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Chapter 3: The Efficiency of Algorithms

This chapter explores the attributes of algorithms, measuring efficiency, and the analysis of algorithms. It also covers the importance of correctness, ease of understanding, elegance, and efficiency in algorithms.

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Chapter 3: The Efficiency of Algorithms

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  1. Chapter 3: The Efficiency of Algorithms Invitation to Computer Science, C++ Version, Third Edition

  2. Objectives In this chapter, you will learn about: • Attributes of algorithms • Measuring efficiency • Analysis of algorithms • When things get out of hand Invitation to Computer Science, C++ Version, Third Edition

  3. Introduction • Desirable characteristics in an algorithm • Correctness • Ease of understanding • Elegance • Efficiency Invitation to Computer Science, C++ Version, Third Edition

  4. Attributes of Algorithms • Correctness • Does the algorithm solve the problem it is designed for? • An algorithm which correctly answers the wrong question is not “correct”. • Does the algorithm solve the problem correctly? • It must give the correct result for all possible inputs Invitation to Computer Science, C++ Version, Third Edition

  5. Attributes of Algorithms (continued) • Correctness (cont’d) • Does it provide a result appropriate for the problem? • Ease of understanding • How easy is it to understand or alter an algorithm? • Important for program maintenance Invitation to Computer Science, C++ Version, Third Edition

  6. Attributes of Algorithms (continued) • Elegance (Carl Friedrich Gauss (1777-1855) sum 1..100) • How clever or sophisticated is an algorithm? • Sometimes elegance and ease of understanding work at cross-purposes • Efficiency • How much time and/or space does an algorithm require when executed? ( time is related to work done) • Perhaps the most important desirable attribute Invitation to Computer Science, C++ Version, Third Edition

  7. Measuring Efficiency • Analysis of algorithms - overview • Study of the efficiency of various algorithms • Efficiency measured as function relating time or space used to size of input • For one input size, best case, worst case, and average case behavior must be considered • The  notation captures the order of magnitude of the efficiency function Invitation to Computer Science, C++ Version, Third Edition

  8. Sequential Search • Search for NAME among a list of n names • Start at the beginning and compare NAME to each entry until a match is foundHow much time (work) is required …How much space (memory) is used …for a given length, N, of the list? Best case? Worst case?A) count total steps done or,B) find a certain operation that is related to total steps and count number of times that operation is done Invitation to Computer Science, C++ Version, Third Edition

  9. Figure 3.1 Sequential Search Algorithm Analysis (A) WC = 3n + 7 (8) stepsBC = 10 steps Invitation to Computer Science, C++ Version, Third Edition

  10. Sequential Search Algorithm Analysis (B) • Comparison of the NAME being searched for against a name in the list • Central unit of work ( compare name on list to target – step 4) • Used for efficiency analysis • For lists with n entries: • Best case • Target NAME is the first name in the list • 1 comparison • (1) Invitation to Computer Science, C++ Version, Third Edition

  11. Sequential Search Algorithm Analysis (B) • For lists with n entries: • Worst case • Target NAME is the last name on the list • Target NAME is not in the list • n comparisons required • (n) • Average case • Roughly n/2 comparisons • (n) Invitation to Computer Science, C++ Version, Third Edition

  12. Sequential Search Algorithm Analysis (B)More detail – What is (n) ? Total Time (in worst case) = C1 +C2 + C5 + C6 +C8 + C9+ C10 + C3 (n+1) + C4(n) + C7(n) = (C3+C4+C7) x n + (C1+C2+C3+ C5 + C6 + C8 + C9 + C10) = C’ x n + C” Time = C’ x n + C” Is just the equation of a line. Time is linearly related to n, the amount of data being searched. Sequential Search is (n) Pronounced “Order Theta n” Invitation to Computer Science, C++ Version, Third Edition

  13. Sequential Search (continued) • Space efficiency • Uses essentially no more memory storage than original input requires • Very space-efficient Invitation to Computer Science, C++ Version, Third Edition

  14. Order of Magnitude: Order n • As n grows large, order of magnitude dominates running time, minimizing effect of coefficients and lower-order terms • All functions that have a linear shape are considered equivalent • Order of magnitude n • Written (n) • Functions vary as a constant times n Invitation to Computer Science, C++ Version, Third Edition

