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INTRODUCTION TO COMPUTERS

INTRODUCTION TO COMPUTERS. Evolution of the Computer. Vacuum tube. MARK 1. Presper Eckert. Willian Mauchly. FIRST GENERATION (1940-1956) Huge, slow, expensive and often unreliable.

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INTRODUCTION TO COMPUTERS

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  1. INTRODUCTION TO COMPUTERS

  2. Evolution of the Computer

  3. Vacuum tube MARK 1 Presper Eckert Willian Mauchly FIRST GENERATION (1940-1956) • Huge, slow, expensive and often unreliable. • In 1946, two Americans, Presper Eckert and Willian Mauchly build the ENIAC (Electronic Numerical Integrator and Computer). • It use vacuum tube instead of mechanical switches of the MARK 1.

  4. SECOND GENERATION (1956-1963) The famous computer scientists during the second generation era : • Transistor was small devices use to transfer electronic signals across a resister. • Transistors had many advantages compared to other hardware technology.

  5. Steve Jobs Bill Gates Micheal Dell THIRD GENERATION (1964-1971) IBM 370 series were introduced in 1964. Other models • CDC 7600 • B2500. FOURTH GENERATION (1971-PRESENT) • It took only 55 years for the 4 generations to evolve.

  6. There are many types of computer models such as: • Apple Macintosh • IBM • DELL • ACER • 1971 Intel created the first microprocessor. • 1976, Steve Jobs built the first Apple computer. • 1981, IBM introduced its first personal computer. • FIFTH GENERATION (PRESENT & BEYOND) • Technologically advance and are still being • development to become more efficient. • Other modern computer devices: • silicone chips • processor • robotics • virtual reality • intelligent systems • programs which translate languages

  7. Mini Computers Mainframe Computers Types of Computers Super Computers

  8. MICRO COMPUTER • WORK STATION

  9. COMPUTER PARTS AND COMPONENTS

  10. A keyboard is an example of input device for text input. • A monitor is an output device that can be used to display text. • It can display graphics and video. • It is similar to a television set that accepts video signals from a computer and displays information on its screen.

  11. A mouse is also an input device but it is called a pointing device used to input data that is continuous and multi-dimensional into a computer. A pair of speakers is an audio output device that generates sound.

  12. A printer is an output device that can be used to print text, apart from graphics, on mediums such as paper, transparency film or even cloths.

  13. Computer System INPUT Hardware used to enter dataand instructions PROCESS STORAGE :Holds data, instructions, and information for future use OUTPUT Output Hardware that conveys information to one or more people

  14. Data processing cycle of the computer system • Input Process • Output • Storage

  15. SYSTEM UNIT

  16. System Unit  Case that contains electronic components of the computer used to process data - Sometimes called thechassis

  17. INPUT/OUTPUT PORT(I/O PORT)

  18. RESET BUTTON

  19. The Components of a Computer  Flat, round, portable metal disc Compact Disc • CD-ROM • DVD-ROM

  20. The Components of a Computer Floppy Disk Drive Function :

  21. The Components of a Computer Hard Disk Drive FUNCTION :

  22. Main circuit board in system unit • Also calledsystem board Motherboard

  23. Interprets and carries out basic instructions that operate a computer Processor Control Unit Arithmetic Logic Unit (ALU) • Control unit directs and coordinates operations in computer InstructionsDataInformation InstructionsDataInformation • Arithmetic logic unit (ALU) performs arithmetic, comparison, and logical operations Memory InputDevices OutputDevices Data Information Central Processing Unit (CPU) • Also called theprocessor StorageDevices

  24. Memory chips that can be read from and written to by processor Also called main memory or primary storage Most RAM is volatile, it is lost when computer’s power is turned off The more RAM a computer has, the faster it responds Random Access Memory (RAM)

  25. Memory chips that store permanent data and instructions Nonvolatile memory, it is not lost when computer’s power is turned off Three types: EEPROM(electrically erasable programmable read-only memory)—Type of PROM containing microcode programmer can erase Firmware—Manufactured with permanently written data, instructions, or information PROM(programmable read-only memory)—Blank ROM chip onto which a programmer can write permanently Read-Only Memory (ROM)

  26. Expansion Slot  An opening, or socket, on the motherboard that can hold an adapter card  WithPlug and Play, the computer automatically configures cardsand other devices as you install them

