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Advanced Operating Systems

Advanced Operating Systems. III. Scheduling. Prof. Muhammad Saeed. The part of the operating system that makes the choice of the process is called the scheduler , and the algorithm it uses is called the scheduling algorithm. The part of the operating

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Advanced Operating Systems

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  1. Advanced Operating Systems III Scheduling Prof. Muhammad Saeed

  2. The part of the operating system that makes the choice of the process is called the scheduler, and the algorithm it uses is called the scheduling algorithm. Advanced Operating Systems

  3. The part of the operating system that makes the choice of the process is called the scheduler, and the algorithm it uses is called the scheduling algorithm. Advanced Operating Systems

  4. The separation of mechanism and policyis a design principle in computer science. It states that mechanisms (those parts of a system implementation that control the authorization of operations and the allocation of resources) should not dictate (or overly restrict) the policies according to which decisions are made about which operations to authorize, and which resources to allocate. Advanced Operating Systems

  5. CPU-Scheduling • Scheduling the processor among all ready processes • The goal is to achieve: • High processor utilization • High throughput • number of processes completed per of unit time • Low response time • time elapsed from the submission of a request until the first response is produced Advanced Operating Systems

  6. Classification of Scheduling Activity Long-term: which process to admit? Medium-term: which process to swap in or out? Short-term: which ready process to execute next? Advanced Operating Systems

  7. Queuing Diagram for Scheduling Advanced Operating Systems

  8. Long-Term Scheduling • Determines which programs are admitted to the system for processing • Controls the degree of multiprogramming • Attempts to keep a balanced mix of processor-bound and I/O-bound processes • CPU usage • System performance Medium-Term Scheduling • Makes swapping decisions based on the current degree of multiprogramming • Controls which remains resident in memory and which jobs must be swapped out to reduce degree of multiprogramming Advanced Operating Systems

  9. Short-Term Scheduling • Selects from among ready processes in memory which one is to execute next • The selected process is allocated the CPU • It is invoked on events that may lead to choose another process for execution: • Clock interrupts • I/O interrupts • Operating system calls and traps • Signals Advanced Operating Systems

  10. Characterization of Scheduling Policies • The selection function determines which ready process is selected next for execution • The decision mode specifies the instants in time the selection function is exercised • Nonpreemptive • Once a process is in the running state, it will continue until it terminates or blocks for an I/O • Preemptive • Currently running process may be interrupted and moved to the Ready state by the OS • Prevents one process from monopolizing the processor Advanced Operating Systems

  11. Short-Term Scheduler Dispatcher • The dispatcher is the module that gives control of the CPU to the process selected by the short-term scheduler • The functions of the dispatcher include: • Switching context • Switching to user mode • Jumping to the location in the user program to restart execution • The dispatch latency must be minimal Context Switching: Saving and loading registers and memory maps, updating various tables and lists, flushing and reloading the memory cache, and so on. Advanced Operating Systems

  12. The CPU-I/O Cycle • Processes require alternate use of processor and I/O in a repetitive fashion • Each cycle consist of a CPU burst followed by an I/O burst • A process terminates on a CPU burst • CPU-bound processes have longer CPU bursts than I/O-bound processes Advanced Operating Systems

  13. Short-Tem Scheduling Criteria • User-oriented criteria • Response Time: Elapsed time between the submission of a request and the receipt of a response • Turnaround Time: Elapsed time between the submission of a process to its completion • System-oriented criteria • Processor utilization • Throughput: number of process completed per unit time • fairness Advanced Operating Systems

  14. Scheduling Algorithms • First-Come, First-Served Scheduling • Shortest-Job-First Scheduling • Also referred to as Shortest Process Next • Priority Scheduling • Round-Robin Scheduling • Multilevel Queue Scheduling • Multilevel Feedback Queue Scheduling Advanced Operating Systems

  15. Process Mix Example Arrival Time Service Time Process 0 1 3 2 2 6 3 4 4 4 6 5 • Service time = total processor time needed in one (CPU-I/O) cycle Jobs with long service time are CPU-bound jobs and are referred to as “long jobs” 5 8 2 Advanced Operating Systems

  16. First Come First Served (FCFS) • Selection function: the process that has been waiting the longest in the ready queue (hence, FCFS) • Decision mode: non-preemptive • a process runs until it blocks for an I/O Advanced Operating Systems

  17. FCFS Drawbacks • Favors CPU-bound processes • A CPU-bound process monopolizes the processor • I/O-bound processes have to wait until completion of CPU-bound process • I/O-bound processes may have to wait even after their I/Os are completed (poor device utilization) • Better I/O device utilization could be achieved if I/O bound processes had higher priority Advanced Operating Systems

