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Charles Schwab Homework solutions

Charles Schwab Homework solutions. Customer Interface. Types of User Interface. An interface can be a desktop computer, palm pilot, cell phone, or other device The interface need not be Internet-connected. Example: FirstDirect

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Charles Schwab Homework solutions

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  1. Charles Schwab • Homework solutions

  2. Customer Interface

  3. Types of User Interface • An interface can be a desktop computer, palm pilot, cell phone, or other device • The interface need not be Internet-connected. Example: FirstDirect • The key is that standard face-to-face interaction is replaced by technology-enabled interface.

  4. The 7Cs of the Customer Interface Context Site’s layout and design, look and feel Form/Aesthetic vs. Function Content Digital subject matter Text, pictures, sound and video including product, service, and info offerings Community The ways sites enable user-to-user communication Commerce Site’s capabilities to enable commercial transactions Customization Site’s ability to self-tailor to different users or to allow users to personalize the site Connection Degree site is linked to other sites Communication The ways sites enable site-to-user communication or two-way communication

  5. Functional Dominant — Brint.com

  6. Aesthetic Example — KMGI.com (interactive web production)

  7. Integrated Approach Example — Patagonia.com

  8. The 7Cs of the Customer Interface Context Site’s layout and design, look and feel Form/Aesthetic vs. Function Content Digital subject matter Text, pictures, sound and video including product, service, and info offerings Community The ways sites enable user-to-user communication Commerce Site’s capabilities to enable commercial transactions Customization Site’s ability to self-tailor to different users or to allow users to personalize the site Connection Degree site is linked to other sites Communication The ways sites enable site-to-user communication or two-way communication

  9. Content Five content archetypes: • 1. Superstore – one stop with wide range of categories and lots of choices • 2. Category killer- one category and lots of choices • 3. Specialty – one or more categories but few exclusive choices • The first three are known as OFFERING-DOMINANT • 4. Information dominant – archives of information and search tools • 5. Market dominant – create a market where buyers and sellers meet

  10. A Framework to Understand Offering-Dominating Archetypes Multiple Superstore NUMBER OF PRODUCT CATEGORIES SpecialtyStore CategoryKiller Single Broad Narrow DEPTH OF PRODUCT LINE

  11. Superstore Example — Amazon.com

  12. Category Killer Example

  13. Specialty Store Example — Frontgate.com

  14. Information Dominant — Business 2.0 (www.business2.com)

  15. Market Dominant Example — PlasticsNet.com

  16. The 7Cs of the Customer Interface Context Site’s layout and design, look and feel Form/Aesthetic vs. Function Content Digital subject matter Text, pictures, sound and video including product, service, and info offerings Community The ways sites enable user-to-user communication Commerce Site’s capabilities to enable commercial transactions Customization Site’s ability to self-tailor to different users or to allow users to personalize the site Connection Degree site is linked to other sites Communication The ways sites enable site-to-user communication or two-way communication

  17. CommunitiesRayport and Jaworski • Community – feeling of membership, sense of involvement, shared interests • Community archetypes: • 1. Bazaar –many sub-areas; no meaningful interaction • 2. Theme park – Interests grouped, multiple communities, interaction but no strong bonds • 3. Club – lots of interaction; focused on one area • 4. Shrine – focus, minimal interaction, high enthusiasm • 5. Theatre – Interaction is part of content • 6. Café – Primary focus is on conversation btwn members

  18. Value of Online CommunitiesHagel and Armstrong • Communities of transaction • buy, sell, deliver info e.g. Virtual Vineyards • Communities of Interest • Special topics, high degree of interpersonal communication, e.g. GardenWeb, Motley Fool Communities of fantasy • Red Dragon Inn, ESPNet • Communities of relationship • life experiences, cancer forum, divorce

  19. Communities — Elements, Types, and Benefits Elements of Community Types of Communities Member Outcomes: Participation and Benefits Just Friends Degree of Participation • Cohesion • Effectiveness • Help • Relationships • Language • Self-regulation Enthusiasts • Need Fulfillment • Inclusion • Mutual Influence • Shared Emotional • Experiences Friends in Need Players Traders

  20. Bazaar Example — Games.Yahoo.com

  21. Theme Park Example — VoxCap.com

  22. Club Example — Gillette Women’s Cancer

  23. Shrine Example — The Unofficial Dawson’s Creek Web Site

  24. Theater Example — iFilm.com

  25. Cafe Example — Bolt.com

  26. The 7Cs of the Customer Interface Context Site’s layout and design, look and feel Form/Aesthetic vs. Function Content Digital subject matter Text, pictures, sound and video including product, service, and info offerings Community The ways sites enable user-to-user communication Commerce Site’s capabilities to enable commercial transactions Customization Site’s ability to self-tailor to different users or to allow users to personalize the site Connection Degree site is linked to other sites Communication The ways sites enable site-to-user communication or two-way communication

