Lecture 1. Design Basics. What does it take?. Creativity Design will be rewarding The old saying “Many ways to skin a cat” Which begs the question “Why would you want too?” Targets Constraints. Constraints. Economic Physical Laws Government Regulations Time. The Design Process.
Collection of Data, physical properties, design methods
Generation of possible designs
Selection and Evaluation
Recycle of un-reacted materials
Flow Material Storage