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Learning

Learning. Learning: A long-term change in behavior resulting from experience. Classical Conditioning: A neutral stimulus is paired with another that causes reflexive behavior, and, in time, is sufficient to produce that behavior. . Pavlov: Classical Conditioning. Terms.

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Learning

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  1. Learning • Learning: A long-term change in behavior resulting from experience. • Classical Conditioning: A neutral stimulus is paired with another that causes reflexive behavior, and, in time, is sufficient to produce that behavior.

  2. Pavlov: Classical Conditioning

  3. Terms • Unconditioned stimulus (US): A stimulus that elicits an automatic response (UR) without prior learning. • Unconditioned response (UR): Reflexive response elicited by a particular stimulus.

  4. Terms • Conditioned Stimulus (CS): An originally neutral stimulus that acquires significance through “conditioning” of repeated pairings with a US. • Conditioned Response (CR): A response that depends on pairings of the CS and US. Once learned, it occurs when the CS is presented alone.

  5. How does one teach an old dog new tricks?? • Allyn & Bacon, 2003

  6. How it works

  7. Classical Conditioning Pavlov’s experiment: FOOD (UCS) Salivation (UCR) Food paired with a BELL (CS) Salivation (UCR)

  8. Classical Conditioning Pavlov’s experiment: The BELL becomes associated with food, until finally The BELL (CS) Salivation (CR)

  9. Making it Meaningful • So, What is the “so-what” of all of this??

  10. Other examples

  11. More Examples • Phobias (dog, open spaces) • Drug overdose • Therapy • Nausea/immune response: chemotherapy • Sexy advertising (Watson again!) • Taste aversion

  12. What affects CC learning • Number of pairings • Strength of UCS (e.g. illness, severe bite, panic attack…) • Reliability of CS in predicting US • Occurrence of CS just before US (Forward Conditioning) • What if the tone after the food?

  13. Final CC terms • Acquisition: Initial learning of the conditioned response. • Extinction: CR is eliminated by repeated presentation of the CS with no US. • Stimulus Generalization: CR is elicited by other things that are like the CS • E.g. fear all dentists! Abusive relationships

  14. Final CC terms • Stimulus Discrimination: Ability to distinguish among similar CS • Higher Order Conditioning: CS serves as an US when paired with a new CS • e.g. Cane before rat Smoking: Coffee/cigarettes/room

  15. Operant Conditioning • The process by which a behavior becomes associated with its consequences. • Is voluntary, non-reflexive behavior • Thorndike Puzzle Box: Trial and error learning. Next 2 slides: Allyn & Bacon, 2003

  16. Operant Conditioning Increases chances of Behavior followed by Reinforcement

  17. Thorndike's Law of Effect Good Outcome Strengthens Response Stimulus Bad Outcome Weakens

  18. Principles • Law of Effect: Actions that lead to a “satisfying state of affairs” are more likely to be repeated.

  19. Principles (Continued) • Reinforcement: Process by which consequences lead to an increase in the likelihood that the response will occur again. • Response contingency: Consequence depends on behavior. • Reinforcer: Object or event that comes after a response that increases its occurrence.

  20. Not always so obvious.. • Skipping class • Drinking (goes both ways) • Child misbehavior (lollipop example: goes both ways). • Understanding these patterns (how reinforcers really work in real life) is difficult.

  21. Reinforcement Explained: Types • Primary reinforcement: An event or object that is inherently reinforcing. • Secondary reinforcement: An object or event that is not satisfy a physical need.

  22. Types of Reinforcement • Positive Reinforcement: Reinforcement presented after a behavior, increasing likelihood it will occur. • Negative Reinforcement: An unpleasant event or circumstance is removed following a desired behavior, increasing likelihood it will occur.

  23. Finding What Works Positive reinforcement examples: Using stickers w/children Using food rewards Getting play time Getting T.V. time

  24. Finding What Works Negative reinforcement examples: Whining child/father Alcohol withdrawal/drink again Skipping class Saying “I’m Sorry”

  25. Types of Punishment • Positive Punishment: A behavior leads to an undesired consequence, thereby decreasing its likelihood. • Negative Punishment: A behavior lead to the removal of a pleasant event or circumstance, thereby decreasing its likelihood.

  26. Punishment: Examples • Positive Punishment: Spanking, a hangover, verbal criticism • Negative punishment: Taking candy away, removing privileges, the “silent treatment”

  27. Think of it this way… • Positive: To add something • Negative: To take something away.

  28. Learning: Review and overview • Classical conditioning • Operant conditioning • Law of effect • Types of reinforcement and punishment • Schedules of reinforcement (next) • Observational learning (next)

  29. Application: What about that diet or smoking? • Behavior modification: Therapeutic change produced by use of secondary reinforcement. • Here is the bugger: Immediate reinforcement is better than delayed!! So, how do you learn a complicated, new behavior?

  30. Learning Complicated Behavior AND, how do you Just how do you get a dolphin to jump through hoops, a person to become a master athlete?

  31. Shaping

  32. Use of Reinforcement Partial reinforcement is used for teaching and encouraging all types of behavior! Also, explains addictions.

  33. Schedules of Reinforcement (all involve partial reinforcement) - • Fixed Ratio • Variable Ratio • Fixed Interval • Variable Interval…schedules determine speed and rate of behavior!

  34. Schedules of Reinforcement • Fixed Interval: Reward comes after a fixed amount of time. Ex. FI 10, FI 30, FI 50 • Bonus at work (2 years) • Weekly paycheck • Study breaks (2 hours) …..Behavior slows down right after reward and speed up right before.

  35. Schedules of Reinforcement • Variable Interval: Reinforcement is given after a variable interval of time (averaged). VI 15, VI 30, VI 50 • Intermittent study breaks • …….bonuses • …….weight loss Consistent but slow responding

  36. Schedules of Reinforcement • Fixed Ratio: Reinforcement after a fixed ratio of responses. Ex. FR 10, FR 30 • Factory work & assembly lines • Treat, after doing 6 chores • Bonus for every 6th social behavior, autistic ….High rate of response, quick rest, high rate again

  37. Schedules of Reinforcement • Variable Ratio: Reinforcement is given after a variable ratio of responses (averaged). I.e. VR 10, VR 40, VR 5 • Slot machines • Attention from parent/good behavior • Abusive relationships ….. Frequent, consistent, and high rate of behavior.

  38. Lets review one more type of learning…..

  39. Observational Learning

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