 1 1 1 0 0 1 0 0 0 0 1 1 1 1 0 1 z ? ? ? 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 0 0 0 0 0 Make state diagram so get an output change Sequence 000 111 Now add paths for other inputs

  38. CE11. Design a Moore model bus controller that receives requests on separate lines, R0 to R3, from four devices desiring to use the bus. It has four outputs, G0 to G3, only one of which is 1, indicating which device is granted control of the bus for that clock period. The low number device has the highest priority, if more than one device requests the bus at the same time. We look at both interrupting controllers (where a high priority device can preempt the bus) and one where a device keeps control of the bus once it gets it until it no longer needs it. The bus controller has five states: A: idle, no device is using the bus B: device 0 is using the bus C: device 1 is using the bus D: device 2 is using the bus E: device 3 is using the bus

  39. Create state diagram. It has many don’t cares because of priority system It goes to the highest state, if there are no other requests It goes to state B if R0=1, no matter what else.

  40. Preemptive controller Higher priority take control

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