Lecture 1. Design Basics. What does it take?. Creativity Design will be rewarding The old saying “Many ways to skin a cat” Which begs the question “Why would you want too?” Targets Constraints. Constraints. Economic Physical Laws Government Regulations Time. The Design Process.
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Collection of Data, physical properties, design methods
Generation of possible designs
Selection and Evaluation
Recycle of un-reacted materials
Flow Material Storage