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Pengantar Ilmu Komputer

Pengantar Ilmu Komputer. 3. Input Devices. Input. INPUT = … ? Bagaimana ? Simbol, huruf, kode Menu, pilihan Vektor, arah Multimedia: audio, video Automasi …. Keyboard. Terdiri dari : Alphanumeric keys, Function keys, Modifier keys, Cursor movement keys, Numeric Pad keys.

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Pengantar Ilmu Komputer

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  1. Pengantar Ilmu Komputer 3. Input Devices

  2. Input • INPUT = … ? • Bagaimana ? • Simbol, huruf, kode • Menu, pilihan • Vektor, arah • Multimedia: audio, video • Automasi • ….

  3. Keyboard Terdiri dari : Alphanumeric keys, Function keys, Modifier keys, Cursor movement keys, Numeric Pad keys

  4. Keyboard: 84 keys

  5. Keyboard: 109 keys

  6. Keyboard: QWERTY

  7. Keyboard: dvorak

  8. Bentuk: regular

  9. Bentuk membrane

  10. Bentuk: chiclet

  11. Keyboard: ergonomic

  12. Keyboard: multimedia

  13. Keyboard: virtual

  14. Keyboard: cara kerja

  15. Screen Pointing Device • Mouse • Trackball • Pointing Stick (trackpoint) • GlidePad/ TouchPad/ Trackpad • Pen/Stylus • Touchscreen • Game Controller

  16. Mouse

  17. Mouse

  18. Mouse : komponen

  19. Mouse: cara kerja

  20. Trackball

  21. Trackball

  22. Trackpoint

  23. Touchpad, trackpad

  24. Glidepad

  25. Touchscreen

  26. Touchscreen

  27. Joystick • RumblePad : • Dual Analog Sticks • Mac, PC • USB • Vibration Feedback

  28. Pen, Stylus

  29. Light pen

  30. Source Data Automation • Magnetic Ink Character Reader (MICR): • Untuk membaca nomor cek di bank • Alat: MICR inscriber • Optical Mark Recognition (OMR),

  31. OMR • Optical Mark Recognition (OMR), • mengenali tanda di posisi-posisi yang telah diatur

  32. Source data automation • Magnetic Ink Character Reader (MICR) • Optical Mark Recognition (OMR), • Optical Character Recognition (OCR), • mengenali tulisan, • hasil scanning berupa file text yang bisa diedit • Bar Code Reader, • input berupa garis-garis (bar) dengan kode tertentu • untuk label kode barang

  33. Source data automation • Magnetic Ink Character Reader (MICR) • Optical Mark Recognition (OMR), • Optical Character Recognition (OCR), • Bar Code Reader, • input berupa garis-garis (bar) dengan kode tertentu • untuk label kode barang

  34. Source data automation • Magnetic Ink Character Reader (MICR) • Optical Mark Recognition (OMR), • Optical Character Recognition (OCR), • Bar Code Reader, • Handwritten Recognition, • seperti OCR tapi mampu mengenali tulisan tangan

  35. Imaging • Scanner (handy, flatbed, desktop) • Digital Camera (hasil pemrotretan disimpan pada memory stick), dan dapat diambil/ diinput ke komputer. • Web Cam

  36. Scanner HANDY SCANNER FLATBED SCANNER MEDIUM-SIZED SCANNER

  37. Scanner

  38. PC Video, WebCam

  39. Digital Camera

  40. Card • Magnetic Card • kartu tabungan • kartu identitas pegawai • Smart Card • SIM Card

  41. Magnetic card

  42. Piranti Yang Lain: • Voice Input • Speech recognition • Looking • Finger print reader

  43. Pemakaian

  44. Thank’s 4 u attention!!!

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