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Multimedia in the Classroom Computers in Education Week 8, 2006 What is Multimedia Multimedia uses more than one mode of communication. Uses a variety of media Text, visuals, sound, animation, video. A video clip is a good example of multimedia

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Multimedia in the Classroom

Computers in Education

Week 8, 2006


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What is Multimedia

  • Multimedia uses more than one mode of communication.

  • Uses a variety of media

    • Text, visuals, sound, animation, video.

  • A video clip is a good example of multimedia

  • Information is presented in multi-modular, often exciting, motivating interactive way.


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Multimedia

Use of many formats for the presentation of information

Hypermedia

Interactive linking of video,

animation, text, graphics

Hypertext

Nonlinear text

Definitions

  • Tolhurst,D. (1995)


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Multimedia?

  • Is an old term which has become very much part of the Information Technology vocabulary

  • For educators it has become a major consideration for curriculum planning and learning outcomes in the area of Information Technology.

  • Software that allows playing media formats on the web


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What is Hypermedia?

  • Linked media allows the user to interact with the software by “clicking” on graphics, icons etc which will then “LINK” to media such as information, sound or pictures.

  • “Iconic linking” allows users to browse material to aid the reading process

  • Excellent example of hypermedia is the Web


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What is Hypertext?

  • Linked text allows the user to interact with the web page by “clicking” on highlighted text, which will then “LINK” to other information.

  • Interactivity (computer programs) rather than passivity (Television or film)


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Historical Perspective

  • Accessing Information has developed many formats over the years.

  • Storytelling & Hieroglyphics

  • Writing & Printing

  • Photography & Film

  • Sound & Video

  • Multimedia combines all these types of these media


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Formats of Multimedia

  • CD-ROM

  • DVD

  • Digital video

  • Streaming video

  • Podcasting


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Magic School Bus CD-Rom

  • Interactive Science Adventure

  • Junior Primary level

  • Foster Enquiring Minds?


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Integrating Multimedia Resources into the curriculum

  • An example: MSEncarta 2005

    Accessing Information

    Retrieving Information

    Presenting Information

    See Roblyer (2004) Chapter 7

    See Grabe and Grabe (2004) Chapter 7


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Multimedia Learning Tools for Students

  • Bananas in Pyjamas (Educational Games)

  • Dangerous Creatures, Encarta,

  • Explorer & Nature (Encyclopedias)

  • Grandma and Me (Electronic Books)

  • Working for the Right Balance: Mines and Energy (Curriculum/Subject Focused)


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Teaching with Multimedia

  • Textbook

  • Grabe, M. and Grabe, C. 2004 Intregrating Technology For Meaningful Learning Houghton Mifflin


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Uses of Multimedia

  • Presentation media

    • PowerPoint

    • KidPix

    • Hyper Studio

  • Videoconferencing

  • Web pages

  • Accessing information


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    Web page multi media

    • Stand-ins

    • Make your web page talk

    • Design your own multi- media

    http://www.lifefx.com/faceoftheinternet/main.html


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    Disadvantages of Multimedia

    • Hardware intensive

    • Lack of teacher training

    • Students require skills & access to equipment

    • Costly

    • Time intensive

    • Confusion when users can get lost in poorly designed programs


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    Advantages of Multimedia

    • Uses a number of senses

    • Helps cater for the differing learning styles

    • Captures student interest

    • Motivational

    • Encourages creativity & higher order thinking


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    Types of Multimedia Packages

    • Publishing Tools

      Students:

      Hyperstudio

      Kidpix

      Microworlds

      Web Publishing

      Tools (Dreamweaver)


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    Multimedia and the Curriculum

    • Multimedia in the classroom can assist students developing their own skills as:

      Communicators

      Creators

      Problem Solvers

      Presenters

      Researchers

      Motivated, successful learners


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    Multimedia in the Curriculum

    • Resource for curriculum planning in the Information Technology Strand (SACSA)

      Accessing Information

      Retrieving Information

      Analyzing/Critiquing Information

      Presenting Information


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    Multimedia in the Curriculum

    The Constructivist approach of authoring multimedia leads to :-

    • less “lecture - recitation -seat-work”

    • more “student/teacher co-operation

    • and joint investigation

    • more peer tutoring

    • addresses varied learning styles

    • See Roblyer (2004) Ch.7

    • See Grabe and Grabe (2004) Ch.7


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    Impact on Students’ Learning Outcomes

    • Educational Interactive Multimedia offers:

      Success orientated activities

      Exciting, motivating learning activities

      Visualisation in a variety of formats

      Faster access to information

      Independent users of technology

      Efficient users of technology

      Collaborative learners


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    Summary: Multimedia

    • Encourages and supports creativity

    • Encourages active engagement

    • Increase confidence with technologies

    • Cater for various learning styles

    • Makes learning exciting

    • Children have their own expectations about new media.


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    References

    • Grabe, M and Grabe, C. (2004). Integrating Technology for Meaningful Learning (4th ed.). Boston: Houghton Mifflin.

    • Maddux, C.D., Johnson, D.L., & Willis, J.W.(2001). Multimedia and hypermedia in education. In C.D. Maddux, D.L. Johnson, & J.W. Willis, Educational Computing: Learning with tomorrow’s technologies (3rd ed.). (pp 251-280). Boston: Allyn & Bacon.

    • Microsoft Encarta 2000.

    • Robyler, M.D. (2004) Integrating Educational Technology into Teaching (3rd ed.). Columbo, Ohio: Merill, Prentice Hall.

    • Tannenbaum, R. (1998) Theoretical Foundations of Multimedia, W.H.Freeman &Co. Australia

    • Tolhurst, D. (1995) Hypertext, hypermedia, multimedia, Educational Technology,35 (2) 21-26.

    • Prensky, M. (1998) Twitch speed. Keeping up with Young Workers. Available at http://www.twitchspeed.com/site/article.html [Acessed May 2003]


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    THE

    End


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