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TELE-IMMERSION

TELE-IMMERSION. PRESENTED BY: N. Saai Kaushiik. WHAT IS TELE-IMMERSION?.

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TELE-IMMERSION

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  1. TELE-IMMERSION PRESENTED BY: N. SaaiKaushiik

  2. WHAT IS TELE-IMMERSION? • A developing application of Internet2 intended to allow multiple, geographically distributed users to collaborate in real time in a shared, simulated hybrid environment through a synthesis of media technologies such as three-dimensional (3D) environment scanning, projection and display, tracking, audio, video, robotics technologies.

  3. WHY TELE-IMMERSION? Drawbacks of Tele-conferencing are • Poor sound and Image Quality • Unacceptable delays • Eye-contact problem

  4. WHY TELE-IMMERSION? • The eye-to-eye problem is solved by tele-immersion a technology that goes several steps beyond teleconferencing to create the illusion that people separated by distance are together in the same room. • Using high-bandwidth networks and clusters of video cameras linked to banks of computers, tele-immersion scans a person's face and body and creates a kind of living statue that other tele-immersion participants see displayed on a large screen. • The overall effect is like talking face to face to another person, separated by a pane of glass.

  5. OFFICE OF THE FUTURE !!! • Our goals include a better everyday graphical display environment, and 3D tele-immersion capabilities that allow distant people to feel as though they are together in a shared office space.

  6. GROUP TELE-IMMERSION • Group Tele-Immersion (GTI) is for enabling high fidelity and immersive teleconferencing between groups at distant locations.

  7. GROUP TELE-IMMERSION • 3 projector display with 8 capture cameras mounted above the display

  8. LINE SIGHT FIELD DESIGN: • Abutted projector display with a dense horizontal camera array at table level and actual camera array implementation

  9. GROUP TELE-IMMERSION Remote participants and local participants with display

  10. INTERNET CONFERENCING • Conference at the internet also can be possible with more sophisticated compression scheme and increased frame rate with Tele-immersion.

  11. BENEFITS : • High reliability • Propagation Delay and queuing is less. • Low latency data-transfer •Advanced data transfer techniques • Better quality of service. • High throughput techniques LIMITATIONS: Tele-immersion has been one of the major developments but still there is one thing still left is the physical contact of individual at each end.

  12. APPLICATIONS • Design and virtual prototyping, maintenance and repair, paleontological and archeological & Reconstruction. • In fields such as architecture, medicine, astrophysics and aeroplane design

  13. SUMMARY Overally Tele-Immersion can be summarized as • Collaboration at geographically distributed sites in real-time • Synthesis of networking and media technologies • Full integration of Virtual Reality into the workflow

  14. THANK YOU!!!

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