1 / 79

Flavio Fontana fontana@casaccia.enea.it

NETSEMINAR & MATRIX 3 An Advanced e-Learning Platform to Manage Virtual Courses and Multimedia. Flavio Fontana fontana@casaccia.enea.it Usability Lab ENEA, University of Rome, Italy Ferrara, EXPO e-Learning 2005. First dimension: distance teaching

Download Presentation

Flavio Fontana fontana@casaccia.enea.it

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. NETSEMINAR & MATRIX 3 An Advanced e-Learning Platform to Manage Virtual Courses and Multimedia Flavio Fontanafontana@casaccia.enea.it Usability Lab ENEA, University of Rome, ItalyFerrara, EXPO e-Learning 2005

  2. First dimension: distance teaching We started by postulating that the universe of instruction consisted of two families of teaching behaviors, which we referred to as “contiguos teching” and “distance teaching”. Second dimension: learner autonomy Indipendent study Michael G. Moore University of Wisconsin

  3. Formazione a distanzadistance learningFormazione aperta a distanza open distance learning

  4. Le generazioni della FAD I corrispondenzaII radio, tv, computer (CBT)III rete (Internet), web-db (WBT)IV piattaforme e-learning (ILS, LMS) L’integrazione tecnologica e oltre

  5. La FAD e la pmi Di fatto la formazione a distanza era presentata, e si presentava, come sostitutiva di metodologie didattiche e di un modo di apprendere completamente basato sull’interazione in presenza. Sembrava emergere una supremazia del “virtuale” sul reale che avrebbe cambiato radicalmente non soltanto il nostro modo di insegnare e apprendere, ma anche il nostro modo di lavorare (telelavoro), …. e il mondo di produrre ricchezza delle aziende.

  6. La FAD e la pmi “l’incapacità della piccola e media impresa di garantire percorsi formativi adeguati alle proprie figure professionali per il mantenimento e la riqualificazione delle profili di competenza. La piccola e media impresa si dimostra spesso poco interessata alle attività formative perché troppo impegnata nel rispondere alle continue sfide di mercato e nell’evitare rallentamenti della propria attività produttiva. La possibilità per profili professionali omogenei di trovare nella rete telematica dei luoghi d’incontro e condivisione può rappresentare l’occasione per mantenere aggiornato il proprio bagaglio di competenze senza per questo impattare sul bilancio aziendale.”

  7. La FAD e la pmi la necessità di rafforzare l’employability dei professionals che, per garantirsi delle future chance di impiego in un mercato del lavoro che premia chi è dotato di maggiori competenze, si trovano a fronteggiare in prima persona l’onere di una formazione continua e personalizzata. i limiti dell’offerta formativa che non è in grado di rispondere a prezzi sostenibili dalla domanda alle pressanti richieste di una formazione. (Luca De Pietro ISFOL) Gestire la complessità dei sistemi di e-learning, ovvero, l’-e-learning come sistema complesso. (Guglielmo Trentin, CNR, Trento)

  8. Nel primo semestre del 2004 si contano nel mondo circa 285 milioni di host e una crescita del 50% registrata nell’ultimo anno. L’Italia è al terzo posto con 7,5 milioni di host, dopo USA e Giappone. Host Internet Utenti Internet Aree Geografiche Utenza Mercato Fonte: Computer Industry Almanac Inc , July 2004 Internet & e-learning

  9. 934 milioni di utenti Internet stimati nell’anno 2004. 1,35 miliardi di utenti Internet previsti nell’anno 2007. L’Italia ha 14 milioni di utenti Internet nel 2004. Host Internet Utenti Internet Aree Geografiche Utenza Mercato Utenti italiani in migliaia (Eurisko, 2004) Internet & e-learning

  10. Gli Stati Uniti sono di gran lunga il paese in cui Internet è più diffuso Si prevede nei prossimi anni una grande diffusione nei paesi emergenti quali Cina ed India Host Internet Utenti Internet Aree Geografiche Utenza Mercato Paesi nel mondo con più di tre milioni di host (2004) Internet & e-learning