  27. Customization archetypes • Personalization by user – Enables the user to modify site content and context • Tailoring-by-site – Enables the site to reconfigure itself based on past behavior by the user – Collaborative filtering or rule-based

  28. Personalization by User Example — mylook.com

  29. Tailoring by Site Example

  30. The 7Cs of the Customer Interface Context Site’s layout and design, look and feel Form/Aesthetic vs. Function Content Digital subject matter Text, pictures, sound and video including product, service, and info offerings Community The ways sites enable user-to-user communication Commerce Site’s capabilities to enable commercial transactions Customization Site’s ability to self-tailor to different users or to allow users to personalize the site Connection Degree site is linked to other sites Communication The ways sites enable site-to-user communication or two-way communication

  31. Communication archetypes • 1-to-many, nonresponding – newsletter or event announcement. • 1-to-many, responding – site messages are invitations to submit responses, answer a survey • 1-1, nonresponding – personalized message • 1-1, responding – personalized message w/ request for reply • 1-many, live – chat, seminar, conference • 1-1, live -- chat

  32. One-to-Many, Non-Responding Example — theStandard.com

  33. One-to-Many, Responding User Example — BizRate.com

  34. One-to-Many, Live Interaction Example — Accrue 2000 Web Seminar

  35. One-to-One, Non-Responding User Example

  36. One-to-One, Responding User

  37. One-to-One, Live Interaction— LivePerson.com

  38. The 7Cs of the Customer Interface Context Site’s layout and design, look and feel Form/Aesthetic vs. Function Content Digital subject matter Text, pictures, sound and video including product, service, and info offerings Community The ways sites enable user-to-user communication Commerce Site’s capabilities to enable commercial transactions Customization Site’s ability to self-tailor to different users or to allow users to personalize the site Connection Degree site is linked to other sites Communication The ways sites enable site-to-user communication or two-way communication

  39. Connection Archetypes • Destination – site-generated content; very few links to other sites • Hub – combination of site-generated content and selective links to experts or related sites. • Portal – almost entirely links to large numbers of sites. Little or no original site-generated content • Affiliate programs – can click on links or banners to affiliated sites; often remaining in the page’s “environment” • Outsourced content – The content is generated by 3rd party, but integrated within web site • Meta software – utility and plug-in software to assist users. E.g., free shopping agent.

  40. Destination Example

  41. Hub Example — DrKoop.com

  42. Portal Example — Yahoo.com

  43. Affiliate Program Example — Onhealth.com and Proflowers.com

  44. Outsourced Content Example — Real.com

  45. 24-7 availability Access from anywhere No travel Time savings Privacy Easy comparison shopping Lower prices More informed decisions Greater selection No annoying salespeople Consumer Attraction to the Internet Source: Mastercard Survey

  46. Two Dimensions of Search • Should one expect lower margins on the Internet? • Two dimensions to search • Differentiation and Consumer Segments • Bakos (Management Science, 1997) points out two factors that affect the degree to which the quality search effect outweighs price search effect: • 1. The degree of differentiation in the product category, and the associated degree of importance consumers place on finding the product with the best fit to their preferences. • 2. The number of sellers.

  47. Wine Online: Lynch and Ariely • A total of 100 wines were available for selection in two stores, with each store selling 60 wines, 20 of which common to both stores, and 40 unique to each store. • Conditions varying on: • Search costs for price information • Search costs for quality information • Search costs for comparing across two competing electronic wine stores • High Price Usability. Price information was displayed next to each wine in the list of each store, with a tool allowing for sorting by price. • High Quality Usability – Wines were described in terms of complexity, acidity, body, and sweetness or dryness. Differentiating comments by the store. Sorting by type. • High Store Comparability. The screen was split in half, with each store on one half of the screen.

  48. Wine Online: Five Results • For differentiated products like wine, lowering the costs of search for quality information reduced price sensitivity, thereby increasing profit margins. • However, price sensitivity for wines common to both stores increased when cross-store comparison was made easy. • Cross-store comparison had no effect on price sensitivity for wines unique to a particular store. • Making information environments more transparent by lowering all the search costs resulted in consumers liking the shopping experience more and two month later more easily recalling their preferred wines. • When store comparison was made easy, market share of wines unique to the stores increased. • The conclusion is simple: There are strong incentives for retailers to provide customers with electronic shopping and its search benefits, but at the same time they must differentiate their products to maintain high profit margins.

  49. How do buyers behave differently online? Greater perceived risk The buyer must rely on seller’s description of the product The buyer must rely on seller for timely delivery The buyer must rely on the seller to truthfully represent himself Privacy and security issues Attention deficit • Customers are overwhelmed with information • Need for suggestion, customization • Search is often automated • bots are frequently used to find the product that best meets some criteria – sometimes the product with the lowest price • Lack of social cues and a sparseness of communication

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