1 / 482

MiFi

MiFi. Historical revisionism (negationism) - Ramifications and Judicature.

jesset
Download Presentation

MiFi

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. MiFi https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  2. Historical revisionism (negationism) - Ramifications and Judicature • Some countries have criminalised historical revisionism of historic events such as the Holocaust. The Council of Europe defines it as the "denial, gross minimisation, approval or justification of genocide or crimes against humanity" (article 6, Additional Protocol to the Convention on cybercrime). https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  3. Foldit - Gamification • Rather than just building a useful science tool, the developers of Foldit focused on designing a program that adopted the concept of gamification; the aim was to make the program more appealing and engaging to a public audience, in order to attract more people to the cause of protein folding. This was especially true for those people that did not have a scientific education or background. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  4. Foldit - Gamification • As the structure is modified, a score is calculated based on how well-folded the protein is, and a list of high scores for each puzzle is maintained. Foldit users may create and join groups, and share puzzle solutions with each other; a separate list of group high scores is maintained. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  5. Gamification • 'Gamification' is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems. Gamification is used in applications and processes to improve Customer engagement|user engagement, Rate of return|return on investment, data quality, timeliness, and learning. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  6. Gamification - techniques • Gamification techniques strive to leverage people's natural desires for competition, achievement, status, self-expression, altruism, and closure. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  7. Gamification - techniques • A core gamification strategy is rewards for players who accomplish desired tasks. Types of rewards include points achievement badges or levels, the filling of a progress bar, and providing the user with virtual currency. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  8. Gamification - techniques • Competition is another element of games that can be used in gamification. Making the rewards for accomplishing tasks visible to other players or providing leader boards are ways of encouraging players to compete. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  9. Gamification - techniques • Another approach to gamification is to make existing tasks feel more like games Some techniques used in this approach include adding meaningful choice, onboarding with a tutorial, increasing challenge, and adding narrative. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  10. Gamification - Applications • In 2012, Freshdesk, a SaaS-based customer support product, integrated gamification features, allowing agents to earn badges based on performance. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  11. Gamification - Applications • For example, in August 2010, one site, DevHub, announced that they have increased the number of users who completed their online tasks from 10% to 80% after adding gamification elements https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  12. Gamification - Applications • Gamification in ideation focuses on incentives. In the past, participants in a brainstorming session have been incented in two ways: participants are rewarded based on their individual contribution or participants are rewarded based on the group’s collective output. Neither is ideal. Rewarding participants based only on the group’s collective output encourages free-riding—all receive equal credit regardless of their level of participation. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  13. Gamification - Applications • In his award-winning dissertation, Idea Generation, Creativity, and Incentives, published in Marketing Science, Olivier Toubia tackled this problem head on https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  14. Gamification - Applications • The Khan Academy is an example of the use of gamification techniques in online education https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  15. Gamification - Applications • Applications like Fitocracy and QUENTIQ use gamification to encourage their users to exercise more effectively and improve their overall health https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  16. Gamification - Applications • Employee productivity is another problem that gamification has been used to tackle. RedCritter Tracker, Playcall, and Arcaris are examples of management tools that use gamification to improve productivity. Digital Brand Group is the first company in India to fully gamify their work process to make their work style more engaging and encouraging. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  17. Gamification - Applications • Research from the University of Bonn used gamification to increase wiki contributions by 62%. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  18. Gamification - Applications • Experts anticipate that the technique would also be applied to health care, financial services, transportation, government, employee training, and other activities. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  19. Gamification - Applications • Alix Levine, an American national security|security consultant, described gamification as some techniques that a number of extremist websites such as Stormfront (website)|Stormfront and various terrorism-related sites used to build loyalty and participation. As an example, Levine mentioned reputation scores. The Anti-Defamation League has noted that some terror groups, such as Hezbollah, have created actual games to market their ideology to adolescents. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  20. Gamification - Applications • Microsoft has also announced plans to use gamification techniques for its Windows Phone 7 Operating System design. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  21. Gamification - Applications • Recently, an Australian technology company called Wynbox has recorded success in the application of its gamification engine to the hotel booking process https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  22. Gamification - History • A Forbes blogger also retroactively labelled Charles Coonradt, who in 1973 founded the consultancy [http://www.gameofwork.com The Game of Work] and in 1984 wrote a book by the same name, as the Grandfather of Gamification. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  23. Gamification - History • The term gamification first gained widespread usage in 2010, in a more specific sense referring to incorporation of social/reward aspects of games into software. The technique captured the attention of venture capitalists, one of whom said he considered gamification the most promising area in gaming. Another observed that half of all companies seeking funding for consumer software applications mentioned game design in their presentations. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  24. Gamification - History • Will Wright (game designer)|Will Wright, designer of the 1989 Video Game SimCity (1989 Video Game)|SimCity, was the keynote speaker at the gamification conference Gsummit 2013. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  25. Gamification - History • IActionable also launched a gamification platform aimed at integrating with Salesforce.com. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  26. Gamification - History • Among established enterprise firms, SAP AG, IBM, EMC, CA, Slalom Consulting, Deloitte, Microsoft, LiveOps, RedCritter and other companies have started using gamification in various applications and processes. