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Using Libraries The make utility UNIX System Calls Further Topics

C Programming:Part 4. Using Libraries The make utility UNIX System Calls Further Topics. Function Libraries – some examples. The Unix standard library pthreads pthread.h Multithreaded programming NAG C –library

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Using Libraries The make utility UNIX System Calls Further Topics

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  1. C Programming:Part 4 • Using Libraries • The make utility • UNIX System Calls • Further Topics

  2. Function Libraries – some examples • The Unix standard library • pthreads pthread.h • Multithreaded programming • NAG C –library • A comprehensive collection of functions for the solution of numerical and statistical problems • GNU Scientific library • HDF5 • The ACML libraries (with the NAG C library) • Open source AMD library • g-soap toolkit • A toolkit for developing distributed applications using web services

  3. Using the nag c libraries • #include <nag.h> • #include <nags.h> • Building an application using the portland compilers • pgcc myapp.c –g77libs -I/usr/local/packages5/nag/cll6a09dgl/include /usr/local/packages5/nag/cll6a09dgl/lib/libnagc_nag.a -lpthread -lm • Building an application using the gnu compilers • gcc myapp.c -I/usr/local/packages5/nag/cll6a09dgl/include /usr/local/packages/nag/cll6a09dgl/lib/libnagc_nag.a -lpthread -lm • Documentation • Documentation at http://www.shef.ac.uk/wrgrid/software/nag • NAG C Library manual • http://www.wrgrid.group.shef.ac.uk/icebergdocs/nagdocs/nag/

  4. Examples for the NAG C Libraries • The examples for the nag c library can be tested as follows • A command named nagc_example is provided to help with the task of using NAG C. This command copies into the users current directory the example program that calls a selected nag library routine. • Create a working directory, move into it and then issue this command. • Example • mkdir nagtest • cd nagtest • nagc_example d01ajc

  5. Using the gsl libraries • #include <gsl/gsl_math.h> • Building an application using the portland compilers • pgcc myapp.c –g77libs -I/usr/local/include -L/usr/local/lib -lm –lgsl -lgslcblas • Building an application using the gnu compilers • gcc myapp.c –g77libs -I/usr/local/include -L/usr/local/lib -lm –lgsl -lgslcblas • Examples • Documentation at http://www.gnu.org/software/gsl/manual/html_node/index.html#Top

  6. Example Program Using GSL #include <stdio.h> #include <gsl/gsl_sf_bessel.h> /*demonstrates the use of the library by computing the value of the Bessel function J_0(x) for x=5 */ int main (void) { double x = 5.0; double y = gsl_sf_bessel_J0 (x); printf ("J0(%g) = %.18e\n", x, y); return 0; }

  7. Building Large Applications • Typically compile program using • g++ –o myprog myprog.c –lm –g • Large programs • Modularized • Combine into a single executable • Building large applications is a multi step process • Compile each source file • Link resulting objects into an executable

  8. Example Multi Source Program:1 • To build the Monte-carlo model, mc, we do the following. • g++ –c –g mc.cpp • g++ –c –g mc_system.cpp • g++ –c –g mc_particle.cpp • g++ –c -g mc_statistics.cpp • g++ –o mc mc.o mc_system.o mc_particle.o mc_statistics.o –lm • Note: only one of the sources has a main function

  9. Example Multi Source Program:2 • If mc_system.cpp is edited we don’t need to recompile • mc_statistics, mc_particle or mc • Rebuild the application as follows • g++ –c –g mc_system.cpp • g++ –o mc mc.o mc_system.o mc_particle.o mc_statistics.o –lm • Automate these steps using make

  10. Libraries • Libraries are packaged collections of object files • Standard library contains printf… etc.. • Maths library contains sin, cos etc.. • Specify additional libraries with –l<name> • Only standard library is provided automatically • To compile a program with a maths library • g++ –c myprog myprog.c -lm

  11. Building your own library • Benefits of building libraries • Share standardised functions with community • Separate functionality from detailed code • Good way of packing up your most useful routines and reusing them • How to build • Build libraries using • Named as lib<name>.a or lib<name>.so • http://www-cs.canisius.edu/PL_TUTORIALS/C/C-UNIX/libraries