  15. Figure 3.4 Work = cn for Various Values of c Invitation to Computer Science, C++ Version, Third Edition

  16. Selection Sort • Sorting • Take a sequence of n values and rearrange them into order • Selection sort algorithm • Repeatedly searches for the largest value in a section of the data • Moves that value into its correct position in a sorted section of the list • Uses the Find Largest algorithm Invitation to Computer Science, C++ Version, Third Edition

  17. Figure 3.6 Selection Sort Algorithm Invitation to Computer Science, C++ Version, Third Edition

  18. Selection Sort (continued) • Count comparisons of largest so far against other values • Find Largest, given m values, does m-1 comparisons • Selection sort uses Find Largest n times, • Each time with a smaller list of values • Num Compares = n-1 + (n-2) + … + 2 + 1 = n(n-1)/2 Invitation to Computer Science, C++ Version, Third Edition

  19. Selection Sort (continued) Invitation to Computer Science, C++ Version, Third Edition

  20. Selection Sort (continued) • Time efficiency • Comparisons: n(n-1)/2 • Exchanges: n (swapping largest into place) • Total = n(n-1)/2 + n = ½ (n2 + n ) • Overall: (n2), best and worst cases • Space efficiency • Space for the input sequence, plus a constant number of local variables Invitation to Computer Science, C++ Version, Third Edition

  21. Order of Magnitude – Order n2 • All functions with highest-order term cn2 have similar shape • An algorithm that does cn2 work for any constant c is order of magnitude n2, or (n2) Invitation to Computer Science, C++ Version, Third Edition

  22. Order of Magnitude – Order n2 (continued) • Anything that is (n2) will eventually have larger values than anything that is (n), no matter what the constants are • An algorithm that runs in time (n) will outperform one that runs in (n2) Invitation to Computer Science, C++ Version, Third Edition

  23. Figure 3.10 Work = cn2 for Various Values of c Invitation to Computer Science, C++ Version, Third Edition

  24. Figure 3.11 A Comparison of n and n2 Invitation to Computer Science, C++ Version, Third Edition

  25. Analysis of Algorithms • Multiple algorithms for one task may be compared for efficiency and other desirable attributes • Data cleanup problem • Search problem • Pattern matching Invitation to Computer Science, C++ Version, Third Edition

  26. Data Cleanup Algorithms • Given a collection of numbers, find and remove all zeros • Possible algorithms • Shuffle-left • Copy-over • Converging-pointers Invitation to Computer Science, C++ Version, Third Edition

  27. The Shuffle-Left Algorithm • Scan list from left to right • When a zero is found, shift all values to its right one slot to the left • Show example on board Invitation to Computer Science, C++ Version, Third Edition

  28. Figure 3.14 The Shuffle-Left Algorithm for Data Cleanup Invitation to Computer Science, C++ Version, Third Edition

  29. The Shuffle-Left Algorithm (continued) • Time efficiency • Count examinations of list values and shifts • Best case • No shifts, n examinations • (n) • Worst case • Shift at each pass, n passes • n2 shifts plus n examinations • (n2) Invitation to Computer Science, C++ Version, Third Edition

  30. The Shuffle-Left Algorithm (continued) • Space efficiency • n slots for n values, plus a few local variables • (n) Invitation to Computer Science, C++ Version, Third Edition

  31. The Copy-Over Algorithm • Use a second list (show example on board) • Copy over each nonzero element in turn • Time efficiency • Count examinations and copies • Best case • All zeros • n examinations and 0 copies • (n) Invitation to Computer Science, C++ Version, Third Edition

  32. Figure 3.15 The Copy-Over Algorithm for Data Cleanup Invitation to Computer Science, C++ Version, Third Edition

  33. The Copy-Over Algorithm (continued) • Time efficiency (continued) • Worst case • No zeros • n examinations and n copies • (n) • Space efficiency • 2n slots for n values, plus a few extraneous variables Invitation to Computer Science, C++ Version, Third Edition

  34. The Copy-Over Algorithm (continued) • Time/space tradeoff • Algorithms that solve the same problem offer a tradeoff: • One algorithm uses more time and less memory • Its alternative uses less time and more memory Invitation to Computer Science, C++ Version, Third Edition