  11. I giovani tra i 25 e i 34 anni costituiscono ancora la maggioranza della popolazione internet Due terzi delle persone online hanno un livello scolastico medio-superiore o universitario Host Internet Utenti Internet Aree Geografiche Utenza Mercato Utenti Internet per età e target dell’e-learning Internet & e-Learning

  12. Il mercato dell’e-learning 2001 2002 2003 2004 Nord America 4213 7372 11816 15072 Europa 705 1319 2335 3847 Italia 45 84 157 259 Fonte: IDC - Dati in milioni di dollari

  13. Il mercato dell’e-learning in Europa passerà dai 457 milioni di euro del 2000 a 3,6 miliardi di euro entro il 2006. (Cedefop, 2003) In Italia, il mercato dell’e-learning passerà dal valore di 19 milioni di euro ad un valore di 297 milioni di euro, con un tasso di crescita medio annuo pari al 59% Host Internet Utenti Internet Aree Geografiche Utenza Mercato Quote di Mercato e-learning in Italia (fonte anee/assinform) Internet & e-learning

  14. Il mercato dell’e-learning

  15. Le principali piattaforme di e-learning UsabilityTesting

  16. Piattaforme open source più diffuse

  17. Matrix 3 PlatformPortal (Web)LMS, LCMSVMS, VCMSAdministration ModuleEvent ManagementCollaborative ToolsAssessment, Test, QuestDBMSMedia Center, MultimediaAdvanced Visual InterfaceVC Simulation Environment RESEARCH ACTIVITY Matrix 3 (M3) is an innovative platform to provide web based information and communication services for cooperative works in e-learning environments. During the design phase, before the Matrix 3 platform implemetation, studies (Technology, Functionality, Standards and Infrastructure) have been done. Matrix [ED-Media 2002,], Matrix 2, E-LEARN 2003, Matrix 3 ED-Media 2004 – 2005 and e-Learning EXPO 2004 Unife-CARID].An new Matrix 3 data model, user-oriented, has been defined.

  18. MATRIX 3 - e-Learning Application Scenario The aimof the M3 Project is to reach a conceptual validation of methodologies, platforms and technologies supporting the integration, validation and programming, over a distributed environment, of complex systems composed of heterogeneous and distributed virtual courses (VC). e-learning core system Student - Teacher

  19. MATRIX 3 • Matrix 3 has a dynamic web site system, AWM, finalised to the functional aspects of a e-learning platform. • It manages data, information and multimedia to provide the integration between Web and distributed databases by means of a set of functional modules. • It is based on a user-friendly web interface.

  20. MATRIX 3 USER IDENTIFICATION & CLASSIFICATION • User classes identification and classification • User working-groups management for requirements definition and usability testing • User technical resources identification

  21. MATRIX 3USER IDENTIFICATION & CLASSIFICATION • User classes • Generic user and visitor (randomly access to the system); • Professional user (frequently access to course, information and services. Generally students/teachers and tutors); • Experienced user (frequently access to data and services, detailed exploration of data). Staff user belongs to this category.

  22. MATRIX 3USER CLASSIFICATION CRITERIA • Frequency of use • Computer familiarity • Computer software expertise • User mental abilities • User physical abilities and skill

  23. MATRIX 3 - USER REQUIREMENTS • User requirements • General requirements (access to the system through the Web, use of the Net to study, easy to use, efficency, effectiveness , robustness, modularity, portability, etc.); • Functional requirements (use of mouse, online authoring system, access to management and enquiry functions, real-time and asinchronous communications, dynamic web page editor and multimedia result display, etc.); • Technical requirements (active environment, networks, multi-language, integration with distributed multimedia database).