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  27. Gamification - Legal restrictions • Through gamification's growing adoption and its nature as a data aggregator, multiple legal restrictions may apply to gamification. Some refer to the use of virtual currencies and virtual assets, data privacy laws and data protection, or labour laws. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  28. Gamification - Legal restrictions • The use of virtual currencies, in contrast to traditional payment systems, is not regulated. The legal uncertainty surrounding the virtual currency schemes might constitute a challenge for public authorities, as these schemes can be used by criminals,fraudsters and money launderers to perform their illegal activities. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  29. Gamification - Criticism • MIT Professor Kevin Slavin has described business research into gamification as flawed and misleading for those unfamiliar with gaming. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  30. Gamification - Criticism • Jane McGonigal has distanced her work from the label gamification, listing rewards outside of gameplay as the central idea of gamification and distinguishing game applications where the gameplay itself is the reward under the term gameful design. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  31. Gabe Zichermann - Gamification • Although the term 'gamification' was coined by the founder of Bunchball, Rajat Paharia, Gabe Zichermann is known as one of the concept's most vocal advocates. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  32. Gabe Zichermann - Gamification • He also posits that gamification could be taken to online banking, charitable organizations, or any other industry https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  33. Gabe Zichermann - Gamification • Zichermann describes business software utilizing gamification as funware, remarking that even websites like Facebook and LinkedIn use some element of online reward to prompt user interaction https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  34. Funeral - Mummification • Mummification is the drying of bodies to preserve them. The most famous practitioners were ancient Egyptiansmdash;many nobles and highly ranked bureaucrats had their corpses embalmed and stored in luxurious sarcophagi inside their funeral mausoleums. Pharaohs stored their embalmed corpses in Egyptian pyramids|pyramids. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  35. Mummy - Self-mummification • Monks whose bodies remain incorruptibility|incorrupt without any traces of deliberate mummification are venerated by some Buddhists who believe they successfully were able to mortify their flesh to death. Self-mummification was practiced until the late 1800s in Japan and has been outlawed since the early 1900s. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  36. Mummy - Self-mummification • Many Mahayana Buddhist monks were reported to know their time of death and left their last testaments and their students accordingly buried them sitting in lotus position, put into a vessel with drying agents (such as wood, paper, or Calcium oxide|lime) and surrounded by bricks, to be exhumed later, usually after three years. The preserved bodies would then be decorated with paint and adorned with gold. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  37. Mummy - Self-mummification • Bodies purported to be those of self-mummified monks are exhibited in several Japanese shrines, and it has been claimed that the monks, prior to their death, stuck to a sparse diet made up of salt, Nut (fruit)|nuts, seeds, roots, pine|pine bark, and Toxicodendron vernicifluum|urushi tea. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  38. Framework Programmes for Research and Technological Development - CoMiFin • The project CoMiFin, running from September 2008 for 30 months, supplied Communication middleware for monitoring financial CI.[http://www.comifin.eu/ CoMiFin (Communication Middleware for Monitoring Financial Critical Infrastructure)] comifin.eu[http://www.comifin.eu/index.php?option=com_docmantask=doc_downloadgid=140Itemid= CoMiFin Project Overview PARSIFAL workshop Frankfurt 17 March 2009] ELSAG DATAMAT 2009 https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  39. Kinship - Legal ramifications • Kinship and descent have a number of law|legal ramifications, which vary widely between legal and social structures. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  40. Kinship - Legal ramifications • Next of Kin traditionally and in common usage refers to the person closest related to you by blood, such as a parent or your children. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  41. Kinship - Legal ramifications • In legal terms, for example in intestacy, it has come to mean the person closest to you, which is generally the spouse if married, followed by the natural children of the deceased. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  42. Kinship - Legal ramifications • Whilst someone is alive they may nominate any person close to them to be their next of kin. The next of kin is usually asked for as a contact in case of accident, emergency or sudden death. It does not involve completing any forms or registration in the UK, and may be a friend or carer unrelated to you by blood or marriage. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  43. Kinship - Legal ramifications • Most human groups share incest taboo|a taboo against incest; relatives are forbidden from marriage but the rules tend to vary widely when one moves beyond the nuclear family. At common law, the prohibitions are typically phrased in terms of degrees of consanguinity. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  44. Kinship - Legal ramifications • More importantly, kinship and descent enters the legal system by virtue of intestacy, the laws that at common law determine who inherits the estates of the dead in the absence of a will (law)|will https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  45. Hewlett-Packard spying scandal - Legal ramifications • Before this case, pretexting was a bit of a legal grey area. California had some laws that loosely applied to pretexting, but there were not really any federal laws specific to pretexting. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  46. Hewlett-Packard spying scandal - Legal ramifications • Partially as a result of the case, however, congress Telephone Records and Privacy Protection Act of 2006|passed a law specifically prohibiting pretexting. Since then, at least two other people have been prosecuted under the new law: https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  47. Hewlett-Packard spying scandal - Legal ramifications • * November 2008 - Nicholas Shaun Bunch was charged with using a victim's name and the last four digits of his Social Security number to obtain confidential phone records from T-Mobile. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  48. Hewlett-Packard spying scandal - Legal ramifications • * December 2008 - Vaden Anderson was indicted for using pretexting to obtain confidential phone records from Sprint/Nextel. https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  49. Integer overflow - Security ramifications • In some situations, a program may make the assumption that a variable always contains a positive value https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

  50. Integer overflow - Security ramifications • Some languages, such as Ada (programming language)|Ada (and certain variants of functional languages), provide mechanisms to make accidental overflows trigger an exception condition https://store.theartofservice.com/itil-2011-foundation-complete-certification-kit-fourth-edition-study-guide-ebook-and-online-course.html

More Related