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Super Nintendo Entertain ment System - develop from NES,

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Super Nintendo Entertain ment System - develop from NES, - h ave a g raphic t echnology 16 byte - t he best console in that years for 90 generation Nintendo 94 Nintendo Gamecube. Nintendo DS S eries E ra. Revolusioner portable game (2004)

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Presentation Transcript
slide1

Super Nintendo Entertainment System

- develop from NES,

- have a graphic technology 16 byte

- the best console in that years for 90generation

  • Nintendo 94
  • Nintendo Gamecube
nintendo ds s eries e ra
Nintendo DS Series Era
  • Revolusioner portable game (2004)
  • Features : - first touchscreen game

- wi-fi connection

- mikrofon

NDS types :

- NDS Lite (2006)

- NDS DSi (2008)

- NDS Dsi XL (2010)

- NDS 3DS (2012)

nintendo w ii series
Nintendo Wii Series

Nintendo Wii (2006) Nintendo Wii U (2012)

slide4

Strategy

  • Compete in turbulent, high-velocity market.
  • 3 ways to compete in turbulent, high velocity market:

+ Reacting to Change

+ Anticipating Change

+ Leading Change

nintendo wii case
Nintendo Wii Case
  • Nintendo will face several risk.
  • The most Important thing for Nintendo.
  • Nintendo reconstruct the rule of the game.
  • With Wii, Nintendo can influence significantly the sales of Sony Playstation.
conclusion
Conclusion

Gamepad Wii U and the new control system is not quite intuitive and innovative responses to take gamers as its predecessor , the Nintendo Wii

suggestion
Suggestion

Nintendo had to license the IP to the developers of mobile games and put it on the Game Boy and Game Boy Advance , allowing gamers back to Nintendo and created a new market share .

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