  24. MATRIX 3 - META ENTITIES & RELATIONSHIPS • USER • COMPANY/University • COURSE • M3 COMPANY MATRIX 3 USER • Welcome • Project & General info • News, Newsletter, Forum • Documentation (WBDMS) • Media Center & Multimedia • Course and Seminar & Network Services (NETSEMINAR) • Administration tool-services (REGICOMM, SELECTA, SENDER) • Partners information (LINKS, SPOT), etc. Meta Schema COURSE

  25. Matrix 3 - WEB SITE STRUCTURE The web-db integration is based on: Monitor resolution; Screen subdivision in 5 functional areas (3*5 cells); Vertical thematic subdivision. Each thematic area is divided horizontally; Predefined matrix structure.The information are contained into the cells; Information retrieval from related databases;

  26. MATRIX 3 - WEB SITE STRUCTURE The web-db integration is based on: Monitor resolution; Screen subdivision in 5 functional areas (3*5 cells); Vertical thematic subdivision. Each thematic area is divided horizontally; Predefined matrix structure.The information are contained into the cells; Information retrieval from related databases;

  27. MATRIX 3 - WEB SITE MAP Home Page Welcome 0 E-mail a Links 9 E-mail a Project Information 1 General Information 2 Partners Technical Info 3 3 Cyber Enterprise 4 Target Groups 5 News 6 Multimedia 7 Network Services 8 Staff Trailer 7.1 Conferences Users / DBs 5.1 Catalog Utilities 4.1 CoursesDocentsRegistration Selection NewsletterDocumentation Management Video 7.2 Forum & Audio Chat 5.2 ODL Courses User Regisration Access 4.2 Netseminar & NetLesson Flash 7.3 DepliantCalendar,FAQs 5.3 Public Doc Technical Sections Customer Sections

  28. Matrix 3 - MODULES CORE It is the main module.It manages the web-db integration and web sitestructure HOME PAGE MANAGER NEWS MULTIMEDIA LOGIN/ REGISTRATION PUBLICATIONS E-MAIL MANAGER CORE HTML, XML IVQSS WBDMS CONFERENCES NLS NET SEMINAR ON-LINE COURSES NET LESSON SI.A.

  29. Matrix 3 - MODULES HOME PAGE MANAGER NEWS • NET SEMINAR/LESSON • It manages all information about the seminar and lesson and their visualization (video and slides included) • Functions: • sinchronous and asinchronous video streaming • seminar / sesson data set • sinchronous and asinchronous slide visualization / course links • on-line questions NET SEMINAR DEMO MULTIMEDIA LOGIN/ REGISTRATION PUBLICATIONS E-MAIL MANAGER CORE HTML, XML IVQSS WBDMS CONGRESS NLS NET SEMINAR ON-LINE COURSES SI.A. NET LESSON

  30. Matrix 3 - MODULES HOME PAGE MANAGER New Java NetSeminarNetLesson A new virtual environment to manage and disseminate seminar and lesson with an advanced e-learningplatform NEWS MULTIMEDIA LOGIN/ REGISTRATION PUBLICATIONS E-MAIL MANAGER CORE HTML, XML IVQSS WBDMS CONGRESS NLS NET SEMINAR ON-LINE COURSES NET LESSON SI.A.

  31. Matrix 3 - Global Multimedia Specifications Usability Lab Multimedia Productions • Presentations • Interviews • Videos • Trailers (L) Multimedia Real Server Osprey Card Web Seminar Ulab Server Pinnacle Card Server MATRIX Experimental Platform ODL FAD Web Site, Courses FOTOVinst

  32. Matrix 3 - Global Multimedia Specifications Multimedia Design Methodology Phase 1 Storyboard based on sequencing ideas Real scenario production (E-learning oriented) Usability testing (Direct observation, etc.) Video acquisition Video editing & Hypertextual Lesson integration Video optimisation and selection Video testing Phase 2

  33. Matrix 3 - Global Multimedia Specifications Parameters (End User Oriented) • Video Windows Size • Connection rate 56 -450 kps • File size MB • Audio • Compression • Video file Format • Video Resolution • 240X192 pixels – Full screen Video Windows Size 320X240 240X192 160X120

  34. Matrix 3 - Global Multimedia Specifications Ulab PC Laptop Web-cam Real server Real producer 56Kps Real player 56Kps Digital TLC 150 - 450 Kps Sinchronous/Asinchronous Streaming Users Remote access 56Kps PC1 PC2 PCn U1 U2 Un Internet