  12. Example • Example my util library • g++ -c vec.cc • Generates vec.o • g++ -c mat.cc • Generates mat.o • Add object files to library • ar r myutillib.a vec.o • ar r mylibutil.a mat.o • Don’t use –l for your own libraries link as follows • g++ myprog.cc mylib.a –o myprog

  13. Installing a Library • General steps • Download and uncompress source • Read documentation and build e.g. using configure • make and make install to build and install • Update your environment • Set LD_LIBRARY_PATH • Compile with -lMyNewLib

  14. Using the Make Utility • Used to compile and link programs • Makefile tells make how to perform link and compilation • Consists of rules with the following shape target …… : dependencies …… command ……………

  15. make • target name of file generated by a program • dependency used as input to create target • Target files are created whenever a dependency has changed • Commands can include • cc, CC, g++, f77, f95, mpf77 • make • make clean

  16. make target • Perform actions to obtain a target from a set of dependecies • Make checks when dependencies last updated target : dependencies rule

  17. Simple Makefile ….. almost trivial! game : game.o gcc -o game game.o game.o : game.c gcc -c game.c clean : rm game game.o

  18. Simple Makefile • Generates executable called game from a single source file called game.c • Has a sequence of rules • game • Rule for building target executable file • game.o • Rule for building object files • clean • Rule for cleaning executable and object files

  19. Make multiple source file project project : main.o data.o io.o gcc -o project main.o data.o io.o main.o : main.c io.h data.h gcc -c main.c data.o : data.c io.h data.h gcc -c data.c io.o : io.c io.h gcc -c io.c clean : rm project main.o data.o io.o

  20. Hints for Building Makefiles • Use # at the start of a line for comments • Use \ at the end of a line for line continuation • The line defining the rule that follows the definition of target and dependencies should normally be indented using a tab character and NOT whitespace characters

  21. Makefile with implict rules for compiling a static library objects = vec.o vecpair.o mat.o flags = -fast -tp k8-64 libmyutil.a : $(objects) ar -r -o myutil.a $(objects) $(flags) vec.o : vec.c pgCC -c vec.c $(flags) vecpair.o : vecpair.c pgCC -c vecpair.c $(flags) mat.o : mat.c pgCC -c mat.c $(flags) clean : rm myutil.a $(objects)

  22. Macros Used with Makefiles $@Full name of the current target . $<The source file of the current (single) dependency . $* The part of a filename which matched a suffix rule. $? The names of all the dependencies newer than the target separated by spaces. $^ The names of all the dependencies separated by spaces, but with duplicate names removed.

  23. Suffixes • Make uses a special target, named .SUFFIXES to allow you to define your own suffixes. • For example, the dependency line:.SUFFIXES: .foo .bar • tells make that you will be using these special suffixes to make your own rules.

  24. Custom Suffix Rule • Similar to how make already knows how to make a .o file from a .c file, you can define rules in the following manner: .cpp.o: $(CC) $(FLAGS) -c $< • The first rule allows you to create a .bar file from a .foo file. (Don't worry about what it does, it basically scrambles the file.) • The second rule is the default rule used by make to create a .o file from a .c file.

  25. Makefile with suffix rule objects = blastest.o flags = -fast -tp k8-64 mk4 : $(objects) pgCC -o mk4 $(objects) $(flags) .c.o: pgCC -c $(flags) $< clean : rm mk4 $(objects)

  26. Example Program : numerov_partialwave.c • Quantum mechanical scattering problem uses Numerov method to solve Schrodinger equation • Solution is a superposition of partial waves represented by Bessel functions • Demonstrates • Calling GSL numerical library • Calling NAG library • Using pre-processor operations to switch functionality • Using the –D Use_GSL or –D USE_NAG at compile time allows the selection to be made • Note the Makefile uses a make_include the application needs to point at the correct libraries so these are set in the make_include

  27. UNIX System Calls from C Programs • Advantages • Time Functions • File and directory system calls • Process control • Applies to Linux and Unix + Windows running cygwin with gnu gcc

  28. Advantages of using UNIX system calls • Portability • Works on many flavours of unix,linux and cygwin • Multiuser / Multitasking • File handling • Shell ProgrammingPipe • UNIX utilities • Utilise unix utilities such as sed,grep,awk etc… • System callsLibrary functions