  35. The Converging-Pointers Algorithm • Swap zero values from left with values from right until pointers converge in the middle (show example) • Time efficiency • Count examinations and swaps • Best case • n examinations, no swaps • (n) Invitation to Computer Science, C++ Version, Third Edition

  36. Figure 3.16 The Converging-Pointers Algorithm for Data Cleanup Invitation to Computer Science, C++ Version, Third Edition

  37. The Converging-Pointers Algorithm (continued) • Time efficiency (continued) • Worst case • n examinations, n swaps • (n) • Space efficiency • n slots for the values, plus a few extra variables Invitation to Computer Science, C++ Version, Third Edition

  38. Figure 3.17 Analysis of Three Data Cleanup Algorithms Invitation to Computer Science, C++ Version, Third Edition

  39. Binary Search • Given ordered data, • Search for NAME by comparing to middle element • If not a match, restrict search to either lower or upper half only • Each pass eliminates half the data • Show example. Show binary search tree. Invitation to Computer Science, C++ Version, Third Edition

  40. Figure 3.18 Binary Search Algorithm (list must be sorted) Invitation to Computer Science, C++ Version, Third Edition

  41. Binary Search (continued) • Efficiency • Best case • 1 comparison • (1) • Worst case • lg n comparisons ( show binary search tree ) • lg n: The number of times n may be divided by two before reaching 1 • (lg n) Invitation to Computer Science, C++ Version, Third Edition

  42. Binary Search (continued) • Tradeoff • Sequential search • Slower, but works on unordered data • Binary search • Faster (much faster), but data must be sorted first Invitation to Computer Science, C++ Version, Third Edition

  43. Figure 3.21 A Comparison of n and lg n Invitation to Computer Science, C++ Version, Third Edition

  44. Pattern Matching • Analysis involves two measures of input size • m: length of pattern string • n: length of text string • Unit of work • Comparison of a pattern character with a text character • Show example Invitation to Computer Science, C++ Version, Third Edition

  45. Pattern Matching (continued) • Efficiency • Best case • Pattern does not match at all • n - m + 1 comparisons • (n) • Worst case • Pattern almost matches at each point • (m -1)(n - m + 1) comparisons • (m x n) Invitation to Computer Science, C++ Version, Third Edition

  46. Figure 3.22 Order-of-Magnitude Time Efficiency Summary Invitation to Computer Science, C++ Version, Third Edition

  47. When Things Get Out of Hand • Polynomially bound algorithms • Work done is no worse than a constant multiple of n2 • Intractable algorithms • Run in worse than polynomial time • Examples • Hamiltonian circuit • Bin-packing Invitation to Computer Science, C++ Version, Third Edition

  48. Hamiltonian Circuit Consider 4 cities joined as shown below. Is it possible to start at city A, visit each other city exactly once, and end up back at A? Yes. A-B-D-C-A and A-C-D-B-A. What if the number of cities and the routes connecting them were much greater? A computer would be needed. In general we call this collection of data a graph. A graph consists of nodes (cities) and edges ( roads). A Hamiltonian Circuit is a path through a graph, that begins and ends at the same node, and goes through all the other nodes exactly once. Invitation to Computer Science, C++ Version, Third Edition

  49. Hamiltonian Circuit Problem: Find whether an arbitrary graph has a Hamiltonian circuit. Solution: Examine all possible paths that are the correct length and see whether any are Hamiltonian Circuits For a graph with 4 nodes, and 2 choices per node, there are 24 paths of length 4 to examine. In general, if we are solving the problem in a graph with n nodes and two choices per node, there would be 2n paths to examine. If we consider the examination of One path as a unit of work, the algorithm is O(2n). This type of algorithm is called a brute force algorithm. It beats the problem into submission by trying all possibilities. Invitation to Computer Science, C++ Version, Third Edition

  50. Bin Packing Given an unlimited number of bins ofvolume 1 unit, and given n objects, allof volume between 0.0 and 1.0, findthe minimum number of bins neededto store all n objects.Applications:A manufacturer who ships sets of various items in fixed size cartons.A person wanting to store image files on a set of CDs in the most efficient way.Solutions: Try an approximate solution. Take objects in order, put first one infirst bin and the rest into the first bin that can hold it. Consider the example herewith a set of objects {0.3, 0.4, 0.5, 0.6} Invitation to Computer Science, C++ Version, Third Edition

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