  35. Matrix 3 - Global Multimedia Specifications Internet network Internet network 150-450 kps 150-450 kps Remote access via modem 56 kps M.E.S.Java MM Module End User (Home, Office, etc.) Expert Multimedia Class Room Real Server Ulab Server MM Repository Multimedia Class Room Sinchronous/Asinchronous Classrom Systems

  36. Matrix 3 - MODULES • COURSES • It manages all couses in terms of: • user registration (REGICOMM); • Tutor/student communications (SELECTA, SENDER, ADAM); • course structure (Training Modules lessons, video, interviews, index, date/time, etc.); • Iconic Authoring System; • Experimentations and Simulations; • Tests; • Internal Course Modules; • Other Integrated services. HOME PAGE MANAGER NEWS Consolle NEWS MULTIMEDIA LOGIN/ REGISTRATION Partecipants Calendar PUBLICATION E-MAIL MANAGER CORE Documentation HTML, XML IVQSS CHAT/FORUM WBDMS WORKSPACE NLS Tests CONGRESS WEB SEMINAR COURSES Dynamic LINKs

  37. Matrix 3 - MODULES COURSE STRUCTURE THEMATICS SEMINAR COURSE 1 MDS MODULE 1 LESSON 1 UNIT 1 UNIT n LESSON n MODULE n COURSE n

  38. Matrix 3 – Java MODULES HOME PAGE MANAGER M E S JNetSeminar& JNetLesson_______________ Media Serverand Data Server NEWS MULTIMEDIA LOGIN/ REGISTRATION PUBLICATIONS E-MAIL MANAGER CORE HTML, XML IVQSS WBDMS CONGRESS NLS NET SEMINAR COURSES SI.A. NET LESSON

  39. Matrix 3 - Java Platform Application Scenario MESMultimedia Educational System

  40. MES JNetLesson JNetSeminar NetLesson NetSeminar WEB-Based E-learning Matrix 3 Platform Matrix 3 - Java Platform Application Scenario

  41. Matrix 3 - Java Platform Application Scenario

  42. Matrix 3 – JNetSeminar/JNetLessonModality of video-communication: • Streaming audio/video online (asynchronous) • Streaming audio/video real-time one to many (realtime/unidirectional) • Streaming audio/video real-time many to many (realtime/bidirectional)

  43. Existing Applications NetMeeting, a product developed from Microsoft Corporation(audio and video conference, chat, virtual blackboard and sharing of applications) NetShow, an application developed from Microsoft to make the streaming of multimedia data contained in World Wide Web RealVideo, one technical of streaming produced from RealNetworks (unicast, multicast) OpenPhone, video-communication based on the H323 protocol

  44. Matrix 3 – JNetSeminar/JNetLesson Modules WEB MES It is the main module, that it allows to the recording to the system and download the the application JNETSEMINAR JNETLESSON LOGIN WEBLINK WEB MES VIDEO CONFERENCE 1-1 JEDITOR VIDEO CONFERENCE 1-n VIDEO CONFERENCE n-n SIA

  45. Matrix 3 – JNetSeminar/JNetLesson Modules VIDEO CONFERENCE 1-1 1-n n-m Module for the bidirectional videocomunication one to many JNETSEMINAR JNETLESSON LOGIN WEBLINK WEB MES VIDEO CONFERENCE 1-1 JEDITOR VIDEO CONFERENCE 1-n VIDEO CONFERENCE n-n SIA

  46. Data Server Client Client Client Client file e dir. DB Access Intranet ENEA Internet firewall Media Server Matrix 3 – JNetSeminar/JNetLesson Main architecture

  47. Matrix 3 – JNetSeminar/JNetLesson Data Server • Area Port • Area users • Area messages

  48. Matrix 3 – JNetSeminar/JNetLesson Media Server • Video preview • Media player • Recorder capture • Streaming File • Streaming Realtime: 1-n

  49. Data Server file e dir. DB Access Viewer ModuleStudent Docent/SpeackerModule Manager (Staff)Module JNetSeminar/JNetLesson Client

More Related