  29. Unix calls to time functions • #include <sys/time.h> • struct timeval has the following members • tv_usec time in micro seconds after the second • tv_sec time in seconds • gettimeofday function • int gettimeofday(struct timeval *, void *);

  30. Simple Usage of time function #include <sys/time.h> struct timeval tinitial,tfinal; gettimeofday(&tinitial,NULL); {routines to be measured here} gettimeofday(&tfinal,NULL); time = ((float)(tfinal.tv_sec - tinitial.tv_sec)) + ((float)(tfinal.tv_usec - tinitial.tv_usec)) / 1000000.0f;

  31. Standard calls to time functions • <time.h> • Types for representing time • clock_t • time_t • time_t time(time_t *tloc) • returns the time since 00:00:00 GMT, Jan. 1, 1970, measured in seconds. • Example calling sequence time_t t1,t2;   (void) time(&t1); • Use to seed random number time_t t1;   (void) time(&t1); srand((long) t1); Or srand(time(NULL);

  32. Members of tm structure in <time.h> • int tm_sec; Seconds after the minute • int tm_min; • int tm_hour; Hours since midnight • int tm_mday; Day of the month • int tm_mon; month • int tm_year; years since 1900 • int tm_wday; days since sunday • int tm_yday; days since january 1 • int tm_isdst; daylight saving time flag

  33. Conversion functions in <time.h> • char *ctime(time_t *clock), char *asctime(struct tm *tm) • ctime() converts a long integer, pointed to by clock, to a 26-character string of the form produced by asctime(). It first breaks down clock to a tm structure by calling localtime(), and then calls asctime() to convert that tm structure to a string. • asctime() converts a time value contained in a tm structure to a 26-character string of the form: •  Sun Sep 16 01:03:52 1973 • asctime() returns a pointer to the string.

  34. File and Directory System Calls <unistd.h> • int chdir(char *path) • changes directory to specified path string. • char *getwd(char *path) • get the full pathname of the current working directory. path is a pointer to a string where the pathname will be returned. getwd returns a pointer to the string or NULL if an error occurs. • int remove(const char *path); int rename(const char *old, const char *new);

  35. File Manipulation Routines: unistd.h, sys/types.h, sys/stat.h • int chmod(char *path, int mode) • change the mode of access of a file. specified by path to the given mode. • int access(char *path, int mode) • determine accessibility of file. • R_OK • test for read permission • W_OK • test for write permission • X_OK • test for execute or search permission • F_OK • test whether the directories leading to the file can be searched and the file exists.

  36. Further Useful File Manipulation Routines • Scanning and sorting directories • alphasort, scandir • <sys/types.h>,<sys/dir.h> • File status information <sys/stat.h> • fstat and stat • FILE *tmpfile • Programs often need to create files just for the life of the program. Two convenient functions (plus some variants) exist to assist in this task. Management (deletion of files etc) is taken care of by the Operating System.

  37. Process Control • Running UNIX Commands from C • int system(char *string) • where string can be the name of a unix utility, an executable shell script or a user program. • System returns the exit status of the shell. • execl stands for execute and leave • means that a process will get executed and then terminated by execl. • execl(char *path, char *arg0,...,char *argn, 0); • execl(“/bin/ls'',”ls'', “-l'',0);

  38. Process forking and Child processes • int fork() turns a single process into 2 identical processes, known as the parent and the child. • On success, • returns 0 to the child process • and returns the process ID of the child process to the parent process. • On failure • returns -1 to the parent process, • sets errno to indicate the error, and no child process is created.

  39. Example of Using fork to Create a Child Process /* * Get a child process. */ if ((pid = fork()) < 0) { perror("fork"); /*perror produces short message on stdout*/ exit(1); } /* * The child executes the code inside the if. */ if (pid == 0) { execl(“/bin/ls”, “ls”, “-l”,0); perror(“/bin/ls -l”); exit(1); }

  40. Further Topics • Bitwise operations • The preprocessor • Data structures • Linked lists • Stacks • Queues • Trees, oct trees, bsps etc…. • Libraries • Make utilities

  41. References • http://www.cs.cf.ac.uk/Dave/C/CE.html Features examples of UNIX utility usage and network programming • http://en.wikibooks.org/wiki/C_Programming

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