  27. PERIPHERALS

  28. PERIPHERAL DEVICES • External hardware devices attached to the computer are called peripheral equipments.

  29. TYPES OF PERIPHERAL • INPUT DEVICES • OUTPUT DEVICES • STORAGE DEVICES

  30. The Components of a Computer • Hardware used to enter dataand instructions • What is an input device?

  31. INPUT • Input is any data or instruction that you enter into the memory of a computer. • There are four types of input: which are text, graphic, audio and video. • Input device is any hardware component that allows users to enter data and instructions

  32. a) INPUT DEVICES FOR TEXTS • You can enter data such as text and commands into a computer by pressing the keys on the keyboard. • You can press the keys of a virtual keyboard on the screen. • An optical reader uses a light source to read characters, marks and codes and then converts them into digital data.

  33. b) INPUT DEVICES FOR GRAPHICS • A scanner will captures images from photographic prints, posters, magazine pages and similar sources for computer editing and display. • A digital camera allows you to take pictures and store the photographed images digitally.

  34. c) INPUT DEVICES FOR AUDIO • Audio input is the speech, music and sound effects entered into the computer. • The example of input devices such as a microphone and digital musical instruments like the Musical Instrument Digital Interface (MIDI) keyboard.

  35. d) INPUT DEVICES FOR VIDEO • A Closed-Circuit Television (CCTV) video camera enables a home or small business user to capture video and images. • A webcam is any video camera that displays its output on a web page. • A digital video camera allows you to record full motion and store the captured motion digitally.

  36. e) POINTING DEVICES • Pointing devices such as a mouse, trackball, graphics tablet and touch screen are used to input spatial data into the computer. • Spatial data refers to data that is continuous and multi-dimensional.

  37. The Components of a Computer • What is an output device? • Hardware that conveys information to one or more people

  38. OUTPUT • Output is the result of data processing activity when it is presented external to the system. • There are four types of output, which are: • Output device is hardware that is capable of delivering or showing information.

  39. TYPES OF OUTPUT DEVICES • A monitor can be used to display text, graphics and video. It is similar to a television set that accepts video signals from a computer and displays information on its screen. • A printer can be used to prints text and graphics on a physical medium such as paper or transparency film or even cloths.

  40. A photo printer is a colour printer that produces photo-lab-quality pictures. • An image setter can transfer electronic text and graphics directly to film, plates, or photo-sensitive paper.

  41. A pair of speakers is an audio output device that generates sound. • The headphone is a pair of small speakers placed over the ears and plugged into a port on the sound card. • A woofer or subwoofer is used to boost the low bass sound and is connected to the port on the sound card.

  42. A Liquid Crystal Display (LCD) projector uses its own light source to project what is displayed on the computer on a wall or projection screen. • A digital light processing (DLP) projector uses tiny mirrors to reflect light which can be seen clearly in a well-lit room.

  43. STORAGE • Information and documents are stored in computer storage so that it can be retrieved whenever they are needed later on. • Computer storageis the holding of data in an electromagnetic form for access by a computer processor.

  44. FUNCTIONS OF COMPUTER STORAGE • Store programs and data to be used at a later time. • Useful to keep current data while being processed by the processor until the information is saved in a storage media such as a hard disk or a diskette. • It also stores instructions from a computer program.

  45. TYPES OF COMPUTER STORAGE • Primary storage is known as the main memory of a computer, including RAM (Random-Access Memory) and ROM (Read-Only Memory). • It is an internal memory (inside the CPU) that can be accessed directly by the processor.

  46. DIFFERENCES BETWEEN RAM AND ROM

  47. TYPES OF COMPUTER STORAGE • Secondary storage is the alternative storage in a computer. • It is an external storage that refers to various ways a computer can store program and data.

  48. SECONDARY STORAGE • Used to store programs and data for future use. • Secondary storage is required for two reasons. • The working memory of the CPU is limited in size and cannot always hold the amount of data required. 2. Data and programs in secondary storage do not disappear when the power is turned off.

  49. DATA MEASUREMENT BIT • smallest unit • a short for binary digit. • represented by the numbers 1 and 0. • represent the binary system

  50. DATA MEASUREMENT BYTE • a unit of information built from bits. • 1 byte = 8 bits. • A byte provides enough different combinations of 0s and 1s to represent 256 individual characters. • One byte represents a single character such as the number 3, letter b or a $ symbol.

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