Evolution and Coevolution of ANNs playing Go Peter Mayer, 2004 Outline Computers and Games The game of Go Experimental Setup Training of Go playing ANNs Evolution of Go Playing ANNs Summary and Outlook Games Algorithms designed since AIs onset Clearly defined rules Still complex
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Peter Mayer, 2004
Suicide – white cannot place at X
White CAN place at X
To avoid predictability – consider sub optimal moves also (“creativity factor”)