  18. SJF / SPN Critique • Possibility of starvation for longer processes • Lack of preemption is not suitable in a time sharing environment • SJF/SPN implicitly incorporates priorities • Shortest jobs are given preferences • CPU bound process have lower priority, but a process doing no I/O could still monopolize the CPU if it is the first to enter the system Advanced Operating Systems

  19. Is SJF/SPN Optimal? • If the metric is turnaround time (response time), is SJF or FCFS better? • For FCFS, resp_time=(3+9+13+18+20)/5 = ? • Note that Rfcfs = 3+(3+6)+(3+6+4)+…. = ? • For SJF, resp_time=(3+9+11+15+20)/5 = ? • Note that Rfcfs = 3+(3+6)+(3+6+4)+…. = ? • Which one is smaller? Is this always the case? Advanced Operating Systems

  20. Is SJF/SPN Optimal? Take each scheduling discipline, they both choose the same subset of jobs (first k jobs). At some point, each discipline chooses a different job (FCFS chooses k1 SJF chooses k2) Rfcfs=nR1+(n-1)R2+…+(n-k1)Rk1+….+(n-k2) Rk2+….+Rn Rsjf=nR1+(n-1)R2+…+(n-k2)Rk2+….+(n-k1) Rk1+….+Rn Which one is smaller? Rfcfs or Rsjf? Advanced Operating Systems

  21. Priorities • Implemented by having multiple ready queues to represent each level of priority • Scheduler the process of a higher priority over one of lower priority • Lower-priority may suffer starvation • To alleviate starvation allow dynamic priorities • The priority of a process changes based on its age or execution history Advanced Operating Systems

  22. Round-Robin Uses preemption based on a clock An amount of time is determined that allows each process to use the processor for that length of time • Clock interrupt is generated at periodic intervals • When an interrupt occurs, the currently running process is placed in the read queue • Next ready job is selected • Known as time slicing Advanced Operating Systems

  23. Round-Robin • Selection function: same as FCFS • Decision mode: preemptive • a process is allowed to run until the time slice period (quantum, typically from 10 to 100 ms) has expired • a clock interrupt occurs and the running process is put on the ready queue Advanced Operating Systems

  24. RR Time Quantum • Quantum must be substantially larger than the time required to handle the clock interrupt and dispatching • Quantum should be larger then the typical interaction • but not much larger, to avoid penalizing I/O bound processes Advanced Operating Systems

  25. RR Time Quantum Advanced Operating Systems

  26. Round Robin: critique • Still favors CPU-bound processes • An I/O bound process uses the CPU for a time less than the time quantum before it is blocked waiting for an I/O • A CPU-bound process runs for all its time slice and is put back into the ready queue • May unfairly get in front of blocked processes Advanced Operating Systems

  27. Multilevel Feedback Scheduling • Preemptive scheduling with dynamic priorities • N ready to execute queues with decreasing priorities: • P(RQ0) > P(RQ1) > ... > P(RQN) • Dispatcher selects a process for execution from RQi only if RQi-1 to RQ0 are empty • New process are placed in RQ0 • After the first quantum, they are moved to RQ1 after the first quantum, and to RQ2 after the second quantum, … and to RQN after the Nth quantum • I/O-bound processes remain in higher priority queues. • CPU-bound jobs drift downward. • Hence, long jobs may starve Advanced Operating Systems

  28. Multiple Feedback Queues Different RQs may have different quantum values Advanced Operating Systems

  29. Time Quantum for feedback Scheduling Advanced Operating Systems

  30. Round Robin: critique Advanced Operating Systems

  31. Lottery Scheduling Give processes lottery tickets for various system resources, such as CPU time. Whenever a scheduling decision has to be made, a lottery ticket is chosen at random, and the process holding that ticket gets the resource. When applied to CPU scheduling, the system might hold a lottery 50 times a second, with each winner getting 20 msec of CPU time as a prize. More important processes can be given extra tickets, to increase their odds of winning. If there are 100 tickets outstanding, and one process holds 20 of them, it will have a 20% chance of winning each lottery. In the long run, it will get about 20% of the CPU. In contrast to a priority scheduler, where it is very hard to state what having a priority of 40 actually means, here the rule is clear: a process holding a fraction f of the tickets will get about a fraction f of the resource in question. Advanced Operating Systems

  32. END Advanced Operating Systems

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