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Fasten your seatbelts!!! An accelerated ride through some ed -tech landscapes

Fasten your seatbelts!!! An accelerated ride through some ed -tech landscapes. Daniel Christian Title II Conference | 8/11/11. Goals of this ride!. Not meant to overwhelm, rather to: Help you connect with other teachers and administrators

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Fasten your seatbelts!!! An accelerated ride through some ed -tech landscapes

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  1. Fasten your seatbelts!!!An accelerated ride through some ed-tech landscapes Daniel Christian Title II Conference | 8/11/11

  2. Goals of this ride! Not meant to overwhelm, rather to: Help you connect with other teachers and administrators Take a pulse check of what’s going on both now and in the near future Present a variety of ideas, options, possibilities,and resources Focus on the ones you think might help you and/or your students – and discard the rest

  3. The ride begins as we zoom down… Connections Avenue

  4. Some tools for connecting w/ others Blogs  powerful! Online-based communities such as: Learn Central edWeb.net Yammer-based Skype Twitter Facebook Google +

  5. Connecting with others: Yammer

  6. Connecting with other teachers/admins: Blogs A blend of the term web log Often individuals posting w/ invites for comments Key pt: You’re subscribing to streams of content To create your own  WordPress To gather/read postings  Google Reader To get started: See RSS in Plain Englishand/or this resource Then get Google Reader oranother “feed” aggregator

  7. Connecting with other teachers/admins: Blogs Langwitches.org By Silvia Rosenthal Tolisano Free Technology for TeachersRichard Byrne SteveHargadon.comBy Steve Hargadon AngelaMaiers.comBy Angela Maiers K12MobileLearning.comBy Johnny Kisko NovemberLearning.comBy Alan November, others Edutopia.orgVarious

  8. Connecting with other teachers/admins: Blogs TheJournal.comVarious EdWeek.org’sblogsVarious EduTecher.orgBy Adam Bellow Learning EcosystemsBy Daniel Christian edWebnetVarious iLearn TechnologyKelly Tenkely

  9. Connecting with other teachers/admins: Skype

  10. Connecting with other teachers: edWeb.net

  11. Coming up to an intersection… … we now need to take a right on Trends Blvd.

  12. Trends: The pace of change has changed Choose your metaphor…

  13. Trends: The pace of change has changed

  14. Trends: The pace of change has changed

  15. Trends: The pace of change has changed

  16. Trends: Changes in “Textbooks” Books  e-Books  Apps Increasing levels of interactivity, engagement, functionality Multitouch Multimedia-based (UDL) Highly-accessible (UDL) Digital learning that’s constantly updated over the web Helpful in illustrating abstract concepts 24 x 7 x 365

  17. Trends: Some innovative startups/publishers Touch Press Flat World Knowledge Moonbot Studios Inkling

  18. Trends: Changes in “Textbooks” http://morrislessmore.com -- Moonbot Studios

  19. Trends: “Textbooks” of the future

  20. Trends: Cloud-based computing Basically refers to things coming from or being stored out on the Internet, such as: Applications Content Data

  21. Trends: Quick Response (QR) Codes Somewhat like a bar code, but has information embedded into it Connects the physical world w/ the virtual world QR readers can be downloaded to smart phones (RedLaser, Neoreader, etc.) QR generators (SparqCode, Maestro, etc.)

  22. Trends: QR Codes Here’s one idea:

  23. Trends: Near Field Communications (NFC) A short-range wireless standard that allows devices to communicate securely and perform transactions Some believe NFC will be much more prevalent and popular than QR codes Heavily transactions-based; retail, banking, etc.

  24. Trends: Augmented Reality Definition: Augmented reality (AR) is a field of computer research which deals with the combination of real world and computer generated data. Often used in entertainment, military training, engineering design, robotics, manufacturing and other industries.

  25. Trends: Augmented Reality

  26. Trends: Augmented Reality From t-immersion.com

  27. Trends: Augmented Reality From K12MobileLearning.com – by Johnny Kisko

  28. Trends: Augmented Reality

  29. Trends: Mobile

  30. Trends: Mobile

  31. Trends: Mobile

  32. Trends: Mobile

  33. Trends: Mobile

  34. Trends: Convergence Growth of digital video

  35. Trends: Convergence/Multiple Devices Growth of digital video

  36. Trends: Convergence/Multiple Devices Growth of digital video

  37. Trends: Transmedia Storytelling Telling stories across multiple platforms and formats Commercial& entertainment-oriented for now;but educational applications may soon follow

  38. Trends: Convergence Growth of digital video asdfsdaf

  39. Trends: Convergence Convergence

  40. Trends: Growth of digital video Growth of digital video

  41. Trends: Growth of digital video Growth of digital video Video traffic surpassed global peer-to-peer traffic in 2010 Internet video is 40% of consumer Internet traffic; 62% by the end of 2015 Internet video to TV tripled in 2010 Video-on-demand traffic will triple by 2015 5+ years to watch the amount of video that will cross global IP networks every second in 2015

  42. Merging… … onto Resources Street

  43. Resources: New Media Consortium (NMC) Time-to-Adoption: One Year or Less Electronic Books Mobiles Time-to-Adoption: Two to Three Years Augmented Reality Game-Based Learning Time-to-Adoption: Four to Five Years Gesture-Based Computing Learning Analytics

  44. Resources: New Media Consortium (K-12) Time-to-Adoption: One Year or Less Cloud Computing Mobiles Time-to-Adoption: Two to Three Years Game-Based Learning Open Content Time-to-Adoption: Four to Five Years Learning Analytics Personal Learning Environments

  45. Resources: Khan Academy K-12 math, science (biology, chemistry, physics) K-12 humanities (finance, history) ~ 10 minutes long videos Best viewed on a computer Free of charge 2400 video tutorials 67+ million views

  46. Resources: Make Khan Academy-style videos If using a PC: A Wacom Bamboo Tablet with Smooth Draw to create the doodles on the computer screen and Camtasia Studio(or similar) to record those doodles If using an iPad: TechSmith’sScreenChompapplication Also see iPad Stylus roundup • From Digital Inspiration blog

  47. Resources: Communities of Practice (COP) … a self-governed learning partnership among people, who: share challenges, passion or interest interact regularly learn from and with each other improve their ability to do what they care about -- Etienne Wenger | April 5, 2011

  48. Resources: Communities of Practice (COP) Also see: Etienne Wenger: Learning in and across landscapes of practice (April 2011) Jenny Mackness’ notes on Etienne’s presentation (above) Communities of Practice (from Informal Education)

  49. Resources: Communities of Practice (COP) Along these lines, might want to follow the work of Dr. David Smith at Calvin College Director, Kuyers Institute for Christian Teaching & Learning Recently gave a workshop entitled Teaching as a Christian Practice that featured Wenger’s work

  50. Resources: Extensive list of top learning tools

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